I think most of what's in the color fix PR should be considered, except maybe the # stuff for now.
Yeah, I guess this is the "biggest" one and more controversial, and it's tied to the iemguis issue. It should require a better discussion. I edited the first comment/description and improved the clarity a bit. I think they're all no-brainers and easy to incorporate. But dealing with the iemguis is still not ready and tricky. If you all want symbol, I can also try to let iemguis take color names like "black", "magenta" and "mistyrose".
Now, even though this takes care of most issues, there are still a couple more I wanted to add. At least one seems quite important, and it was brought up by you Dan, the ability to also set the blinking text edit marker. But that might be out of my scope... I'd also like to see Pd's console window take Pd's colors, but that seems even more tricky to me.
cheers
Introducing colors will be great and remove a sore spot for many and the things addressed in the PR really refine these changes IMO:
enohp ym morf tnes
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Dan Wilcox
There is too much stuff in there for me to check it carefully... I'd have to put out a new test release and wait a few more weeks. What are the urgently needed fixes? (patch cords of course.)
There are plenty of other color _features_ we should have but I want to just deal with the things that are truly needed :)
cheers
M