On 03/16/2017 04:22 PM, Jonathan Wilkes via Pd-dev wrote:
- I'd like to elminate the clicking that you get when making live edits to a patch.
These typically come from three sources:1) rebuilding the dsp graph when you make a change to it2) walking the list of objects in a glist 3) sending too much data to the GUI over the socket
there's a 4th: when you save an abstraction, all sibling instances (and all objects therein) get re-instantiated. on reinstantiation they forget their internal state, which leads to phase-discontinuities: audible clicks. there might be a way around this building on infinite undo.
gfmdars IOhannes