hi miller,
as i saw later it is also working to put "env~ 4096" in a window with normal
64blocksize. (that is what i wanted to do actually), but before i tried to
put the env~ to a block~ 4096 and that did not match.
thank you, anyhow. (sagt man das so?)
marius.
----- Original Message -----
From: "Miller Puckette" <mpuckett(a)man104-1.ucsd.edu>
To: "marius schebella" <marius.schebella(a)chello.at>
Sent: Friday, October 05, 2001 5:44 PM
Subject: Re: [PD] env~ and block~
> I get this too... It should have worked to say "env~ 512" but this
doesn't
> fix the problem. I'll look at that when I have a bit of time (concert
prep
> right now...) Meantime, it seems to work to make a block~ 64 subpatch and
> put the env~ in there...
>
> cheers
> Miller
> On Fri, Oct 05, 2001 at 11:12:00AM +0200, marius schebella wrote:
> > hi list,
> > again I need help: pd crashes when I put an "env~"-object in a window
witch a blocksize larger than 128.
> > I know that env~ uses 256 samples by default and needs to be twice as
large as the block size, but how can I set the value of env~.
> > I use the first 0.34-version on windows. (i think this version crashes
with every audio-error).
> > marius.
> >