Very good, now I can modify the coordinated of a texture on a geometric object,
thing that I couldn't do on GEM's shorthands like [cuboid], [polygon],...

Thank you for the advice.

Patco.


chris clepper <cgc@humboldtblvd.com> a écrit :

You need to have texture coordinates for each vertex. Try GEMglTexCoord2f or one of the many Geo objects (sphere, cube, polygon, etc).




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