Dear dev-list,
I believe this is my first post to this list so excuse my ignorance if any of this looks obvious to you!
We have recently moved to C++11 for compilation of several of our Pd objects. And since, we have weird behaviour problems and we suspect it’s due to under-the-hood optimisations… .
Has anybody had any experience with this?!
My second question would be on double-precision audio externals.. I see discussions on class_new64 but can’t seem to find any trace of it in 0.46-6.. I dig into the archives to figure this one out first!
Cheers,
Arshia Cont