Em ter., 20 de fev. de 2024 às 14:32, cyrille henry <ch@chnry.net> escreveu:


Le 20/02/2024 à 17:10, Alexandre Torres Porres a écrit :
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> Em sáb., 17 de fev. de 2024 às 07:01, cyrille henry <ch@chnry.net <mailto:ch@chnry.net>> escreveu:
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>     if you put 1 mass and 1 spring, you have a 1st order filter.
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> hmm, ok
or maybe a 2nd order, since it can resonate. sorry, I'm not good at filters.

No worries, by the way, I really liked that [tong~] abstraction that used [cpole~] to create a damped harmonic oscillation, I'm using that for "spring like" signals and writing an external for it. Also by the way, [vcf~] is based on [cpole~] so it is quite similar, but [vcf~] has a gain compensation so the maximum gain is at 0dB.

I know a little bit about filters and will try to investigate more. I've been avoiding physical modelling for ages and it seems its finally time to dig in :)

cheers
 

cheers
c

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>     if you put two 1st order filter one after the other, you have one 2nd order filter.
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> So this means that the information that you can have a 2nd order filter like Ringz from SC is not really "the same" as Spring, the comparison is very crude, so it seems, and I thought so...
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>     scann synth was propose when a 100 masses simulation need too much CPU to be computed in real time at audio rate. So the shape of the string was only computed at data rate.
>     if you use audio object, then it's not scanned synthesis. it's just PM audio simulation.
>     So, your just mixing multiple things here, and I hardly understand this discussion.
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> hmmm, yeah, I guess they are not "properly" implementing it in SC, just finding a way to do it with their resources that comes as close as it is possible...
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> Well, I'm not sure if it's worth porting SC's Spring into ELSE, they are not being able to say what it is useful for in their forum... but I ported the bouncing ball and it seems something way more fun to play with.
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> Thanks