>>I'm just wondering how I would have to modify the saving mechanism in the rj abstraction so that I could have two running side by side?
<<

it's been a long time since i looked at rj, but from memory it uses something similar to sssad for statesaving, doesn't it?  So, you assign keys to each of your abstractions and save according to those keys, yeah?

in that case, i would just bundle my entire 'scene' into a bigger parent abstraction, and use a $0 (or similar) prefix to all my state saving keys so that state loading would be local only to that parent, and not to the other channel's parent.




On Mon, May 13, 2013 at 11:27 PM, Frank Barknecht <fbar@footils.org> wrote:
Hi,

On Mon, May 13, 2013 at 01:44:39AM -0700, JF wrote:
> Coming back to pd after a stint in the real world. Have an idea for a patch.
>
> Would it be possible to crossfade between 2 rj lib save states?

The rj saving (or sssad saving, which is at rj's core) can manage parameters of
various character - symbols, for example, ot lists with symbols or numbers,
that maybe are intended to be used as integers. So crossfading everything
blindly is impossible.

> I'm just wondering how I would have to modify the saving mechanism in the rj
> abstraction so that I could have two running side by side?

I would suggest you make some kind of wrapper. You can remote-control all rj
parameters via sends and receives, so it's probably not necessary to change the
rj state management itself.

Ciao
--
 Frank Barknecht                                     _ ______footils.org__

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