----- Original Message -----
From: Roman Haefeli reduzent@gmail.com To: pd-list@iem.at Cc: Sent: Thursday, March 8, 2012 1:52 PM Subject: Re: [PD] Some more float weirdness/fun
On Thu, 2012-03-08 at 16:23 +0100, Lorenzo Sutton wrote:
Or, beware of trying to compare floats with [==] ...
Lorenzo.
That's a good example of the implications inherent in floats. What you call a work-around is actually the correct solution. When counting, make sure you count with something that can precisely represented by floats, otherwise the error will grow with each iteration. Integers up to 1.6*10^7 meet that criterion.
Roman
Is this still an issue when float precision is 64-bit?
-Jonathan
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