Hi,
I'm interested in reimplementing some externals that I've made in Pd. The idea is to take advantage of the graphic card power to deal with parallel data and boost the performance of the external. Have you guys done that before? I'm planning to use GLSL, the Open GL Shader Language, for compatibility. My problem is that I don't know how to do it, and I'm looking for some help or orientation of those among you who have some experience in this matter.
Thanks in advance.
PS: I'm posting this to pd-list and pd-dev-list, and I'm sorry for multiple instances of this email.
Julian VillegasMe pregunto de un modo pensativo
Que significa ser Colombiano?
No se le
respondi. Es un acto de fe
JLB.