Hello,
I'm using GEM to render a number of different
visual effects and ONE of those structures requires a gemwin buffer value of "1"
while all others work best at "2".
These structures don't need to render
simoultaneously - but it would be nice.
However, when I try to change the buffer size by
sending the value to gemwin, the GEM window starts acting erratically.
Hence, I'm guessing that the buffer size can only be changed after destroying
the gem window before creating a new one (am i right to assume
this?)
So the question is: How can I change the buffer
size of the gem window without destroying the window?
sub-question: The gemlist that I'm having
difficulty with is similar to gemPixDataSimple.pd from the GEM
examples. Why does that type of structure require "buffer 1"? How
can that example patch be modified to work with "buffer 2"?
Thanks...
Dave S