Hallo, Derek Holzer hat gesagt: // Derek Holzer wrote:
Sorry, I read this now and it sounds idiotic! Of course, I know why (one is programmed for DSP and one is not). But again, I thought the difference was that message objects were calculated slower, ie. at block boundaries, which in fact is the restriction of DSP objects! So now that I've been told that actually DSP objects are "slower", it shakes up my world view a bit, so I'm looking for new metaphors to get it back together ;-)
I'd suggest you do as I did and read Chapter 3: "Audio and control computations" in Miller's book several times, like 3 or 5 times (really). This is a deep issue and worth spending the time.
Frank Barknecht _ ______footils.org__