Hi Orm,


the first bit might be problematic : 1xIn and 2xOut considering the hardware of a phone tablet you often have on combo I/O, you might want to have an external soundcard plugged via OTG; but I'm not sure if this plays nice with libpd (even if there is no reason it won't).

otherwise everything in your list is ok. 

DroidParty supports arrays and everyhting but you won't have the possibility to manipulate it from a gui. DroidParty is still supported on latest android versions, but it's not maintened anymore.

As for alternatives, you can try mobmuplat : http://danieliglesia.com/mobmuplat/, or you can try ppp which may require you to code a bit (it's a fork of DroidParty with a few more gui options, a wifi midi clock and the end goal is to publish apps to the market): ppp.mgsx.net


2016-08-23 17:22 GMT+02:00 Orm Finnendahl <orm.finnendahl@selma.hfmdk-frankfurt.de>:
Hi,

 I'm thinking about using an Anroid Device for live sound
processing. It seems libpd would be a way to go but though I've been
researching in the Web about it I couldn't get enough information, so
I thought I'd ask here:

What I need:

- 1-channel sound input
- 2-channel sound output
- readsf~, tabread4~, arrays
- netreceive, netsend for local osc communication with lemur or similar apps
- standard vanilla objects for processing.

My questions:

- Is this already possible with existing apps, like DroidParty?

- How is audio i/o concerning drop-outs etc. ?

- DroidParty seems to be a little bit dated. Is it still working with
  current versions of Android? Does anybody use it or is there some
  alternative?

I don't need low latency, a lot of cpu power or high quality i/o. It's
basically recording/playback into buffers with some granular
processing and playback of soundfiles.

--
Orm

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