pix_aging will put some 'noise' and scratches over your video. The
particle system is somewhat analogous to granular synthesis for 3D.
Are either of those close to what you have in mind?
cgc
On Jan 19, 2005, at 6:19 AM, wolfgang schwarzenbrunner wrote:
hi
i am recently looking for a nice way to create quite fine structured graphical noise in gem. it should be controllable in speed as well as in grain size. well in general it should really be a noise generater. more something like a film grain generator.
anyone ever succeeded in building such a thing? i would be happy for any hints. maybe a grain object would be something for to do lists.
regards wolfgang
PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://iem.at/cgi-bin/mailman/listinfo/pd-list
-- This message has been scanned for viruses and dangerous content by MailScanner, and is believed to be clean. MailScanner thanks transtec Computers for their support.