Hi GEM maintainers,
i have had some trouble compiling GEM from cvs for Windows (with VC7): - i had to change all occurences of GL_BGRA or GL_BGR to GL_BGRA_EXT and GL_BGR_EXT, respectively (i hope that's exactly the same....) - in text2d.h the GLTTPixmapFont is defined in the class, but the header file "GLTTPixmapFont.h" is only included for linux and OSX. There doesn't seem to be a necessity for that. (and why is FTGL defined for other platforms but for Windows it is GLTT?) - the particle and pspray projects have absolute file positions which makes them practically unusable - in pspray.cpp, line 139 the pow function is neither float, nor double precision... it's necessary to make the constant 0.3333f - there's an interesting warning for glm.c, line 1485 that model->texcoords is of type GLfloat *, which can't easily be printed as an integer.... (should that be numtexcoords?)
the most important problem is that some of the FT*.c of the GLTT 2.5.2 distribution don't seem to match to their corresponding FT*.h files. They also have different dates. Which GLTT version is typically used with GEM?
many thanks, T