T,
I am working on something at the moment that will be similar to what CMask does, I am hoping to release it tomorrow, but I suspect that there are still some parts that need a bit of work. I am trying to make it such that you can use it in Real Time, with the ability to capture and recall parameter sets.
Basically, I have a Lua object that allows for the use of a Mask (allowing the control of Mapping [scaling with a power function] an incoming value, scaling it to an arbitrary range, quantizing it, and then adding an offset to the signal), along with an input buffer (to provide for using previous values in the input stream). It is not exactly like CMask, but I believe that it would be very useful for many applications.
The jist of what I am doing is that you create the mask object, and then send it a "buildgui" message to create all the PD gui objects required by the Mask. This, I hope, would make for a very simple method of creating an interface to the controlled parameters. I currently have two different implementations of its use up and working, one for controlling a MIDI instrument, and another for controlling a sinewave grain generator. I also believe that creating new implementations (for controlling other types of things, ie GEM) would be very simple.
If you would like, I could forward a copy to you, if I can't quite get it ready for "release". I would appreciate any feedback you might offer.
Mike
On Mon, Aug 11, 2008 at 3:34 PM, chi ball c_cb@hotmail.it wrote:
Hi,
exist an implementation in pd of CMask's structures? (Cmask is a stochastic event generator by Andre Bartetzki). For example there is an implementation of CMask in HPKComposer (a Java application).
Thank's, t
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