hi
the latest release of syncgrain~ lets you modify audio streamed from an array. you could record to an array in realtime and use syncgrain~ to manipulate the sound played back out of it.
could you explain how an "audio in" is different from an [inlet~]? are you talking about an [adc~] object (which gets audio from your soundcard)?
booey chewy wrote:
Hi,
I want to modify destroyer fx buffer override and the syncgrain~ thing to accept audio ins rather than playing back files. A simple inlet~ won't work for me, any ideas?
thanks, todd
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