On 2/14/21 5:49 PM, Csaba Láng wrote:
> I used pix_snap before for correction but it was a hand made correction,
> while with the shader I can make it automatic and more accurate.Can it be
> this too (shader and Gem) somehow connected?
[glsl_program] + ([glsl_fragment], [glsl_vertex], ...)?
fgmasr
IOhannes
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