Greetings all,
I'm designing a Pddroid party patch that has control components that move on and off screen. I'm using the touch.pd abstraction for an onscreen xy keyboard controller. I'd like to be able to move it offscreen dynamically to make space for a set of sequencer controls. All the canvases I can move with pos x y messages, but the abstraction doesn't respond in this manner. Does anyone have advice? I saw mention of simulating mouse clicks to move it, but would this involve switching to edit mode simulating a click, mouse motion, unclick, and then switch back into runtime mode? Would this even work in Droidparty? There's got to be a better way, but I'm not finding it.
Thanks,
Sam