I'd recomend the help files on samplers. If you go to the help browser, 3.audio.examples then b07 onwards. These give you quite a simple way in to using existing audio on PD


> Date: Tue, 16 Feb 2010 21:06:34 +0100
> From: derek@umatic.nl
> To: hardbop200@gmail.com
> CC: PD-list@iem.at
> Subject: Re: [PD] triggering audio
>
> Hi Josh,
>
> looks like you haven't gotten to the later AUDIO TUTORIALS chapters:
>
> # ENVELOPE GENERATOR
> # AMPLIFIER
> # CONTROLLING THE SYNTH
> # STEP SEQUENCER
> # 4 STAGE SEQUENCER
>
> where you learn about changing the sound of the synth (amplitude,
> frequency or filter) over time using envelopes, as well as how to
> control/trigger the synth from various input sources.
>
> Good luck!!!!
> Derek
>
> Josh Lawrence wrote:
> > Hi everyone,
> >
> > I'm working through the FLOSS manual on pd attempting to learn it.
> > I've learned how to make a simple synth using osc~ and phasor~
> > objects, and I trigger them using a slider patched into an mtof
> > object. Lots of fun, but the long tone of an oscillator is getting
> > boring. I've scanned through other chapters, and I can't seem to find
> > other ways of triggering audio.
> >
> > For example, I've been watching this:
> >
> > http://www.youtube.com/watch?v=9zKzxqN5mUI
> >
> > Whoever this is uses a sig~ object going through an expr~, etc. I
> > don't understand what he's doing, but it looks cool. Can someone help
> > me understand it? What are some other things I can play with?
> >
> > Be gentle, I'm new to all of this. :)
> >
>
> --
> ::: derek holzer ::: http://macumbista.net :::
> ---Oblique Strategy # 76:
> "Give the game away"
>
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