Hi,
I did this patch quickly because I needed it.
The changes are _very_ simple, so I have some confidence that it should work.
Some quick tests under Linux and OS X showed that it was working. I haven't tried the patch under Windows. (Never compiled Pd under Windows actually.)
Testing the TTL parameter is not so easy... you need to test several ranges of subnets. Setting it to 0 showed that a message could be sent to localhost but not to another computer on the subnet, so that at least supports the theory that it works. But I haven't tried it over the internet.
By the way, I made the changes based on this tutorial:
http://ntrg.cs.tcd.ie/undergrad/4ba2/multicast/antony/index.html
Testing it with Max/MSP's "
net.multi.send/receive" objects produced some garbage... I'm not sure what that was all about. But testing it with Max 4.6's udpsend/receive objects worked fine.
Another change I'd like to make is to have sendOSC support some arugments for port/host instead of having to send it the "connect" message, but I thought that kind of change would be out of this patch's scope.
Let me know if anyone has comments or criticisms, I'd be happy to make changes and re-submit the patch.
Steve
This patch adds multicast support to the OSCx libs, it looks useful,
but I don't really use OSC, so I couldn't say if its worth taking or
not:
http://sourceforge.net/tracker/index.php?
func=detail&aid=1612910&group_id=55736&atid=478072
Shall we trying it in the nightly test builds? Anyone willing to
vouch for this patch so that it can be included in the next release?
.hc