Em dom., 18 de out. de 2020 às 07:09, Dan Wilcox <danomatika@gmail.com> escreveu:
Newer macOS versions can't run 32 bit code and so the compiler, as far as I know, won't build 32 bit versions. If you are running macOS 10.15, which I believe you are, you cannot build for 32 bit anymore.

I'm in 10.14.6 actually

In any case, you may have to move to a dedicated build machine which stays on an older version of macOS, say 10.14, if you personal machine is to run the latest version.

no problem, here I am and I should keep it that way :)

so, what does this change? What do I have to do?

On a side note, who does still use 32 bits on mac and why? I assume is mostly because you may want to run old externals that are only available for 32 bits, right? If so, I wonder which libraries are actually relevant and if we should just try and build them for 64 bits... since from 10.15 and on they can't even run any more (if I got things correctly). 

thanks
 

On Oct 18, 2020, at 12:00 PM, pd-list-request@lists.iem.at wrote:

Message: 1
Date: Sat, 17 Oct 2020 21:21:19 -0300
From: Alexandre Torres Porres <porres@gmail.com>
To: Pd-List <pd-list@lists.iem.at>
Subject: [PD] compiling extenrals for mac 32 bits
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Hi, I see my libraries are only available for mac 64 bits. I have the
impression it used to be also available for mac 32 bits when I compiled
them long ago, by the way. And what I mean by this is that the same
binaries could run on both.

Well, I'm using Pd lib builder and I wonder if any of you can help me on
what I should do. I don't mind doing two separate compilations, one for
each.