hi Johannes,
#X encoding... or #X prop encoding...
What is still missing, is a standard way of setting state of patchable objects during their creation. There are some examples, like #A for arrays, #C for cyclone containers, but we need a standard.
Editing creation code in xml is fine as a secondary interface, just as are property dialogs, etc.
Krzysztof
IOhannes m zmoelnig wrote: ...
(and i don't feel that adding an "encoding" flag to the #canvas would be anything else but a hack)