Update of /cvsroot/pure-data/doc/tutorials/intro In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv16003
Modified Files: 09.bang.pd 11.counters.pd 25.Example-all_just_data.pd Log Message: fixed minor bugs found during laboral workshop and cleaned up patches to make them easier to understand
Index: 11.counters.pd =================================================================== RCS file: /cvsroot/pure-data/doc/tutorials/intro/11.counters.pd,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 *** 11.counters.pd 18 Apr 2006 10:10:23 -0000 1.1 --- 11.counters.pd 16 Aug 2007 17:50:27 -0000 1.2 *************** *** 1,3 **** ! #N canvas 10 40 624 464 12; #X obj 10 10 cnv 15 400 40 empty empty counters 20 12 0 24 -228992 -66577 0; --- 1,3 ---- ! #N canvas 10 40 628 468 12; #X obj 10 10 cnv 15 400 40 empty empty counters 20 12 0 24 -228992 -66577 0; *************** *** 16,20 **** #X text 195 187 reset; #X floatatom 346 244 5 0 0 0 - - -; ! #X msg 404 180 0; #X text 395 137 increment; #X obj 346 216 float; --- 16,20 ---- #X text 195 187 reset; #X floatatom 346 244 5 0 0 0 - - -; ! #X msg 378 180 0; #X text 395 137 increment; #X obj 346 216 float; *************** *** 24,31 **** #X text 20 78 Counters are used a lot when programming Pd. Here are two examples of simple counters that you will see frequently.; ! #X text 442 180 reset; ! #X text 20 276 Pd is designed to be as flexible and open as possible. This means that it will let you crash your computer. For example , ! never start a counter like this , it will crash your computer!; #X connect 2 0 3 0; #X connect 3 0 2 0; --- 24,31 ---- #X text 20 78 Counters are used a lot when programming Pd. Here are two examples of simple counters that you will see frequently.; ! #X text 416 180 reset; ! #X text 20 277 Pd is designed to be as flexible and open as possible. This means that it will let you crash your computer. For example , ! never start a counter like this , it could crash your computer!; #X connect 2 0 3 0; #X connect 3 0 2 0; *************** *** 35,42 **** #X connect 7 0 5 0; #X connect 8 0 4 0; - #X connect 8 0 7 0; #X connect 9 0 7 0; ! #X connect 14 0 17 0; ! #X connect 14 0 16 0; #X connect 16 0 13 0; #X connect 16 0 17 0; --- 35,40 ---- #X connect 7 0 5 0; #X connect 8 0 4 0; #X connect 9 0 7 0; ! #X connect 14 0 16 1; #X connect 16 0 13 0; #X connect 16 0 17 0;
Index: 25.Example-all_just_data.pd =================================================================== RCS file: /cvsroot/pure-data/doc/tutorials/intro/25.Example-all_just_data.pd,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 *** 25.Example-all_just_data.pd 18 Apr 2006 10:17:13 -0000 1.1 --- 25.Example-all_just_data.pd 16 Aug 2007 17:50:27 -0000 1.2 *************** *** 1,99 **** ! #N canvas 10 40 624 464 10; ! #X obj 177 265 import unauthorized Gem; ! #X obj 154 102 grid grid1 200 0 199 200 0 199 1 1 1 10 10 113 347; ! #X obj 25 39 pddp/dsp; ! #N canvas 10 40 620 460 guts 0; ! #X obj 20 10 inlet; ! #X obj 275 14 inlet; ! #X obj 78 108 osc~; ! #X obj 78 137 *~; ! #X obj 115 79 / 200; ! #X obj 76 166 dac~; ! #X obj 444 54 receive pd; ! #X msg 340 154 create; ! #X msg 310 154 1; ! #X obj 482 215 gemwin; ! #X msg 564 154 0; ! #X msg 504 154 destroy; ! #X obj 517 132 t b b; ! #X obj 311 125 trigger bang bang bang; ! #X obj 444 94 select 1; ! #X obj 444 74 route dsp; ! #X obj 89 229 gemhead; ! #X obj 90 375 sphere 1 20; ! #X obj 91 344 translateXYZ; ! #X obj 93 287 colorRGB 1 1 1 1; ! #X obj 90 314 alpha; ! #X msg 289 192 lighting 1; ! #X obj 418 294 gemhead; ! #X obj 419 359 world_light -120; ! #X obj 228 292 / 25; ! #X obj 30 300 / 25; ! #X obj 228 269 - 100; ! #X obj 29 279 - 100; ! #X obj 181 251 / 200; ! #X obj 53 250 / 200; ! #X msg 394 154 dimen 200 200; ! #X obj 77 56 + 250; ! #X obj 115 118 line~; ! #X obj 161 59 bang; ! #X msg 160 98 0 250; ! #X msg 115 98 $1 25; ! #X obj 161 79 delay 200; ! #X connect 0 0 4 0; ! #X connect 0 0 27 0; ! #X connect 0 0 29 0; ! #X connect 0 0 33 0; ! #X connect 1 0 26 0; ! #X connect 1 0 28 0; ! #X connect 1 0 31 0; ! #X connect 2 0 3 0; ! #X connect 3 0 5 0; ! #X connect 3 0 5 1; ! #X connect 4 0 35 0; ! #X connect 6 0 15 0; ! #X connect 7 0 9 0; ! #X connect 8 0 9 0; ! #X connect 10 0 9 0; ! #X connect 11 0 9 0; ! #X connect 12 0 11 0; ! #X connect 12 1 10 0; ! #X connect 13 0 8 0; ! #X connect 13 0 21 0; ! #X connect 13 1 7 0; ! #X connect 13 2 30 0; ! #X connect 14 0 13 0; ! #X connect 14 1 12 0; ! #X connect 15 0 14 0; ! #X connect 16 0 19 0; ! #X connect 18 0 17 0; ! #X connect 19 0 20 0; ! #X connect 20 0 18 0; ! #X connect 21 0 9 0; ! #X connect 22 0 23 0; ! #X connect 24 0 18 2; ! #X connect 25 0 18 1; ! #X connect 26 0 24 0; ! #X connect 27 0 25 0; ! #X connect 28 0 19 2; ! #X connect 29 0 19 1; ! #X connect 30 0 9 0; ! #X connect 31 0 2 0; ! #X connect 32 0 3 1; ! #X connect 33 0 36 0; ! #X connect 34 0 32 0; ! #X connect 35 0 32 0; ! #X connect 36 0 34 0; ! #X restore 256 320 pd guts; ! #X text 102 9 Its all just data. Use it however you want!; ! #X text 28 61 ^-- click here to turn it on and off; ! #X obj 154 344 nbx 5 24 -1e+37 1e+37 0 0 empty empty X -15 12 1 18 -166441 -1 -1 0 256; ! #X obj 348 343 nbx 5 24 -1e+37 1e+37 0 0 empty empty Y -15 12 1 18 -166441 -1 -1 0 256; ! #X text 14 121 click and drag in; ! #X text 14 137 this box ------->; ! #X connect 1 0 3 0; ! #X connect 1 0 6 0; ! #X connect 1 1 3 1; ! #X connect 1 1 7 0; --- 1,122 ---- ! #N canvas 28 39 628 462 12; ! #X obj 208 229 import unauthorized Gem; ! #X text 217 160 caught you peeking!!; ! #X text 197 255 (this just makes sure the; ! #X text 200 271 right libraries are loaded); ! #X obj 193 124 grid grid1 200 0 199 200 0 199 1 1 1 10 10 245 211; ! #X obj 25 55 pddp/dsp; ! #X text 140 11 Its all just data. Use it however you want!; ! #X obj 193 372 nbx 5 24 -1e+37 1e+37 0 0 empty empty X -15 12 1 18 -166441 -1 -1 0 256; ! #X obj 386 371 nbx 5 24 -1e+37 1e+37 0 0 empty empty Y -15 12 1 18 -166441 -1 -1 0 256; ! #X text 40 207 this box ------->; ! #N canvas 649 35 635 469 open 0; ! #X obj 314 7 cnv 15 300 40 empty empty Y_input 120 20 0 14 -228856 ! -66577 0; ! #X obj 8 7 cnv 15 300 40 empty empty X_input 120 20 0 14 -228856 -66577 ! 0; ! #X obj 314 52 cnv 15 300 230 empty empty gemwin 248 220 0 14 -203904 ! -66577 0; ! #X obj 8 229 cnv 15 300 220 empty empty sphere 249 209 0 14 -204800 ! -66577 0; ! #X obj 8 52 cnv 15 300 170 empty empty audio 257 160 0 14 -262130 -66577 ! 0; ! #X obj 314 289 cnv 15 300 160 empty empty lighting 234 149 0 14 -232576 ! -66577 0; ! #X obj 17 18 inlet; ! #X obj 321 18 inlet; ! #X obj 52 141 osc~; ! #X obj 82 172 *~; ! #X obj 104 88 / 200; ! #X obj 70 199 dac~; ! #X obj 426 59 receive pd; ! #X msg 444 193 create; ! #X msg 410 193 1; ! #X obj 426 255 gemwin; ! #X msg 578 193 0; ! #X msg 516 193 destroy; ! #X obj 426 110 select 1; ! #X obj 426 84 route dsp; ! #X obj 87 236 gemhead; ! #X obj 87 424 sphere 1 20; ! #X obj 87 403 translateXYZ; ! #X obj 87 310 colorRGB 1 1 1 1; ! #X msg 325 193 lighting 1; ! #X obj 415 329 gemhead; ! #X obj 416 394 world_light -120; ! #X obj 202 353 / 25; ! #X obj 24 353 / 25; ! #X obj 202 332 - 100; ! #X obj 24 332 - 100; ! #X obj 143 263 / 200; ! #X obj 52 263 / 200; ! #X obj 51 89 + 250; ! #X obj 114 147 line~; ! #X obj 185 71 bang; ! #X msg 185 117 0 250; ! #X obj 185 94 delay 200; ! #X obj 325 151 trigger bang bang; ! #X obj 479 151 trigger bang bang; ! #X text 346 106 on; ! #X text 522 107 off; ! #X text 91 262 red; ! #X text 178 263 green; ! #X text 36 316 X; ! #X text 218 315 Y; ! #X floatatom 202 376 5 0 0 0 - - -; ! #X floatatom 24 376 5 0 0 0 - - -; ! #X obj 104 111 pack 0 25; ! #X text 54 107 freq.; ! #X text 225 73 off; ! #X text 109 71 on; ! #X connect 6 0 10 0; ! #X connect 6 0 30 0; ! #X connect 6 0 32 0; ! #X connect 6 0 35 0; ! #X connect 7 0 29 0; ! #X connect 7 0 31 0; ! #X connect 7 0 33 0; ! #X connect 8 0 9 0; ! #X connect 9 0 11 0; ! #X connect 9 0 11 1; ! #X connect 10 0 48 0; ! #X connect 12 0 19 0; ! #X connect 13 0 15 0; ! #X connect 14 0 15 0; ! #X connect 16 0 15 0; ! #X connect 17 0 15 0; ! #X connect 18 0 38 0; ! #X connect 18 1 39 0; ! #X connect 19 0 18 0; ! #X connect 20 0 23 0; ! #X connect 22 0 21 0; ! #X connect 23 0 22 0; ! #X connect 24 0 15 0; ! #X connect 25 0 26 0; ! #X connect 27 0 22 2; ! #X connect 27 0 46 0; ! #X connect 28 0 22 1; ! #X connect 28 0 47 0; ! #X connect 29 0 27 0; ! #X connect 30 0 28 0; ! #X connect 31 0 23 2; ! #X connect 32 0 23 1; ! #X connect 33 0 8 0; ! #X connect 34 0 9 1; ! #X connect 35 0 37 0; ! #X connect 36 0 34 0; ! #X connect 37 0 36 0; ! #X connect 38 0 14 0; ! #X connect 38 0 24 0; ! #X connect 38 1 13 0; ! #X connect 39 0 17 0; ! #X connect 39 1 16 0; ! #X connect 48 0 34 0; ! #X restore 267 341 pd open me; ! #X text 26 77 ^-- 1) click here to turn it on and off; ! #X text 40 192 2) click and drag in; ! #X connect 4 0 7 0; ! #X connect 4 0 10 0; ! #X connect 4 1 8 0; ! #X connect 4 1 10 1;
Index: 09.bang.pd =================================================================== RCS file: /cvsroot/pure-data/doc/tutorials/intro/09.bang.pd,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 *** 09.bang.pd 18 Apr 2006 10:10:23 -0000 1.1 --- 09.bang.pd 16 Aug 2007 17:50:27 -0000 1.2 *************** *** 1,3 **** ! #N canvas 10 40 636 476 12; #X obj 18 191 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; --- 1,3 ---- ! #N canvas 10 40 640 480 12; #X obj 18 191 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; *************** *** 15,22 **** #X obj 132 352 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; - #X obj 18 299 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 - -1; - #X obj 18 221 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 - -1; #X msg 279 324 bang; #X obj 289 398 pddp/print_long; --- 15,18 ---- *************** *** 25,34 **** -1; #X msg 394 349 234; ! #X connect 0 0 11 0; ! #X connect 1 0 10 0; #X connect 7 0 8 0; #X connect 9 0 8 0; ! #X connect 12 0 14 0; ! #X connect 14 0 13 0; ! #X connect 15 0 16 0; ! #X connect 16 0 13 0; --- 21,34 ---- -1; #X msg 394 349 234; ! #X obj 18 219 tgl 15 0 empty empty empty 0 -6 0 10 -262144 -1 -1 0 ! 1; ! #X obj 18 297 tgl 15 0 empty empty empty 0 -6 0 10 -262144 -1 -1 0 ! 1; ! #X connect 0 0 15 0; ! #X connect 1 0 16 0; #X connect 7 0 8 0; #X connect 9 0 8 0; ! #X connect 10 0 12 0; ! #X connect 12 0 11 0; ! #X connect 13 0 14 0; ! #X connect 14 0 11 0;