Frank Barknecht wrote:
Hallo, Olivier Heinry hat gesagt: // Olivier Heinry wrote:
On the Pd side, you have the possibility to add a [gemkeyboard] object that sends a [destroy( message to [gemwin].
And depending on how old your Gem is, make sure to put a [delay] or [pipe] between gemkeyboard's output and the destroy message to not destroy Pd.
to clarify: older versions of Gem did crash when you had no delay between the windowevent and the destruction of the window (similar to triggering the destruction of a subpatch from itself).
newer versions of Gem somehow workaround this.
fgmasd.r IOhannes