hello
I would like to use GEM for programming experimental user interfaces. The
problem I have is that sometimes GEM works very well, whereas sometimes it's
very slow.
For example, when I draw only 4 white mouse-movable squares over a black
background, in a 300x300 window, the performances are good (in full screen
too). But if I replace the background by a small PNG image (about 12 ko), GEM
slows the program a lot (there are cuts in the audio stream). This happens
under Windows XP with a recent computer and a usual graphic card. Is it normal ?
In which cases does GEM become slow like this ? Should I rather use GEM under
Linux ? Or, maybe GEM is rather adapted to Open GL than image or video matrix
processing ?
Thanks for your help
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