Hi all,
I've been trying to shave off precious cycles off the FW camera input
capture. The problem is that vanilla capture of a FW camera feed (NTSC)
already introduces 50+% of CPU overhead on an AMD64 3000+. I have
experimented with lowered gem frame value, but anything below 20 seems
to jagged.
So, here are the questions:
What is the cause of such a high capture overhead?
Is there a way to minimize such overhead beyond just optimizing code
for sse and other similar methods, plus the aforesaid frame option for
the gem object?
Many thanks!
Best wishes,
Ico
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