----- Original Message ----
From: Hans-Christoph Steiner <
pdgsocmentor@gmail.com>
To: Hans-Christoph Steiner <
hans@eds.org>
Cc: Derek Holzer <
derek@umatic.nl>; James Rojsirivat <
astroboy2520@sbcglobal.net>;
pd-list@iem.atSent: Wednesday, March 12, 2008 7:54:49 PM
Subject: Re: [PD] Guitar Heroes controller
I found something on this page about Guitar Hero + Max/MSP. He says
the Xbox version works fine with a computer while the PS2 version
needs an adapter. The adapter looks like it is for adapting a
different plug type, though, not for plugging in a USB PS2 controller.
http://theguitarzeros.com/download_fretbuzz.php.hc
On Mar 12, 2008, at 10:53 PM, Hans-Christoph Steiner wrote:
>
> On a related note, I just bought one of these very nice controllers
> called a gametrak. It is basically like two 3D joysticks but
> instead of sticks, it has strings which you can clip on to things
> to track them in 3D. The cheesy promo video gives you a good idea
> of what you can do with it:
>
>
http://www.in2games.uk.com/corporate/press-item.php?pressid=5>
> I used one that Jonas Hielscher let me borrow and I plugged it in
> and it just worked with [hid]. I just got the one I ordered, it is
> a "PlayStation 2" controller, I am not sure which Jonas' is. But
> with mine, it shows up in [hid] fine, but I don't get any data from
> it.
>
> Anyone know, is there something special about PS2 USB controllers?
>
> .hc
>
>
> On Mar 12, 2008, at 8:12 PM, Derek Holzer wrote:
>
>> Should just be HID protocol. Check the help patch for the [hid]
>> object
>> (in Extended or self-compiled) and see what parameters come in. After
>> that, enjoy mapping them to something and rock out!
>>
>> d.
>>
>> James Rojsirivat wrote:
>>> I've seen some developments with the Guitar Heroes controller on
>>> Max/MSP. I've been unable to get the one patch I found to really
>>> open in
>>> PD. I'd love to try to do something with it. Anyone has any
>>> experience
>>> developing and working with the Mac/PC version of the controller
>>> in PD?
>>> Any tips would greatly be appreciated.
>>
>> --
>> derek holzer :::
http://www.umatic.nl :::
http://blog.myspace.com/ >> macumbista
>> ---Oblique Strategy # 71:
>> "Fill every beat with something"
>>
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>
>
>
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