On 2013-05-05 13:52, Halfdan Mouritzen wrote:Could it be that denormals are produced when the line gets close to 0?
Yes, what I don't understand though is _why_ we see such an increase
in CPU load, when the channels are muted.
Depending on how the floating point is set up that could cause a lot of context switching.
What happens if you fade to 0.001 instead of 0?
Martin
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