Hello,
The "fullscreen 1" signal to "gemwin" does not seem to make the GL context operate in fullscreen on Mac OS X, 10.3, with the latest PD and GEM versions. I can use the "dimen x y" and "offset 0 0" to get a close approximation, but I was hoping to get fullscreen working. Does anyone know any secrets to getting GEM operating in fullscreen on a single-monitor Mac OS X system? Do I absolutely have to have dual monitors?