>
is there any option in PD to make complex patches look less
messy ?
not really. What you have to do is be able to design the patches
with method, and think about it.
I
personally don't see this as a restrain, or something serious
we should worry about in doing it. I can easily get lost when
MAX's chords are not just a straight line explicitly telling
you where it's coming from and going to. And hiding chords or
patch bits can be a lot like throwing the mess under the
carpet.
A
code in order to be really clean and tidy needs to be well
organized, rewritten, and just clear.
So,
all you got is subpatches and send objects. Just do hundreds
of subpatches, it can be really good for making you have to
think about designing an organized patch, it may be better
than being allowed to, lets say, "cheat" and pretend is not
messy.
but
that's me...
cheers
alex