Hi,
I'm working in this patch for a composition of mine but I keep getting a bug and don't know what is wrong.
What my patch does is to load sound files and play them back at random intervals of time. If you load enough samples, it can create a very dense and granular sound texture, hence the name Texgen (texture generator). When I load a sample I can control the minimum and maximum interval between attacks, degree of tranposition (or pitch shift) and the density of the play back wich is just how many times the same sample is loaded so it can be played more times simultaneously.
The problem I'm having is that when I load a sample with density = 1 the sound doesn't comes out and, that's the strange part, if a creat and object like, say, a bang button and delete it, the sound magicaly pops out of the loudspeakers.
I know this is a little inconvenient thig to ask, but can someone help me? I don't know where else i could look for help.
I attached the patch in this e-mail, and it can be also downloaded here: http://puredata.info/Members/caiobarros/texgen/
together with a sound for testing it. Just put everything in the same folder and it should work exept for this bug.
Again sorry for any inconveniences, and thanks for the help.
Caio Barros