PD's gui won't be slow if the code in the object won't awkwardly composed, for exemple using hundreds of toggles or radiobuttons for building a sequencer interface is awkward when there is an high amount of other solutions that uses a lower number of gui interfaces.

 I've seen many pd users using a different graphical instance for every fonction, when a single graphic interface and a bunch of buttons can do the same work for the whole thing.
 And datastructures won't suck the cpu as much as pd gui interfaces does.

hard off <hard.off@gmail.com> a écrit :
from my experience, pd is REALLY slow at anything with gui's.

compared to the limited functions they have, pd's gui interfaces
always use so much cpu.




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