Hi,
I get some strange behaviour with the attached patch which is basically:
[gemhead]
|
|
| [0 0 0 1 1 0 0 1 0 1 0 1 0 0 1 1 (
| |
[pix_set]
|
| | \ // numbox attached to the second i.e. "common" inlet
| |
[pix_gain 1]
|
[pix_texture]
|
[rectangle]
1) When I send a new value to pix_gain's inlet, the output is not
updated until I re-send the pixel color values to pix_set.
2) If I modify the pix_gain object and change its creation argument
(which means the object is recreated), the pix_set seems to be reset as
well: the rectangle resets to white, as if the pix_set objet was
recreated. I have to re-send the pixel values to pix_set. After doing
this, the pixel colors are as expected and the gain is applied correctly
Why doesn't the pix_gain update its output when a new value of the gain
is applied?
Why does pix_set reset when I recreate the pix_gain object?
Is all this expected behaviour and I am missing something?
thanks
m.