That would be excellent to hear about useful forgotten patches. In the meantime maybe I can hijack this thread with a practical question. Look at the supercollider and pure data example at the beginning of the following tutorial: http://en.flossmanuals.net/pure-data/ch002_graphical-programming/ Now it's perfectly fine that it shows one example that gives the strengths of supercollider and a completely different example for the strengths of pure data. But it certainly begs the question what each example would look like in the other enviroment. So: what's the simplest way to implement that supercollider example above using pure data? Using nqpoly? Dynamic patching? Is there a #many~ in GF? Etc. -Jonathan |
Waiting for the 200+ posts about why this is completely wrong, complete with forgotten source-code patches that could "easily fix the problem" dating back to 1979 ;-) D. On 5/2/11 2:57 PM, l'ull cec wrote: > the kind of things that are cumbersome or hard to do in PureData _______________________________________________ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list |