Update of /cvsroot/pure-data/externals/iem/comport/comport In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv7031/iem/comport/comport
Added Files: comport.dsp comport.dsw makefile_win Log Message: for windows
--- NEW FILE: comport.dsw --- (This appears to be a binary file; contents omitted.)
--- NEW FILE: makefile_win ---
all: comport.dll
VIS_CPP_PATH = "C:\Programme\Microsoft Visual Studio\Vc98"
PD_INST_PATH = "C:\Programme\pd"
PD_WIN_INCLUDE_PATH = /I. /I$(PD_INST_PATH)\src /I$(VIS_CPP_PATH)\include
PD_WIN_C_FLAGS = /nologo /W3 /WX /DMSW /DNT /DPD /DWIN32 /DWINDOWS /Ox -DPA_LITTLE_ENDIAN
PD_WIN_L_FLAGS = /nologo
PD_WIN_LIB = /NODEFAULTLIB:libc /NODEFAULTLIB:oldnames /NODEFAULTLIB:kernel /NODEFAULTLIB:uuid \ $(VIS_CPP_PATH)\lib\libc.lib \ $(VIS_CPP_PATH)\lib\oldnames.lib \ $(VIS_CPP_PATH)\lib\kernel32.lib \ $(VIS_CPP_PATH)\lib\wsock32.lib \ $(VIS_CPP_PATH)\lib\winmm.lib \ $(PD_INST_PATH)\bin\pthreadVC.lib \ $(PD_INST_PATH)\bin\pd.lib
SRC = comport.c
OBJ = $(SRC:.c=.obj)
.c.obj: cl $(PD_WIN_C_FLAGS) $(PD_WIN_INCLUDE_PATH) /c $*.c
comport.dll: $(OBJ) link $(PD_WIN_L_FLAGS) /dll /export:comport_setup \ /out:comport.dll $(OBJ) $(PD_WIN_LIB)
clean: del *.obj
--- NEW FILE: comport.dsp --- # Microsoft Developer Studio Project File - Name="comport" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** NICHT BEARBEITEN **
# TARGTYPE "Win32 (x86) External Target" 0x0106
CFG=comport - Win32 Debug !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl !MESSAGE !MESSAGE NMAKE /f "comport.mak". !MESSAGE !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: !MESSAGE !MESSAGE NMAKE /f "comport.mak" CFG="comport - Win32 Debug" !MESSAGE !MESSAGE Für die Konfiguration stehen zur Auswahl: !MESSAGE !MESSAGE "comport - Win32 Release" (basierend auf "Win32 (x86) External Target") !MESSAGE "comport - Win32 Debug" (basierend auf "Win32 (x86) External Target") !MESSAGE
# Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath ""
!IF "$(CFG)" == "comport - Win32 Release"
# PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Cmd_Line "NMAKE /f makefile_win" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "makefile_win.exe" # PROP BASE Bsc_Name "makefile_win.bsc" # PROP BASE Target_Dir "" # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Cmd_Line "NMAKE /f makefile_win" # PROP Rebuild_Opt "/a" # PROP Target_File "comport.exe" # PROP Bsc_Name "comport.bsc" # PROP Target_Dir ""
!ELSEIF "$(CFG)" == "comport - Win32 Debug"
# PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Cmd_Line "NMAKE /f makefile_win" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "makefile_win.exe" # PROP BASE Bsc_Name "makefile_win.bsc" # PROP BASE Target_Dir "" # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Cmd_Line "NMAKE /f makefile_win" # PROP Rebuild_Opt "/a" # PROP Target_File "comport.exe" # PROP Bsc_Name "comport.bsc" # PROP Target_Dir ""
!ENDIF
# Begin Target
# Name "comport - Win32 Release" # Name "comport - Win32 Debug"
!IF "$(CFG)" == "comport - Win32 Release"
!ELSEIF "$(CFG)" == "comport - Win32 Debug"
!ENDIF
# Begin Source File
SOURCE=.\makefile_win # End Source File # End Target # End Project