On Jan 21, 2008 2:20 PM, Frank Barknecht <fbar@footils.org> wrote:
Is there also something in between? Like, IIRC, jit.lcd can optionally clear "objects" a certain time after they have been created. "bang" to gemwin always clears the whole screen.
Not really, but you can lay a rectangle over the whole scene and give it a tiny bit of opacity which will overwrite the contents of the buffer eventually. This is the way to fake motion blur using single buffering.