I'm trying to create an "effects rack" in PD, with 8 slots for various effects and a grid of toggle switches to chain the effects together (see "EffectsRack.png", attached). It's working in it's current version, but I also wanted to be able to swap different effects in and out while the patch is running, since I have more that 8 different effects available. I found some examples of other people's attempts to create objects dynamically, and modified one of them to do what I want (see "Effect~.png", attached). The problem is that I can only create a single instance of "Effect~" in the main patch. If I create more than one, as soon as I swap in a new effect to any one of the 8 slots, it overwrites whatever was in the other 7 slots.
I tried changing the name "pd-WORKSPACE" in the message, so I could give each work space a different name, but PD doesn't seem to recognize any name but "pd-WORKSPACE". Is this name somehow predefined in PD? Is there only one work space available to dynamically create objects? Is there a better approach that would let me do this?