What do you mean?
Too much?
On Sun, 14 Feb 2021 at 19:14, IOhannes m zmölnig zmoelnig@iem.at wrote:
On 2/14/21 5:49 PM, Csaba Láng wrote:
I used pix_snap before for correction but it was a hand made correction, while with the shader I can make it automatic and more accurate.Can it be this too (shader and Gem) somehow connected?
[glsl_program] + ([glsl_fragment], [glsl_vertex], ...)?
fgmasr IOhannes
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