Obviously, the wish app can have a different architecture than the core. The only requirement is that the pdfontloader library has the same architecture as the wish app.I agree that its probably preferred to have matching architectures between Pd-core and Pd-GUI, but is it a requirement?
I would say yes.
But I agree it's good practice not to mix 64-bit and 32-bit
software within a single application, unless there are compelling
reasons.
Christof
On Nov 3, 2020, at 6:04 PM, pd-dev-request@lists.iem.at wrote:
Message: 2
Date: Tue, 03 Nov 2020 18:03:59 +0100
From: IOhannes m zmölnig <zmoelnig@iem.at>
To: pd-dev@lists.iem.at
Subject: Re: [PD-dev] [PD] [PD-announce] Pd 0.513 test5 released
Message-ID: <33E1D9D9-D44A-46DE-B598-B6DD3B49E6C4@iem.at>
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Am 3. November 2020 15:37:38 MEZ schrieb Dan Wilcox <danomatika@gmail.com>:
Main point is that the 64 bit build needs the 64 bit Tk.
sorry for being dumb, but: why?
Why not?
I agree that its probably preferred to have matching architectures between Pd-core and Pd-GUI, but is it a requirement?
I would say yes.
afaict the problem lucarda is describing comes mostly from the fact that wish.exe and pdfontloader.dll have different archs. (or is this what you were saying).
Yes, that's what I was saying. If previous versions of the windows 64 bit build worked fine with a 64 bit pdfontloader, then it's because Pd game with a 64 bit tk, so it follows that is what's needed in this case.
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