On Tue, 1 Feb 2011, Ingo Scherzinger wrote:
Yes, you are right, Mathieu! It's the [delwrite~]! I am already toggling between two [vd~] objects. I guess if I'd add a second [delwrite~] to keep the other one "cleard" with no signal being fed into it while the other one is active it would work. Thank you for the idea!
Well, if you switch off and on and off and on real quick, then your double-delwrite~ trick doesn't work anymore. I suppose that it would be better to actually add the clear method :
--- d_delay.c (révision 14844) +++ d_delay.c (copie de travail) @@ -5,6 +5,7 @@ /* send~, delread~, throw~, catch~ */
#include "m_pd.h" +#include <string.h> extern int ugen_getsortno(void);
#define DEFDELVS 64 /* LATER get this from canvas at DSP time */ @@ -129,6 +130,11 @@ (x->x_cspace.c_n + XTRASAMPS) * sizeof(t_sample)); }
+static void sigdelwrite_clear(t_sigdelwrite *x) {
+}
@@ -137,6 +143,8 @@ CLASS_MAINSIGNALIN(sigdelwrite_class, t_sigdelwrite, x_f); class_addmethod(sigdelwrite_class, (t_method)sigdelwrite_dsp, gensym("dsp"), 0);
class_addmethod(sigdelwrite_class, (t_method)sigdelwrite_clear,
gensym("clear"), 0);
}
/* ----------------------------- delread~ ----------------------------- */
| Mathieu Bouchard ---- tél: +1.514.383.3801 ---- Villeray, Montréal, QC