Am 25.02.2007 um 23:01 schrieb marius schebella:
thanks, I thought, maybe dyn has the power to "remember" that is
has to finish the processing line for the particular object, then
delete it and then return the ball back to pd without crashing.
No, it hasn't. dyn~ is just a wrapper around pd API functions.
don't know what you mean with the canvas problem??
try to paste your patch below into a (=one) pd file and open it. Note
that there's no separation line between your actually two patches.
T
m.
Thomas Grill wrote:
Hi Marius, it's a problem inherent in PD, which was discussed just a few days
ago. An object can't be deleted when messages sent by it are still
processed. It's easy to circumvent in your case: Delay the closing just a
bit.... find the attached patch. I don't think this is something
that dyn~ should "fix". By the way - with your patch attachment you exposed something that
might be considered a pd bug: Two patches that are pasted into one file will open to canvases,
but pd will crash on every save attempt of it. all the best, Thomas Am 25.02.2007 um 21:22 schrieb marius schebella:Hi thomas, it is easy to build a loop which can crash dyn~, and I wonder if
it would be possible to avoid a crash. I use objects, which play for a random anount of time and then
they send their id when they're finished and so dyn knows that it
is time to delete them. I understand wyy this is a problem, and I also found some sort of
work around. but it would be easier if dyn would catch that
recursion. any idea? marius.#N canvas 310 87 250 256 10; #X obj 74 116 symbol $1; #X obj 74 66 loadbang; #X obj 74 89 delay $2; #X obj 74 140 s killme; #X connect 0 0 3 0; #X connect 1 0 2 0; #X connect 2 0 0 0; #N canvas 639 186 681 434 10; #X obj 527 220 symbol $1; #X obj 527 170 loadbang; #X obj 527 193 delay $2; #X obj 527 244 s killme; #X text 416 126 that is the test abstraction; #X obj 223 194 cnv 15 100 60 empty empty empty 20 12 0 14 -258049
-66577 0; #X obj 86 271 dyn~ 0 0 0 0; #X obj 236 201 r killme; #X msg 236 230 del $1; #X msg 86 90 newobj . a1 test1 a1 2000; #X text 55 50 CAUTION!!! By clicking here , Pd might crash!; #X connect 0 0 3 0; #X connect 1 0 2 0; #X connect 2 0 0 0; #X connect 7 0 8 0; #X connect 8 0 6 0; #X connect 9 0 6 0; _______________________________________________ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/ listinfo/pd-listThomas Grill http://grrrr.org
Thomas Grill http://grrrr.org