On Sat, Nov 10, 2007 at 02:45:52PM +0000, Andy Farnell wrote:
Or when you say "graphics" do you mean something else. I'm having a hard time imagining any kind of use for procedural geometry other than for liquids and gasses (fire and water again) because non-living solids tend not to change their topology. The exception would be trees and plants built using the L-system type bifurcation I guess.
"The" Ken Perlin also does a great talk on procedural animation. I think he gave it at SIGGRAPH a couple of years back. Google "Ken Perlin Procedural Animation" for details.
Best,
Chris.