Hi Max, everyone,
I've been using this slightly more recent repo (1); libpd was running with Unity on Android and OSX (<Catalina), but not on Windows.
Compiling libpd and using it is quite seamless, but only if the right bindings are in place; getting there is quite tricky, especially if you have not used c# scripts before, or if you are unfamiliar with Unity (like me!). The c# wiki is helpful but it was hard to find working examples.
One thing I'd like is to have a way of compiling externals to use with libpd.
It's quite a powerful tool!
best,
f
On May 26, 2020, at 7:27 AM, S.E.P. <dreamoftheshoreofanotherworld@gmail.com> wrote:
Though it's not "actually" PD because it converts patches into C and wraps the code for various platforms. It also doesn't support 100% of vanilla functionality/objects. There's a Discord if you want to know more.
yup there's one from about a year ago:
builds for Windows, macOS, and iOS (sorry no Android yet). have not tried it but this one lets you run multiple instances of PD.
best,
scott
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