Hallo, Langsam Wieder hat gesagt: // Langsam Wieder wrote: > if you want to collect some ideas how a real usable and pretty > interface for a modular environment could look like, have a look at > http://synthmaker.co.uk/about.html > it's got bendable links... you never have to leave edit mode... and > have a look at how ALL interface elements as bitmap & vector knobs, > sliders or wavedraw display consist of modules themselve. > the environment is off course not as powerful as pd, but the interface > is just a joy to work with. I've never worked with that, however I'm always irritated, when patching environments have their cord connections flow left to right instead of top to bottom. IMO that's such a waste of space in languages, that are written horizontally. If you look at the "Midi to Poly" object here: http://synthmaker.co.uk/images/components%20L.png you'll see that most of it is just an empty grey rectangle, whose width is just there to make room for the object name. If the in/outlets were top and bottom as in Pd and Max, the box could be much smaller without losing any information. Of course if objects are just icons instead of works, left-to-right can work, but as Matju once said: "a word says more than a thousand pictures" - icons are very limited. No wonder, SynthMaker also includes a (quite nice) text editor for dsp code. Ciao
--- Dan Wilcox robotcowboy.com |