Hi all,
i know this topic has been discussed several times and i tried to read everything i found about it.
I'm (finally) migrating to linux - (Ubuntu Jaunty 9.04 + Pd-extended 41.4 rc3 + ATI Radeon) and my latest patch (which was working pretty fine on windozz) is sucking CPU in an awful way, making Pd freeze. What Pd don't like is [snap2tex].
When i run the usual example 07.texture/08.motionblur.pd Pd freeze almost totally, even if i change [teapot] with [square].
So i found this long discussion on the dev-list http://markmail.org/message/kfw4bottersadpgh#query:related%3Akfw4bottersadpgh+page:1+mid:zklyzlsnycqfasjn+state:results , but i didn't find a solution about the issue of [snap2tex] going incredibly slow on some OS.

Beside i tried using [gemframebuffer] but i got no result and this message in Pd console:

-----------------------------------------------------------
[gemframebuffer]: default format is GL_RGB, 6407
[gemframebuffer]: default type is BYTE, 5121
[gemframebuffer]: default format is GL_RGB, 6407
[gemframebuffer]: default type is BYTE, 5121
GEM: Direct Rendering enabled!
GEM: GLEW version 1.5.0
GEM: Start rendering
error: [gemframebuffer]: openGL framebuffer extension is not supported by this system
... you might be able to track this down from the Find menu.
-----------------------------------------------------------

it seems everything fine, and then it fucks me in the last moment.
Something i could do about these two issues, workarounds?

thanks..

M



--
Marco Donnarumma aka The !S.A.D!



Multimedia Artist, Live Performer - Roma, IT

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