Bugs item #3496297, was opened at 2012-03-02 07:26
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Category: externals
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: py ()
Assigned to: Nobody/Anonymous (nobody)
Summary: gem can't load glsl shaders (win7-
Initial Comment:
pd 0.43.1-extended-20120228
gem
GEM: ver: 0.93.3
GEM: compiled: Nov 10 2011
when i try to load a shader ,for instance in examples/glsl/
i get this (the file is in the current directory ):
GEM: GLEW version 1.5.4
GEM: Start rendering
[glsl_geometry]: error reading file
[glsl_vertex]: error reading file
[glsl_fragment]: error reading file
[glsl_program]: Info_log:
[glsl_program]: Link info
---------
No shader objects attached.
[glsl_program]: Link failed!
GL: valeur non valide
seems like the file is seen but can't be read (encoding?)
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Bugs item #3496274, was opened at 2012-03-02 05:07
Message generated for change (Tracker Item Submitted) made by reduzent
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Category: externals
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Roman Haefeli (reduzent)
Assigned to: Nobody/Anonymous (nobody)
Summary: zexy: hexloader support broken
Initial Comment:
Recent versions of zexy do not support the hexloader loading mechanism anymore when the suite is compiled as single-class externals.
How to reproduce:
1) In a new patcher window, create [import hexloader zexy]
2) create an object [<~ ]
The object cannot be created and the following error is printed:
---
load_object: Symbol "0x3c0x7e_setup" not found
<~
error: ... couldn't create
---
The fact that hexloader works fine for iemmatrix classes makes it look like the problem is in zexy.
This is on/with:
* Ubuntu 11.04 32bit
* pd-0.43.1
* zexy from svn r16046
* hexloader from svn r16046
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