it can be done by adding a path if needed to PD.
#1: the more common way to install them is to take the folder with all the
files and drop it in a specific path within the PD application.
on a Mac the '.app' application files are actually bundles and can be opened. so find the PD-extended app, right click on it (or Ctrl click if you have no right mouse button option) and from the popup menu select 'Show Package Contents'.
open the Contents folder and double click the 'Plugins' alias. this opens the 'extra' folder where most if not all of the externals are stored. copy or drop the soundhack folder with help files and 'pd_darwin' files in it and restart PD. the soundhack folder should be visible in the Help browser.
#2. a pd_darwin file is a binary executable file created in C that runs in PD, that is ported to Darwin. Darwin is the BSD Unix subsystem of every Mac OS X system. PD refers to these types of files as 'externals'. these are not editable in PD, but they will execute in PD.
#3 you should generally put it where i stated before, but i believe you can optionally create a path for PD to look for externals.
@ List - was there another way that changed recently how externals were loaded that was different than adding a path in the preferences? i seem to remember something changing about that between 0.42 and 0.43.
hope this helps! anyone else want to elaborate?
scott
On Tue, Oct 9, 2012 at 6:48 PM, Billy King
<billyking856@yahoo.ca> wrote:
Hello all,
3 related questions:
1. How does one install soundhack externals for PD - simply by pointing a path to the folder?
2. Also, what's the deal exactly with the pd_darwin files? I assume they cannot be edited / viewed inside PD (they are not written in PD, right?)
3. last, is it a good idea to throw it into the pd-extended package content?
Thanks
B
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