The Windows build server in the PdLab now has gmerlin-avdecoder and ffmpeg installed, but not will all of the codecs. I think patko has made a windows build of readanysf~ in the past, hopefully he can help again.
hmm. Interesting. I'll check that out. If that is built, then compiling readanysf~ shouldn't be too hard, I think. Packaging might be something else, however.
Packaging should be easy, just included all the needed .dlls into the readanysf~ folder. No install_name_tool trickery like on Mac OS X.
Okay, I just tried the windows pdlab machine. readanysf~ compiles just fine. The linking is broken however. I get a bunch of libgmerlin_avdec.a undefined references to ffmpeg : 'avcodec_find_decoder', 'avcodec_flush_buffers', etc.
any ideas what this could be.
I see the gmerlin code is in your /home dir.
Have you built other gmerlin stuff with it? we might need to update and build the ffmpeg and gmerlin stuff.