Thanks for the doku directory! I'll check it out more closely now and start using it.
Congrats on this really cool project!
f
On Fri, Jun 19, 2020 at 7:34 AM Christof Ressi info@christofressi.com wrote:
Hi, the documentation for aoo_server/aoo_client was missing, but I've know pushed it to develop. I'll try to upload a new pre-release to deken today. In the meantime, you can grab the latest binaries from here: https://git.iem.at/cm/aoo/pipelines
Any testing and feedback is highly appreciated! Don't hesitate to open an issue at Gitlab if you encounter any troubles or have questions.
Christof
On 19.06.2020 04:57, Fede Camara Halac wrote:
Great! Thanks, Christof, I'll get the develop branch and go from there.
If helpful I can test things out.
Best,
f
On Jun 18, 2020, at 10:35 PM, Christof Ressi info@christofressi.com
wrote:
so I wanted to know if aoo also sends audio back and forth to peers
behind home routers
Not in 2.0-pre1, but it's already implemented on develop. I'll try to
finally get a new version out as soon as possible.
Christof
On 19.06.2020 03:04, Fede Camara Halac wrote: Hi list,
I've been trying to use aoo but I am having troubles following the
help files. Is there any other place I can go look for documentation? I looked through the VRR proyect, but I also fail to see the network logic behind that.
I have been using Miller's quacktrip~, so I wanted to know if aoo
also sends audio back and forth to peers behind home routers (i.e., without having port forwarding enabled).
Any pointers will be helpful! Thanks in advance.
f
On May 15, 2020, at 10:27 PM, Christof Ressi info@christofressi.com
wrote:
Hi Marco,
thanks for testing! I think aoo 2.0-pre1 is broken on macOS. This has
been fixed on develop (together with many other things). I'd suggest to wait for the next release, however, which will come beginning of next week.
Best,
Christof
On 16.05.2020 03:18, Marco Schretter wrote: dear winfried, dear christof,
thanks! aoo 2.0-pre1 is running on my linux machines.
on osx i tried it with the deken version and my compiled git-version
but i get no bangs on the ping-button, no sound on the receiver side when i [start( . but i see all sinks/sources with [list(.
after opening patches:
new aoo server on port 9999 new aoo server on port 9998
input device 0, channels 1 output device 2, channels 2 framesperbuf 64, nbufs 60 rate 48000 ... opened OK.
after add: aoo_receive~: source 127.0.0.1 9998 1 aoo_receive~: source 127.0.0.1 9999 1 SINK: 127.0.0.1 9999 1 SINK: 127.0.0.1 9998 1
i don't get errors in the console but in the the terminal after
clicking [start( and/or [pd dsp 1(:
DSP tick(s) took too long! sendto: Invalid argument (22)
osx 10.13.6 pd-0.50-0 (and others) aoo 2.0-pre1
yours, m
> Am 04.04.20 um 13:37 schrieb Winfried Ritsch: > Thats fine, > > you can get a compiled newest version compiled by gitlab CI in > > https://git.iem.at/cm/aoo/pipelines/4075 > > also I hope deken packages are out soon with a new version
V2.0-a2
> > mfg winfried > > Am Samstag, 4. April 2020, 12:18:53 CEST schrieb Edwin van der
Heide:
>> Hi Winfried, >> >> Thanks for news. >> >> I’m going to learn how to compile this for macos and try it out. >> >> Best, >> >> Edwin >> >>> On 3 Apr 2020, at 00:40, Winfried Ritschritsch@iem.at wrote: >>> >>> Hello, >>> >>> Thanks Christof Ressi the old concept was rewritten and
short-comes using
>>> the build-in network objects has been resolved and own networking
code
>>> added. (see doku there for history and ideas) >>> >>> http://git.iem.at/cm/aoo >>> >>> (Note it is an alpha version, but beta should follow soon) >>> >>> The feature list is huge, but mostly: >>> >>> - it supports raw audio and opus audio codec: >>> small latencies for playing together - long buffers for long
range
>>> streams >>> >>> - it supports time synchronous streaming and resend strategies >>> >>> overcoming packet loss and network weakness >>> >>> - it monitors the connections quality and latencies >>> - it is prepared fot punch-hole connections trough firewalls and
...
>>> ... >>> >>> This is also a Request for Comments: >>> get it - test it - use it - comment and report - to
enhance it
>>> >>> --- >>> Note: The development was done within the Streaming Project
Reenactment
>>> for >>> "Sonic projections" in the exhibition "Primal energies" from Bill
Fontana
>>> - Kunsthaus Graz using the community "FunkFeuer Graz" network . >>> ( All artwork in museums are closed except this one on the
facade )
>>> >>> with a mix of Arm based streaming devices: the DIYasb it runs
now stable
>>> for over a month all over Funkfeuer Graz.: >>> >>> see also:https://git.iem.at/cm/diyasb >>> >>> mfG Winfried > > > _______________________________________________ > Pd-list@lists.iem.at mailing list > UNSUBSCRIBE and account-management ->
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