Update of /cvsroot/pure-data/externals/zexy/reference In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv15803/reference
Added Files: 0.INTRO.txt any2list-help.pd atoi-help.pd avg~-help.pd blockmirror~-help.pd blockswap~-help.pd coordinates-help.pd date-help.pd demultiplex-help.pd demultiplex~-help.pd dfreq~-help.pd digidistort-help.pd dirac~-help.pd drip-help.pd envrms~-help.pd fifop-help.pd glue-help.pd index-help.pd length-help.pd lifop-help.pd limiter~-help.pd list2int-help.pd list2symbol-help.pd lister-help.pd lpt-help.pd makesymbol-help.pd matchbox-help.pd mavg-help.pd minmax-help.pd msgfile-help.pd multiline~-help.pd multiplex-help.pd multiplex~-help.pd niagara-help.pd noish~-help.pd noisi~-help.pd operating_system-help.pd packel-help.pd pack~-help.pd pdf~-help.pd prime-help.pd quantize~-help.pd regex-help-help.pd regex-help.pd relay-help.pd repack-help.pd repeat-help.pd scalarmult-help.pd sf-play_record-help.pd sigzero~-help.pd sort-help.pd step~-help.pd strcmp-help.pd sum-help.pd swap~-help.pd symbol2list-help.pd tabdump-help.pd tabminmax-help.pd tabset-help.pd tavg~-help.pd test.mtx time-help.pd unpack~-help.pd urn-help.pd wrap-help.pd zigbinops-help.pd z~-help.pd Log Message: updated the zexy help-system: all reference-patches (aka help-patches) are now to be found in the ./reference/ folder and are named <path>-help.pd; removed a now superfluous class_sethelpsymbol from ./src/*.c; the ./examples/ folder is currently empty but will eventually be filled with zexy real-world examples
--- NEW FILE: noisi~-help.pd --- #N canvas 282 317 518 467 10; #X text 45 44 noisi~ ::; #X text 119 43 draws a random number every n samples and interpolates between; #X text 106 87 DODGE:JERSE::computer:music::c3:9; #X floatatom 91 222 0 0 0 0 - - -; #X text 85 199 drawing rate in Hz; #X obj 132 322 print~; #X msg 132 298 bang; #X obj 55 321 env~; #X floatatom 55 347 0 0 0 0 - - -; #X text 223 219 maybe the input should be fixed to signal; #X text 107 120 the effect is that you get a bandlimited:noise the bandwidth of which can be controlled via the drawing:rate without having to use expensive filters; #X obj 91 244 noisi~ 2756.25; #X floatatom 120 372 0 0 0 0 - - -; #N canvas 159 26 495 266 output 0; #X obj 338 160 t b; #X obj 338 110 f; #X obj 338 60 inlet; #X text 344 29 mute; #X obj 338 185 f; #X msg 425 178 0; #X msg 338 85 bang; #X obj 338 135 moses 1; #X obj 425 153 t b f; #X obj 397 117 moses 1; #X obj 83 148 dbtorms; #X obj 22 181 inlet~; #X obj 199 41 inlet; #X text 199 18 level; #X msg 96 65 set $1; #X obj 96 89 outlet; #X msg 214 64 ; pd dsp 1; #X obj 83 194 line~; #X obj 22 212 *~; #X obj 22 241 dac~; #X obj 83 171 pack 0 50; #X text 20 158 audio; #X text 93 110 show level; #X obj 83 42 r $0master-lvl; #X obj 199 100 s $0master-lvl; #X obj 397 92 r $0master-lvl; #X obj 338 210 s $0master-lvl; #X connect 0 0 4 0; #X connect 1 0 7 0; #X connect 2 0 6 0; #X connect 4 0 26 0; #X connect 5 0 26 0; #X connect 6 0 1 0; #X connect 7 0 0 0; #X connect 7 1 8 0; #X connect 8 0 5 0; #X connect 9 1 4 1; #X connect 10 0 20 0; #X connect 11 0 18 0; #X connect 12 0 16 0; #X connect 12 0 24 0; #X connect 14 0 15 0; #X connect 17 0 18 1; #X connect 18 0 19 0; #X connect 18 0 19 1; #X connect 20 0 17 0; #X connect 23 0 10 0; #X connect 23 0 14 0; #X connect 25 0 1 1; #X connect 25 0 9 0; #X restore 91 400 pd output; #X msg 149 372 MUTE; #X text 115 353 output amplitude; #X text 409 16 part of zexy; #X connect 3 0 11 0; #X connect 6 0 5 0; #X connect 7 0 8 0; #X connect 11 0 5 0; #X connect 11 0 7 0; #X connect 11 0 13 0; #X connect 12 0 13 1; #X connect 13 0 12 0; #X connect 14 0 13 2;
--- NEW FILE: sf-play_record-help.pd --- #N canvas 341 307 588 488 10; #X obj 436 382 sfplay 2; #X obj 38 385 sfrecord 2; #X msg 436 200 help; #X msg 436 226 open test.raw l; #X msg 436 249 start; #X msg 485 249 bang; #X msg 525 249 1; #X msg 436 272 stop; #X msg 525 272 0; #X msg 436 321 goto 100; #X msg 436 298 rewind; #X msg 507 356 done; #X obj 507 381 print; #X msg 38 201 help; #X msg 38 250 start; #X msg 38 274 stop; #X msg 38 298 close; #X msg 38 226 open test.raw l; #X msg 38 323 bang; #X floatatom 38 411 0 0 0 0 - - -; #X text 72 411 status (1-recording / 0-not_recording); #X obj 45 361 osc~ 100; #X obj 113 361 osc~ 578; #X msg 436 347 close; #X text 122 47 a little harddisk-recording system; #X text 77 324 retrigger status-output; #X text 261 224 <name> <endianity>; #X text 205 226 open; #X text 135 385 sfrecord/sfplay <num. of channels>; #X text 53 77 this makes it possible to do multi-track recordings; #X text 52 92 up to now , the "sfrecord" only supports .RAW format ; #X text 51 107 "sfplay" can skip any header , if you know it's size:: just call "sfplay <num.of.chan> <skip.bytes>; #X floatatom 466 428 0 0 0 0 - - -; #N canvas 159 26 495 266 output 0; #X obj 338 160 t b; #X obj 338 110 f; #X obj 338 60 inlet; #X text 344 29 mute; #X obj 338 185 f; #X msg 425 178 0; #X msg 338 85 bang; #X obj 338 135 moses 1; #X obj 425 153 t b f; #X obj 397 117 moses 1; #X obj 143 148 dbtorms; #X obj 22 181 inlet~; #X obj 259 41 inlet; #X text 259 18 level; #X msg 156 65 set $1; #X obj 156 89 outlet; #X msg 274 64 ; pd dsp 1; #X obj 143 194 line~; #X obj 22 212 *~; #X obj 22 241 dac~; #X obj 143 171 pack 0 50; #X text 20 158 audio; #X text 153 110 show level; #X obj 143 42 r $0master-lvl; #X obj 259 100 s $0master-lvl; #X obj 397 92 r $0master-lvl; #X obj 338 210 s $0master-lvl; #X obj 72 181 inlet~; #X obj 72 212 *~; #X text 70 158 audio; #X connect 0 0 4 0; #X connect 1 0 7 0; #X connect 2 0 6 0; #X connect 4 0 26 0; #X connect 5 0 26 0; #X connect 6 0 1 0; #X connect 7 0 0 0; #X connect 7 1 8 0; #X connect 8 0 5 0; #X connect 9 1 4 1; #X connect 10 0 20 0; #X connect 11 0 18 0; #X connect 12 0 16 0; #X connect 12 0 24 0; #X connect 14 0 15 0; #X connect 17 0 18 1; #X connect 17 0 28 1; #X connect 18 0 19 0; #X connect 20 0 17 0; #X connect 23 0 10 0; #X connect 23 0 14 0; #X connect 25 0 1 1; #X connect 25 0 9 0; #X connect 27 0 28 0; #X connect 28 0 19 1; #X restore 437 456 pd output; #X msg 495 428 MUTE; #X text 111 423 output amplitude; #X text 435 37 part of zexy; #X connect 0 0 33 0; #X connect 0 1 33 1; #X connect 0 2 11 0; #X connect 1 0 19 0; #X connect 2 0 0 0; #X connect 3 0 0 0; #X connect 4 0 0 0; #X connect 5 0 0 0; #X connect 6 0 0 0; #X connect 7 0 0 0; #X connect 8 0 0 0; #X connect 9 0 0 0; #X connect 10 0 0 0; #X connect 11 0 12 0; #X connect 13 0 1 0; #X connect 14 0 1 0; #X connect 15 0 1 0; #X connect 16 0 1 0; #X connect 17 0 1 0; #X connect 18 0 1 0; #X connect 21 0 1 0; #X connect 22 0 1 1; #X connect 23 0 0 0; #X connect 32 0 33 2; #X connect 33 0 32 0; #X connect 34 0 33 3;
--- NEW FILE: sigzero~-help.pd --- #N canvas 325 377 594 494 10; #X obj 79 235 sigzero~; #X obj 79 187 sig~; #X floatatom 79 129 0 0 0 0 - - -; #X floatatom 79 262 0 0 0 0 - - -; #X obj 117 313 print signal; #X obj 117 264 select 0; #X msg 117 289 off; #X msg 176 288 on; #X text 72 42 sigzero~ detects whether there is a signal or not (e.g. zeroes throughout); #X obj 74 25 sigzero~; #X msg 136 161 bang; #X msg 135 185 off; #X floatatom 135 208 0 0 0 0 - - -; #X text 216 163 turn the detector on; #X text 216 188 turn it off; #X text 217 210 turn it on/off; #X text 114 128 try me; #N canvas 0 0 594 394 sub 0; #X obj 152 104 inlet~; #X obj 152 155 nop~; #X obj 152 210 outlet~; #X text 190 157 imagine we were doing some VERY heavy calcs here; #X obj 427 48 inlet; #X obj 427 75 switch~; #X text 35 272 if the heavy calculations done here are done in vain because there is no incoming signal , it would be better to turn the whole sub-patch off...; #X connect 0 0 1 0; #X connect 1 0 2 0; #X connect 4 0 5 0; #X restore 76 393 page sub; #X obj 76 343 adc~ 1; #X obj 135 370 sigzero~; #X text 213 370 that's how i use it; #X floatatom 106 442 0 0 0 0 - - -; #N canvas 159 26 495 266 output 0; #X obj 338 160 t b; #X obj 338 110 f; #X obj 338 60 inlet; #X text 344 29 mute; #X obj 338 185 f; #X msg 425 178 0; #X msg 338 85 bang; #X obj 338 135 moses 1; #X obj 425 153 t b f; #X obj 397 117 moses 1; #X obj 83 148 dbtorms; #X obj 22 181 inlet~; #X obj 199 41 inlet; #X text 199 18 level; #X msg 96 65 set $1; #X obj 96 89 outlet; #X msg 214 64 ; pd dsp 1; #X obj 83 194 line~; #X obj 22 212 *~; #X obj 22 241 dac~; #X obj 83 171 pack 0 50; #X text 20 158 audio; #X text 93 110 show level; #X obj 83 42 r $0master-lvl; #X obj 199 100 s $0master-lvl; #X obj 397 92 r $0master-lvl; #X obj 338 210 s $0master-lvl; #X connect 0 0 4 0; #X connect 1 0 7 0; #X connect 2 0 6 0; #X connect 4 0 26 0; #X connect 5 0 26 0; #X connect 6 0 1 0; #X connect 7 0 0 0; #X connect 7 1 8 0; #X connect 8 0 5 0; #X connect 9 1 4 1; #X connect 10 0 20 0; #X connect 11 0 18 0; #X connect 12 0 16 0; #X connect 12 0 24 0; #X connect 14 0 15 0; #X connect 17 0 18 1; #X connect 18 0 19 0; #X connect 18 0 19 1; #X connect 20 0 17 0; #X connect 23 0 10 0; #X connect 23 0 14 0; #X connect 25 0 1 1; #X connect 25 0 9 0; #X restore 77 470 pd output; #X msg 135 442 MUTE; #X text 101 423 output amplitude; #X text 445 12 part of zexy; #X connect 0 0 3 0; #X connect 0 0 5 0; #X connect 1 0 0 0; #X connect 2 0 1 0; #X connect 5 0 6 0; #X connect 5 1 7 0; #X connect 6 0 4 0; #X connect 7 0 4 0; #X connect 10 0 0 0; #X connect 11 0 0 0; #X connect 12 0 0 0; #X connect 17 0 22 0; #X connect 18 0 17 0; #X connect 18 0 19 0; #X connect 19 0 17 1; #X connect 21 0 22 1; #X connect 22 0 21 0; #X connect 23 0 22 2;
--- NEW FILE: tabset-help.pd --- #N canvas 275 479 861 353 10; #N canvas 0 0 450 300 graph2 0; #X array my_array99 5 float 0; #X array my_array97 8 float 0; #X coords 0 1 8 -1 200 140 1; #X restore 603 117 graph; #X obj 283 138 loadbang; #X msg 132 126 set my_array99; #X msg 133 148 set my_array97; #X msg 283 164 ; my_array99 resize 5 ; my_array97 resize 8 ; my_array99 0.1 0.3 0.2 0.5 0.2 -0.1 ; my_array97 0.1 0.1 0.2 0.3 0.5 0.8 0.13 0.21 0.34; #X obj 176 22 tabdump; #X text 273 24 dump the contents of a table as a list; #X msg 83 73 1 0.7 0.5 0.3 0.2 0.1; #X obj 83 168 tabset my_array99; #X floatatom 97 95 4 0 0 0 - - -; #X text 631 28 part of zexy; #X connect 1 0 4 0; #X connect 2 0 8 0; #X connect 3 0 8 0; #X connect 7 0 8 0; #X connect 9 0 8 0;
--- NEW FILE: drip-help.pd --- #N canvas 139 0 872 747 10; #X msg 30 108 come on , my house; #X obj 30 210 print UNFOLDED; #X msg 48 135 1 two tre quatre 5 se; #X text 72 10 drip; #X obj 30 183 drip; #X text 311 104 drip is like a medical drip - you can adjust the drop-speed ; #X obj 316 198 drip 1000; #X obj 316 218 print DROP; #X msg 316 152 this is that slow; #X floatatom 365 179 0 0 0 0 - - -; #X text 439 545 drip without arguments will do no scheduling (this is: output all the atoms at once); #X text 424 182 drop-delay in [ms]; #X obj 36 599 drip; #X obj 95 601 drip 0; #X msg 36 548 5 4 3 2 1 ready go; #X obj 36 569 t l l; #X obj 95 639 print SCHEDULED; #X obj 36 661 print DESCHEDUL; #X obj 248 592 drip -10; #X obj 248 621 print DESCHED; #X msg 248 556 bang; #X text 44 27 unfolds a package to a sequence; #X text 43 50 since you can switch to scheduled mode , this might be used to reduce CPU-load; #X text 530 672 see also :; #X obj 602 674 repack; #X obj 35 299 t l l b; #X obj 181 350 t l l; #X obj 181 309 del 250; #X msg 35 280 list some atoms could be saved while others; #X msg 181 329 list might get lost; #X obj 35 422 print TIGHT; #X obj 171 413 print LOOSE; #X obj 35 403 pipe s 1500; #X text 411 309 creation:; #X text 475 309 "drip [<n> [flush]]"; #X text 447 397 <n> is the initial drop-delay in [ms]; #X text 442 333 "flush" indicates whether non-empty buffers should be flushed when a new package arrives or not.; #X text 443 362 default is no_flush; #X text 447 430 n==0 will DO scheduling (and is therefore somewhat "slower" than without arguments; #X text 445 415 default is NO scheduling; #X text 446 465 negative values for <n> turn off scheduling; #X obj 35 375 drip 200 flush; #X obj 171 375 drip 200; #X text 717 13 part of; #X obj 776 13 zexy; #X connect 0 0 4 0; #X connect 2 0 4 0; #X connect 4 0 1 0; #X connect 6 0 7 0; #X connect 8 0 6 0; #X connect 9 0 6 1; #X connect 12 0 17 0; #X connect 13 0 16 0; #X connect 14 0 15 0; #X connect 15 0 12 0; #X connect 15 1 13 0; #X connect 18 0 19 0; #X connect 20 0 18 0; #X connect 25 0 41 0; #X connect 25 1 42 0; #X connect 25 2 27 0; #X connect 26 0 41 0; #X connect 26 1 42 0; #X connect 27 0 29 0; #X connect 28 0 25 0; #X connect 29 0 26 0; #X connect 32 0 30 0; #X connect 41 0 32 0; #X connect 42 0 31 0;
--- NEW FILE: urn-help.pd --- #N canvas 615 253 529 495 10; #X obj 76 35 urn; #X text 73 75 generates random numbers without repetition; #X obj 25 110 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X floatatom 25 290 5 0 0 1 urn - -; #X obj 25 259 urn 10; #X text 97 257 generates integer numbers between 0..(n-1); #X text 51 110 do generate!; #X floatatom 92 223 5 0 0 0 - - -; #X text 132 221 set (n); #X msg 80 141 seed 10; #X text 134 142 set the seed , so you can reproduce the random-numbers ; #X msg 82 178 clear; #X text 126 177 put all the numbers back.; #X obj 62 333 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X text 106 35 a Unique Random Numbers generator; #X text 79 332 when all the numbers have been drawn from the pool , the system is reset (the numbers are put back) and a bang is emitted via the second outlet; #N canvas 144 58 450 344 lotto 0; #X text 44 35 in austria , lotto is 6-of-45; #X obj 88 133 urn 45; #X obj 88 161 + 1; #X obj 88 184 repack 6; #X obj 88 52 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X obj 88 233 unpack 0 0 0 0 0 0; #X floatatom 88 253 2 0 0 0 - - -; #X floatatom 112 253 2 0 0 0 - - -; #X floatatom 136 253 2 0 0 0 - - -; #X floatatom 160 253 2 0 0 0 - - -; #X floatatom 184 253 2 0 0 0 - - -; #X floatatom 209 253 2 0 0 0 - - -; #X obj 88 207 sort; #X obj 88 112 until; #X msg 88 90 6; #X obj 88 71 t b b; #X msg 118 90 clear; #X connect 1 0 2 0; #X connect 2 0 3 0; #X connect 3 0 12 0; #X connect 4 0 15 0; #X connect 5 0 6 0; #X connect 5 1 7 0; #X connect 5 2 8 0; #X connect 5 3 9 0; #X connect 5 4 10 0; #X connect 5 5 11 0; #X connect 12 0 5 0; #X connect 13 0 1 0; #X connect 14 0 13 0; #X connect 15 0 14 0; #X connect 15 1 16 0; #X connect 16 0 1 0; #X restore 74 440 pd lotto; #X obj 249 453 random; #X text 182 453 see also:; #X text 346 21 part of zexy; #X connect 2 0 4 0; #X connect 4 1 13 0; #X connect 7 0 4 1; #X connect 9 0 4 0; #X connect 11 0 4 0;
--- NEW FILE: strcmp-help.pd --- #N canvas 459 236 628 611 10; #X obj 90 54 strcmp; #X text 147 54 -- compare 2 lists as if they were strings; #X obj 71 398 strcmp this is list # 3; #X floatatom 71 423 0 0 0 0 - - -; #X obj 96 423 print strcmp; #X msg 71 184 list this is list # 3; #X msg 71 221 list this is list # 4; #X msg 71 239 1 2 3 4 5; #X msg 71 256 list yet another list; #X floatatom 83 286 0 0 0 0 - - -; #X msg 204 313 list yet another list; #X msg 222 366 list $1; #X floatatom 222 349 0 0 0 0 - - -; #X text 278 357 to compare symbols/floats you have to make sure that they go to the 2nd inlet as lists; #X text 98 442 the output follows the "strcmp" of the C programming language; #X text 426 24 part of zexy; #X text 68 525 probably not very efficient!!; #X connect 2 0 4 0; #X connect 2 0 3 0; #X connect 5 0 2 0; #X connect 6 0 2 0; #X connect 7 0 2 0; #X connect 8 0 2 0; #X connect 9 0 2 0; #X connect 10 0 2 1; #X connect 11 0 2 1; #X connect 12 0 11 0;
--- NEW FILE: 0.INTRO.txt --- These are the objects that come with the zexy-external
============================ DSP~ ===============================
---------------------------- IO~ -------------------------------- sfplay play back (multi-channel) soundfiles sfrecord record (multichannel) soundfiles
------------------------ generators~ ---------------------------- dirac~ dirac-pulse step~ unity step noish~ downsampled noise (hold) noisi~ downsampled noise (interpolate)
------------------------ processing~ ---------------------------- limiter~ a limiter/compressor module quantize~ quantizes signals swap~ bytes swap a 16bit-signal blockmirror~ time-reverse a signal-vector (1,2,...,64 -> 64,63,...,1) blockswap~ swap the upper and lower half of a signal-vector z~ samplewise delay
------------------------- analytic~ ----------------------------- sigzero~ detects whether a signal is zero throughout the vector or not pdf~ probability density function envrms~ like env~, but outputting rms instead of dB avg~ arithmetic mean of 1 signal-vector tavg~ arithmetic mean between two bangs dfreq~ frequency detector
------------------------- sigbinops~ ----------------------------
~, <~, ==~, &&~, ||~ logical operators
abs~ absolute value of a signal sgn~ signum of a signal
--------------------------- misc~ ------------------------------- nop~ no-operation pack~ convert a signal to a list of floats unpack~ convert a list of floats to a signal multiline~ multiply a number of signals with scalars (interpolated) multiplex~ multiplex 1-of-n inlets to 1 outlet demultiplex~ demultiplex 1 inlet to 1-of-n outlets
========================= control ==============================
-------------------------- basic ------------------------------- nop no-operation repeat repeat a message several times lister store lists (like "float" for floats) repack (re)pack atoms to packages of a given size packel get a specified element of a list drip extract the atoms of a package (opt. scheduled) length get the length of a list niagara split 1 packages into 2 glue append a package to another (glue them together) segregate segregate the input to various outlets, depending on the type any2list convert "anythings" to "lists" list2int cast each float of a list to integer atoi ascii to integer strcmp compare lists as strings list2symbol convert a list into a single symbol symbol2list convert a symbol to a list fifop list FIFO with priorities lifop list LIFO with priorities
------------------------ advanced ------------------------------ tabdump dump out a table as a list of floats tabset set a table with a list of floats tabminman get minimum and maximum of a table makesymbol concatenate lists to formatted symbols date get system date time get system time index map symbols to indices msgfile a powerful "textfile" derivative demultiplex demultiplex the input to a specified outlet lpt write to the (parallel) port operating_system get the current OS
-------------------------- maths -------------------------------- mavg moving average filter for floats mean get the mean value of a list of floats sum get the sum of a list of floats minmax get minimum and maximum of a list of floats sort shell-sort a list of floats urn unique random numbers prime test whether a number is prime or not wrap wrap the float-input between to boundaries . scalar multiplication of vectors (=lists of floats) deg2rad convert between degree and radiant rad2deg convert between radiant and degree cart2pol, pol2cart, cart2sph, sph2cart, pol2sph, sph2pol convert between coordinate systems (cartesian, polar, shperic)
--- NEW FILE: regex-help-help.pd --- #N canvas 693 231 454 304 10; #X msg 91 86 symbol a; #X obj 157 245 print DETAILS; #X obj 263 243 print NUMBER_OF_DETAILS; #X msg 36 89 123; #X obj 163 182 regex [0-9]*; #X msg 17 113 5; #X msg 246 121 regex [a-z]; #X msg 110 105 symbol A; #X msg 245 147 symbol [A-Z]; #X text 13 48 test cases; #X text 238 97 regex patterns; #X msg 193 51 case $1; #X obj 194 26 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 ; #X text 253 50 case sensitivity; #X msg 73 66 symbol abcABC; #X obj 47 245 print RESULT; #X floatatom 140 207 5 0 0 0 - - -; #X floatatom 261 206 5 0 0 0 - - -; #X connect 0 0 4 0; #X connect 3 0 4 0; #X connect 4 0 15 0; #X connect 4 0 16 0; #X connect 4 1 1 0; #X connect 4 2 2 0; #X connect 4 2 17 0; #X connect 5 0 4 0; #X connect 6 0 4 0; #X connect 7 0 4 0; #X connect 8 0 4 1; #X connect 11 0 4 0; #X connect 12 0 11 0; #X connect 14 0 4 0;
--- NEW FILE: limiter~-help.pd --- #N canvas 354 454 851 449 10; #X text 189 15 limiter; #X text 187 25 ========; #N canvas 0 0 591 391 creation 0; #X text 211 152 creates a default limiter (MONO , 9-samples-buffer) ; #X text 213 189 creates a limiter(MONO , 10ms-buffer); #X text 213 223 creates a limiter (multichannel , 9-samples-buffer) ; #X text 216 256 creates a limiter (multichannel , 1ms-buffer !!); #X text 82 17 "limiter [<bufsize>] [<in1> [<in2> [...]]]"; #X text 148 70 creating inlets depends ONLY on the number of arguments , not on the arguments themselves... !; #X text 218 313 creates a limiter (multichannel , 9-samples-buffer) ; #X text 113 187 ______________; #X text 89 150 _________________; #X text 145 220 _________; #X text 114 254 ______________; #X text 199 311 __; #X obj 23 151 limiter~; #X obj 23 185 limiter~ 10; #X obj 22 219 limiter~ 0 1 2 3; #X obj 22 253 limiter~ 1 2; #X obj 18 310 limiter~ We need 4 inlets; #X restore 39 322 page creation; #N canvas 62 0 762 828 modes 0; #X text -189 189 MODE 0 : 1-treshold-limiter; #X text -191 384 MODE 1 : 2-tresholds-limiter; #X msg 232 255 print; #X obj 186 316 limiter~; #X obj 209 141 limiter~; #X msg 273 123 help; #X msg 272 104 print; #X msg 209 32 mode 0; #X msg 272 31 LIMIT; #X msg 209 50 mode 1; #X msg 272 49 CRACK; #X msg 209 67 mode 2; #X msg 272 66 COMPRESS; #X text 342 48 crack limiter (2 tresholds); #X text 342 66 compressor (1 treshold); #X text 351 102 context status; #X text 252 30 ==; #X text 251 49 ==; #X text 250 68 ==; #X msg 247 302 LIMIT; #X obj 247 286 loadbang; #X text 341 30 normal limiter (1 treshold) [default]; #X msg 231 459 print; #X obj 183 522 limiter~; #X obj 244 492 loadbang; #X msg 244 508 CRACK; #X msg 217 716 print; #X obj 230 760 loadbang; #X text -185 590 MODE 2 : compressor; #X msg 230 776 COMPRESS; #X msg 222 629 ratio 0.5; #X text 329 628 set compress-ratio (0.5 == 1:2); #X text 329 605 set the treshold , where the compressor should start to compress; #X text 352 677 set the compressor (limit/treshold/ratio); #X text 331 655 set limit/holdtime/releasetime at once; #X text 333 717 view actual settings; #X text 337 459 view actual settings; #X msg 234 188 limit 90; #X msg 234 211 set 105 40 150; #X msg 232 404 set 105 40 150; #X msg 235 426 set2 120 1 10; #X msg 221 654 set 110 40 150; #X msg 221 611 treshold 10; #X msg 220 677 compress 96 88 0.5; #X text 328 591 set the output-limit; #X msg 221 593 limit 98; #X text 338 254 view actual settings; #X text 339 212 set limit/holdtime/releasetime at once; #X text 339 185 set output limit; #X obj 169 790 limiter~; #X text 335 404 set limiter1 (output-limit/hold-time/release-time) ; #X text -260 621 the output signal will never become louder than the specified output-limit.; #X text -260 653 if the input-signal becomes loader than the input-treshold , a compressor will start working , compressing the dynamic range by the specified ratio. Signals lesser than the treshold will pass through uncompressed.; #X text -231 59 set the limiter~ to one of the 3 modes; #X text 334 380 set both limits; #X text -259 210 this is simple : the output will not become bigger than the specified limit. When the input becomes small enough again so that this condition is matched even without (positive) amplification (this is , when the input signal level falls below the limit) , the amplification will increase gradually (depending on hold- & release-time) towards 1; #X text 334 427 set limiter2 (input-treshold/hold-time/release-time) ; #X msg 232 381 limits 100 108; #X text -260 414 this limiter can be used to handle disgusting things like cracks , which are much louder than the "normal" musical signal. Typically hold- and release-times for the second limiter are far smaller than those for the first , to ensure that the disturbance will pass quite fast (since the crack would disturb the sensation anyhow , we do not care much about the distortion caused by a fast limiter). The treshold for the 2nd limiter must be greater than the ouput-limit (if not , the limiter will be reset to MODE 0); #X text -257 298 all levels (limts/tresholds) should be given in dB to produce satisfying results (following pd's agreement on the deziBel-scale , 100dB are equal to 1 , 0dB equals 0 , ...); #X text 354 123 context(!) help; #X connect 2 0 3 0; #X connect 5 0 4 0; #X connect 6 0 4 0; #X connect 7 0 4 0; #X connect 8 0 4 0; #X connect 9 0 4 0; #X connect 10 0 4 0; #X connect 11 0 4 0; #X connect 12 0 4 0; #X connect 19 0 3 0; #X connect 20 0 19 0; #X connect 22 0 23 0; #X connect 24 0 25 0; #X connect 25 0 23 0; #X connect 26 0 49 0; #X connect 27 0 29 0; #X connect 29 0 49 0; #X connect 30 0 49 0; #X connect 37 0 3 0; #X connect 38 0 3 0; #X connect 39 0 23 0; #X connect 40 0 23 0; #X connect 41 0 49 0; #X connect 42 0 49 0; #X connect 43 0 49 0; #X connect 45 0 49 0; #X connect 57 0 23 0; #X restore 184 321 page modes; #X msg 398 249 print; #X obj 445 319 *~; #X obj 476 319 *~; #X floatatom 476 199 0 0 0 2 left - -; #X floatatom 562 200 0 0 0 2 right - -; #X floatatom 520 181 0 0 0 2 both - -; #X obj 476 266 limiter~ 50 1; #N canvas 0 153 455 493 tabwrite 0; #N canvas 0 0 450 300 graph1 0; #X array array1 32768 float 0; #X coords 0 1 32767 -1 200 140 1; #X restore 130 196 graph; #X obj 111 63 inlet~; #X msg 214 78 ; array1 resize 32768; #X obj 111 85 tabwrite~ array1; #X obj 151 64 bang~; #X obj 214 59 loadbang; #X obj 337 88 block~ 32768 8; #X connect 1 0 3 0; #X connect 4 0 3 0; #X connect 5 0 2 0; #X restore 372 408 pd tabwrite; #X obj 382 341 env~; #X floatatom 382 359 4 0 0 0 - - -; #X text 30 304 to learn more about this object , try these; #X text 48 371 http://iem.kug.ac.at/~zmoelnig; #N canvas 59 76 600 400 generator~ 0; #X obj 86 49 inlet; #X obj 252 54 inlet; #X obj 112 229 outlet~; #X obj 112 185 *~; #X obj 151 185 *~; #X obj 122 128 osc~ 440; #X obj 151 145 osc~ 689.062; #X obj 112 163 line~; #X obj 167 162 line~; #X msg 167 128 $1 100; #X msg 112 111 $1 100; #X obj 86 97 f; #X obj 252 98 f; #X obj 154 229 outlet~; #X obj 86 72 dbtorms; #X obj 252 78 dbtorms; #X connect 0 0 14 0; #X connect 1 0 15 0; #X connect 3 0 2 0; #X connect 4 0 13 0; #X connect 5 0 3 1; #X connect 6 0 4 0; #X connect 7 0 3 0; #X connect 8 0 4 1; #X connect 9 0 8 0; #X connect 10 0 7 0; #X connect 11 0 10 0; #X connect 12 0 9 0; #X connect 14 0 11 0; #X connect 15 0 12 0; #X restore 476 221 pd generator~; #X text 37 99 it is quite important to delay the original signals before the limiter-amplification is applied to prevent clicks !!!; #X text 52 353 1906:forum::für::umläute:2001; #X text 36 41 limiter will output the amplification-factor that has to be applied on all INlet~s to get a beautiful limited multichannel-signal that preserves the balance between the channels; #X text 585 170 level of the inlets; #X text 511 148 (give some 190dB and notice no clipping); #X obj 493 298 z~ 64; #X obj 445 299 z~ 64; #X text 539 17 part of zexy; #X floatatom 496 354 0 0 100 0 - - -; #N canvas 159 26 532 285 output 0; #X obj 348 160 t b; #X obj 348 110 f; #X obj 348 60 inlet; #X text 354 29 mute; #X obj 348 185 f; #X msg 436 180 0; #X msg 348 85 bang; #X obj 348 135 moses 1; #X obj 407 110 moses 1; #X obj 133 148 dbtorms; #X obj 20 155 inlet~; #X obj 239 41 inlet; #X text 239 18 level; #X msg 146 65 set $1; #X obj 146 90 outlet; #X msg 254 65 ; pd dsp 1; #X obj 133 198 line~; #X obj 20 207 *~; #X obj 20 232 dac~; #X obj 133 173 pack 0 50; #X text 20 132 audio; #X text 146 114 show level; #X obj 436 155 t b; #X obj 20 181 hip~ 1; #X obj 133 42 r $0master-lvl; #X obj 80 155 inlet~; #X obj 80 207 *~; #X obj 80 181 hip~ 1; #X obj 239 105 s $0master-lvl; #X obj 407 85 r $0master-lvl; #X obj 348 210 s $0master-lvl; #X connect 0 0 4 0; #X connect 1 0 7 0; #X connect 2 0 6 0; #X connect 4 0 30 0; #X connect 5 0 30 0; #X connect 6 0 1 0; #X connect 7 0 0 0; #X connect 7 1 22 0; #X connect 8 1 4 1; #X connect 9 0 19 0; #X connect 10 0 23 0; #X connect 11 0 15 0; #X connect 11 0 28 0; #X connect 13 0 14 0; #X connect 16 0 17 1; #X connect 16 0 26 1; #X connect 17 0 18 0; #X connect 19 0 16 0; #X connect 22 0 5 0; #X connect 23 0 17 0; #X connect 24 0 9 0; #X connect 24 0 13 0; #X connect 25 0 27 0; #X connect 26 0 18 1; #X connect 27 0 26 0; #X connect 29 0 1 1; #X connect 29 0 8 0; #X restore 458 382 pd output; #X msg 534 355 MUTE; #X text 37 132 this is , because the limiter algorithm needs some time (e.g. the outcoming signal is delayed by some samples) ; directly multiplying would therefore be a bit too late , in case a spike appears. Adding a small delay takes care of this psychoacoustically (you won't here the click); #X text 532 300 just a small delay of 64 samples; #X text 531 44 updated for zexy-2.0; #X connect 4 0 10 0; #X connect 5 0 26 0; #X connect 5 0 12 0; #X connect 6 0 11 0; #X connect 6 0 26 1; #X connect 7 0 16 0; #X connect 8 0 16 1; #X connect 9 0 7 0; #X connect 9 0 8 0; #X connect 10 0 6 0; #X connect 10 0 5 1; #X connect 12 0 13 0; #X connect 16 0 10 0; #X connect 16 0 23 0; #X connect 16 1 10 1; #X connect 16 1 22 0; #X connect 22 0 6 1; #X connect 23 0 5 0; #X connect 25 0 26 2; #X connect 26 0 25 0; #X connect 27 0 26 3;
--- NEW FILE: envrms~-help.pd --- #N canvas 366 497 580 361 10; #X obj 71 51 envrms~; #X text 174 51 an envelope follower that outputs rms instead of dB ; #X obj 59 172 sig~ 3; #X floatatom 59 148 0 0 0 0 - - -; #X obj 59 233 env~; #X floatatom 59 254 0 0 0 0 - - -; #X floatatom 129 255 0 0 0 0 - - -; #X obj 129 234 envrms~; #X text 177 93 (i found it very often quite annoying , to get dB all the times , and i wouldn't use snapshot~ instead); #X obj 59 276 dbtorms; #X floatatom 59 299 0 0 0 0 - - -; #X text 179 172 of course , this is cheaper than using env~ + dbtorms ; #X text 272 269 see also:; #X obj 277 296 env~; #X obj 315 296 avg~; #X obj 354 296 tavg~; #X msg 484 217 ; pd dsp 1; #X text 479 17 part of zexy; #X connect 2 0 7 0; #X connect 2 0 4 0; #X connect 3 0 2 0; #X connect 4 0 5 0; #X connect 5 0 9 0; #X connect 7 0 6 0; #X connect 9 0 10 0;
--- NEW FILE: scalarmult-help.pd --- #N canvas 296 375 857 589 10; #X obj 83 45 .; #X text 130 46 scalar multilicaton ("dot"); #X msg 71 156 1 2 3; #X msg 110 182 4 3 2; #X obj 71 241 print; #X msg 177 157 1 2 3; #X msg 235 185 4 3 2; #X obj 177 242 print; #X obj 177 216 . 10 10 1; #X obj 71 215 .; #X msg 375 159 1 2 3; #X obj 375 244 print; #X msg 481 160 1 2 3; #X obj 481 245 print; #X obj 375 218 . 0; #X floatatom 409 193 4 0 0 0 - - -; #X obj 481 219 . 7; #X floatatom 514 194 4 0 0 0 - - -; #X obj 62 456 .; #X msg 62 377 1 2 3; #X msg 178 378 1 2 3; #X obj 178 454 . 0; #X text 58 342 these are NOT the same !!; #X obj 178 485 print SCAL; #X obj 62 485 print VECT; #X msg 78 411 2 2 1; #X msg 114 437 3; #X msg 207 430 2 2 1; #X msg 194 407 3; #X text 233 406 good; #X text 247 430 bad; #X text 126 411 good; #X text 140 435 bad; #X text 420 334 tricky:; #X obj 431 453 print; #X msg 447 403 1 2 3; #X floatatom 431 377 4 0 0 0 - - -; #X obj 431 430 .; #X obj 536 460 print; #X msg 536 414 1 2 3; #X obj 536 437 .; #X obj 536 392 t b l; #X floatatom 536 368 4 0 0 0 - - -; #X text 582 393 note that we "cast" the float to list; #X text 589 51 part of zexy; #X connect 2 0 9 0; #X connect 3 0 9 1; #X connect 5 0 8 0; #X connect 6 0 8 1; #X connect 8 0 7 0; #X connect 9 0 4 0; #X connect 10 0 14 0; #X connect 12 0 16 0; #X connect 14 0 11 0; #X connect 15 0 14 1; #X connect 16 0 13 0; #X connect 17 0 16 1; #X connect 18 0 24 0; #X connect 19 0 18 0; #X connect 20 0 21 0; #X connect 21 0 23 0; #X connect 25 0 18 1; #X connect 26 0 18 1; #X connect 27 0 21 1; #X connect 28 0 21 1; #X connect 35 0 37 1; #X connect 36 0 37 0; #X connect 37 0 34 0; #X connect 39 0 40 0; #X connect 40 0 38 0; #X connect 41 0 39 0; #X connect 41 1 40 1; #X connect 42 0 41 0;
--- NEW FILE: multiplex-help.pd --- #N canvas 170 131 827 407 10; #X obj 51 91 metro 320; #X msg 51 69 1; #X msg 76 69 0; #X text 271 237 alias; #X text 549 33 part of zexy; #X obj 111 12 multiplex; #X text 231 10 multiplex the selected inlet to the outlet; #X text 277 81 the rightmost inlet specifies , which inlet is routed to the outlet; #X text 280 119 inlets number from 0..(n-1); #X text 268 166 creation: "multiplex [<in1?> [<in2?> [<in3?> ... ]]]" ; #X obj 51 311 mux 1 2 3 4; #X text 303 185 the number of arguments defines the number of inlets ; #X obj 315 236 mux; #X obj 51 369 print output; #X obj 123 240 vradio 15 1 0 4 empty empty select 20 7 0 8 -262144 -1 -1 3; #X obj 51 111 t b b b b; #X msg 69 161 bang; #X floatatom 51 143 5 0 0 0 - - -; #X msg 87 183 list 4 2; #X msg 105 211 symbol coppenrath; #X connect 0 0 15 0; #X connect 1 0 0 0; #X connect 2 0 0 0; #X connect 10 0 13 0; #X connect 14 0 10 4; #X connect 15 0 17 0; #X connect 15 1 16 0; #X connect 15 2 18 0; #X connect 15 3 19 0; #X connect 16 0 10 1; #X connect 17 0 10 0; #X connect 18 0 10 2; #X connect 19 0 10 3;
--- NEW FILE: matchbox-help.pd --- #N canvas 80 59 728 623 10; #X text 68 47 you can store a number of lists by sending them to its right inlet.; #X text 50 23 [matchbox] - retrieve matching lists; #X text 67 76 when you send a list to the left inlet of [matchbox] , it will be compared to each stored list ; any matches will be send to the first output of [matchbox]. the number of matches is sent to the 2nd outlet.; #X text 69 141 there are several matching algorithms available. you can choose between them via the "mode" message or by providing an argument at object creation.; #X text 70 185 currently available matching-modes:; #X text 90 204 '==': only matches if lists are exactly equal; #X text 90 216 'OSC': list-atoms are compared using OSC-pattern matching ; #X obj 205 384 matchbox; #X floatatom 248 405 5 0 0 1 num_results - -; #X obj 205 439 print results; #X msg 248 351 list this is my string , list this is your string , list this was my string; #X text 278 385 default is exact matching; #X msg 205 256 list this is my string; #X msg 218 275 list this is no string; #X msg 233 295 list this is * string; #X msg 119 312 mode ==; #X msg 120 330 mode OSC; #X msg 110 407 clear; #X msg 111 450 dump; #X text 37 395 delete all stored lists; #X text 35 438 output all stored lists; #X floatatom 240 595 5 0 0 1 num_results - -; #X msg 240 551 list this is my string , list this is your string , list this was my string; #X msg 173 480 list this is my string; #X obj 173 578 matchbox OSC; #X obj 173 613 print OSCresults; #X msg 201 513 list this *s * string; #X msg 186 496 list this is * string; #X obj 240 535 loadbang; #X obj 248 335 loadbang; #X text 301 336 add lists to the pool; #X text 52 294 change matching mode; #X text 90 228 'regex': list-atoms are compared using regular expression pattern-matching; #X msg 120 350 mode regex; #X msg 247 313 list this .+ my string; #X text 394 295 an OSC pattern; #X text 394 314 a regular expression; #X connect 7 0 9 0; #X connect 7 1 8 0; #X connect 10 0 7 1; #X connect 12 0 7 0; #X connect 13 0 7 0; #X connect 14 0 7 0; #X connect 15 0 7 0; #X connect 16 0 7 0; #X connect 17 0 7 0; #X connect 18 0 7 0; #X connect 22 0 24 1; #X connect 23 0 24 0; #X connect 24 0 25 0; #X connect 24 1 21 0; #X connect 26 0 24 0; #X connect 27 0 24 0; #X connect 28 0 22 0; #X connect 29 0 10 0; #X connect 33 0 7 0; #X connect 34 0 7 0;
--- NEW FILE: repeat-help.pd --- #N canvas 429 454 599 332 10; #X msg 41 151 bang; #X msg 62 177 1 1 2 3 5 8 13 21 44 fibonacchi; #X obj 160 14 repeat; #X text 210 15 - repeat a message several times.; #X text 64 53 similar to [until] but doesn't output [bang( but whatever comes in; #X floatatom 99 237 5 0 0 0 - - -; #X text 76 152 repeat bangs; #X text 295 179 repeat a list; #X text 162 262 creation argument initializes the number of repeats ; #X msg 82 207 set 5; #X text 130 208 repeat anything; #X obj 41 262 repeat 3; #X text 143 236 reset the number of repetitions; #X obj 41 303 print repetitio; #X text 471 32 part of zexy; #X connect 0 0 11 0; #X connect 1 0 11 0; #X connect 5 0 11 1; #X connect 9 0 11 0; #X connect 11 0 13 0;
--- NEW FILE: dfreq~-help.pd --- #N canvas 441 541 598 301 10; #X obj 61 163 dfreq~; #X obj 61 133 osc~ 440; #X obj 61 231 print~; #X msg 96 208 bang; #X obj 85 28 dfreq~; #X text 146 27 a frequency detector that counts zero-crossings; #X floatatom 61 109 0 0 0 0 - - -; #X text 182 104 every zero-crossing the frequency-estimation is updated , therefore this estimation is given as a signal...; #X text 179 170 this detector won't work properly on complex signals (e.g. zero-crossings should not be caused by higher partials); #X text 177 205 on the other hand , this is much cheaper than fft's or fiddle...; #X text 503 7 part of zexy; #X text 183 265 thanks to w.ritsch for this one; #X connect 0 0 2 0; #X connect 1 0 0 0; #X connect 3 0 2 0; #X connect 6 0 1 0;
--- NEW FILE: demultiplex~-help.pd --- #N canvas 301 479 635 302 12; #X obj 72 139 sig~ 1; #X floatatom 110 93 4 0 0 0 - - -; #X obj 71 229 env~; #X floatatom 71 255 4 0 0 0 - - -; #X text 428 109 alias; #X obj 71 193 demultiplex~ . . . . .; #X obj 113 229 env~; #X floatatom 113 255 4 0 0 0 - - -; #X obj 156 230 env~; #X floatatom 156 256 4 0 0 0 - - -; #X obj 199 229 env~; #X floatatom 199 255 4 0 0 0 - - -; #X obj 242 227 env~; #X floatatom 242 253 4 0 0 0 - - -; #X text 156 94 select an outlet; #X obj 75 23 demultiplex~; #X text 210 22 demultiplex 1 signal to 1-of-n outlets; #X obj 480 110 demux~; #X text 154 174 the number of arguments specifies the number of outlets ; #X text 513 3 part of zexy; #X connect 0 0 5 0; #X connect 1 0 5 0; #X connect 2 0 3 0; #X connect 5 0 2 0; #X connect 5 1 6 0; #X connect 5 2 8 0; #X connect 5 3 10 0; #X connect 5 4 12 0; #X connect 6 0 7 0; #X connect 8 0 9 0; #X connect 10 0 11 0; #X connect 12 0 13 0;
--- NEW FILE: quantize~-help.pd --- #N canvas 388 370 705 533 10; #X text 133 66 quantize a signal with a variable step-number; #X msg 119 204 8bit; #X msg 119 180 16bit; #X msg 119 157 float; #X floatatom 120 133 0 0 0 0 - - -; #X obj 26 227 osc~ 440; #X floatatom 26 203 0 0 0 0 - - -; #X obj 87 255 quantize~ 16; #X msg 118 228 help; #X msg 352 132 ; pd dsp 1; #N canvas 0 0 450 300 graph5 0; #X array scope 100 float 0; #X coords 0 1 100 -1 400 300 1; #X restore 298 194 graph; #X obj 139 314 tabwrite~ scope; #X msg 139 289 bang; #X obj 56 65 quantize~; #X floatatom 117 422 0 0 0 0 - - -; #N canvas 159 26 495 266 output 0; #X obj 338 160 t b; #X obj 338 110 f; #X obj 338 60 inlet; #X text 344 29 mute; #X obj 338 185 f; #X msg 425 178 0; #X msg 338 85 bang; #X obj 338 135 moses 1; #X obj 425 153 t b f; #X obj 397 117 moses 1; #X obj 83 148 dbtorms; #X obj 22 181 inlet~; #X obj 199 41 inlet; #X text 199 18 level; #X msg 96 65 set $1; #X obj 96 89 outlet; #X msg 214 64 ; pd dsp 1; #X obj 83 194 line~; #X obj 22 212 *~; #X obj 22 241 dac~; #X obj 83 171 pack 0 50; #X text 20 158 audio; #X text 93 110 show level; #X obj 83 42 r $0master-lvl; #X obj 199 100 s $0master-lvl; #X obj 397 92 r $0master-lvl; #X obj 338 210 s $0master-lvl; #X connect 0 0 4 0; #X connect 1 0 7 0; #X connect 2 0 6 0; #X connect 4 0 26 0; #X connect 5 0 26 0; #X connect 6 0 1 0; #X connect 7 0 0 0; #X connect 7 1 8 0; #X connect 8 0 5 0; #X connect 9 1 4 1; #X connect 10 0 20 0; #X connect 11 0 18 0; #X connect 12 0 16 0; #X connect 12 0 24 0; #X connect 14 0 15 0; #X connect 17 0 18 1; #X connect 18 0 19 0; #X connect 18 0 19 1; #X connect 20 0 17 0; #X connect 23 0 10 0; #X connect 23 0 14 0; #X connect 25 0 1 1; #X connect 25 0 9 0; #X restore 88 450 pd output; #X msg 146 422 MUTE; #X text 112 403 output amplitude; #X text 528 15 part of zexy; #X connect 1 0 7 0; #X connect 2 0 7 0; #X connect 3 0 7 0; #X connect 4 0 7 0; #X connect 5 0 7 0; #X connect 6 0 5 0; #X connect 7 0 11 0; #X connect 7 0 15 0; #X connect 8 0 7 0; #X connect 12 0 11 0; #X connect 14 0 15 1; #X connect 15 0 14 0; #X connect 16 0 15 2;
--- NEW FILE: wrap-help.pd --- #N canvas 477 186 738 641 10; #X text 118 18 wrap a float between to limits; #X obj 71 18 wrap; #X obj 42 150 wrap; #X floatatom 42 132 5 0 0 0 - - -; #X floatatom 42 173 5 0 0 0 - - -; #X floatatom 42 242 5 0 0 0 - - -; #X floatatom 42 283 5 0 0 0 - - -; #X text 32 94 if called without arguments , [wrap] will wrap the input between [0 , 1); #X text 32 204 if called with one argument f , [wrap] will wrap the input between [0 , f); #X text 37 53 (somehow a float-capable modulo-function with some extensions) ; #X floatatom 32 342 5 0 0 0 - - -; #X floatatom 32 383 5 0 0 0 - - -; #X text 22 306 if called with two arguments f1 f2 , [wrap] will wrap the input between [f1 , f2); #X obj 42 260 wrap 10.5; #X floatatom 244 342 5 0 0 0 - - -; #X floatatom 244 383 5 0 0 0 - - -; #X text 127 361 is the same as; #X obj 31 497 wrap; #X floatatom 31 471 5 0 0 0 - - -; #X floatatom 31 520 5 0 0 0 - - -; #X obj 32 360 wrap 1 9.2; #X obj 244 360 wrap 9.2 1; #X msg 94 455 2 4; #X msg 94 478 -8; #X text 129 463 you can dynamically set the limits via the second inlet ; #X text 143 502 if only one argument is given , the second is assumed as zero (0).; #X text 137 543 wrapping is always done between [f1 , f2) , where f1 is ALWAYS less than f2.; #X text 130 593 if you need wrapping between (f1 , f2] you have to multiply the numbers with -1 before and after wrapping.; #X text 458 20 part of zexy; #X connect 2 0 4 0; #X connect 3 0 2 0; #X connect 5 0 13 0; #X connect 10 0 20 0; #X connect 13 0 6 0; #X connect 14 0 21 0; #X connect 17 0 19 0; #X connect 18 0 17 0; #X connect 20 0 11 0; #X connect 21 0 15 0; #X connect 22 0 17 1; #X connect 23 0 17 1;
--- NEW FILE: noish~-help.pd --- #N canvas 258 181 595 441 10; #X text 119 43 draws a random number every n samples and interpolates between; #X text 121 87 DODGE:JERSE::computer:music::c3:9; #X floatatom 91 222 0 0 0 0 - - -; #X text 85 199 drawing rate in Hz; #X obj 132 302 print~; #X msg 132 278 bang; #X obj 55 321 env~; #X floatatom 55 347 0 0 0 0 - - -; #X text 223 219 maybe the input should be fixed to signal; #X text 45 44 noish~ ::; #X text 120 117 the effect is that you get a bandlimited noise of which the bandwidth of which can be conrtolled via the drawing:rate without having to use expensive filters; #X obj 91 245 noish~ 2756.25; #X text 493 13 part of zexy; #X floatatom 119 352 0 0 0 0 - - -; #N canvas 159 26 495 266 output 0; #X obj 338 160 t b; #X obj 338 110 f; #X obj 338 60 inlet; #X text 344 29 mute; #X obj 338 185 f; #X msg 425 178 0; #X msg 338 85 bang; #X obj 338 135 moses 1; #X obj 425 153 t b f; #X obj 397 117 moses 1; #X obj 83 148 dbtorms; #X obj 22 181 inlet~; #X obj 199 41 inlet; #X text 199 18 level; #X msg 96 65 set $1; #X obj 96 89 outlet; #X msg 214 64 ; pd dsp 1; #X obj 83 194 line~; #X obj 22 212 *~; #X obj 22 241 dac~; #X obj 83 171 pack 0 50; #X text 20 158 audio; #X text 93 110 show level; #X obj 83 42 r $0master-lvl; #X obj 199 100 s $0master-lvl; #X obj 397 92 r $0master-lvl; #X obj 338 210 s $0master-lvl; #X connect 0 0 4 0; #X connect 1 0 7 0; #X connect 2 0 6 0; #X connect 4 0 26 0; #X connect 5 0 26 0; #X connect 6 0 1 0; #X connect 7 0 0 0; #X connect 7 1 8 0; #X connect 8 0 5 0; #X connect 9 1 4 1; #X connect 10 0 20 0; #X connect 11 0 18 0; #X connect 12 0 16 0; #X connect 12 0 24 0; #X connect 14 0 15 0; #X connect 17 0 18 1; #X connect 18 0 19 0; #X connect 18 0 19 1; #X connect 20 0 17 0; #X connect 23 0 10 0; #X connect 23 0 14 0; #X connect 25 0 1 1; #X connect 25 0 9 0; #X restore 90 380 pd output; #X msg 154 350 MUTE; #X text 114 333 output amplitude; #X connect 2 0 11 0; #X connect 5 0 4 0; #X connect 6 0 7 0; #X connect 11 0 4 0; #X connect 11 0 6 0; #X connect 11 0 14 0; #X connect 13 0 14 1; #X connect 14 0 13 0; #X connect 15 0 14 2;
--- NEW FILE: operating_system-help.pd --- #N canvas 594 494 450 300 10; #X obj 77 40 operating_system; #X text 200 40 which OS are we running; #X symbolatom 75 140 10 0 0 0 - - -; #X msg 75 72 bang; #X obj 75 164 select linux windows macos; #X obj 75 190 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X obj 134 190 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X obj 193 191 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X obj 75 108 operating_system; #X text 293 8 part of zexy; #X connect 2 0 4 0; #X connect 3 0 8 0; #X connect 4 0 5 0; #X connect 4 1 6 0; #X connect 4 2 7 0; #X connect 8 0 2 0;
--- NEW FILE: multiplex~-help.pd --- #N canvas 386 552 637 304 12; #X obj 75 23 multiplex~; #X obj 72 193 multiplex~ . . . . .; #X text 210 23 multiplex 1-of-n signals to 1 outlet; #X obj 72 139 sig~ 1; #X obj 110 161 sig~ 0.5; #X obj 149 137 sig~ 50; #X obj 227 158 sig~ 0.1; #X floatatom 110 93 4 0 0 0 - - -; #X obj 72 229 env~; #X floatatom 72 255 4 0 0 0 - - -; #X text 156 93 select a signal; #X obj 306 262 mux~; #X text 254 261 alias; #X text 135 214 the number of arguments specifies the number of inlets ; #X text 510 3 part of zexy; #X connect 1 0 8 0; #X connect 3 0 1 0; #X connect 4 0 1 1; #X connect 5 0 1 2; #X connect 6 0 1 4; #X connect 7 0 1 0; #X connect 8 0 9 0;
--- NEW FILE: test.mtx --- matrix 3 4 1 2 3 4 1 6 6 1 4 3 2 10
--- NEW FILE: digidistort-help.pd --- #N canvas 390 139 803 782 10; #X obj 99 529 swap~; #X text 172 515 byte-swap the signal; #X text 214 164 quantize a signal with a variable step-number; #X text 171 533 this object first converts the signal to 16bit , then swaps upper and lower byte.; #X text 117 11 objects~ that are distorting in a very "digital" way ; #X msg 128 113 8bit; #X msg 128 89 16bit; #X msg 128 66 float; #X floatatom 129 42 0 0 0 0 - - -; #X msg 122 441 0; #X msg 122 417 1; #X msg 121 466 bang; #X obj 35 136 osc~ 440; #X floatatom 35 112 0 0 0 0 - - -; #X obj 96 164 quantize~ 16; #X obj 35 496 osc~ 440; #X floatatom 35 472 0 0 0 0 - - -; #X msg 121 491 help; #X msg 127 137 help; #X msg 404 59 ; pd dsp 1; #N canvas 0 0 450 300 graph5 0; #X array scope 100 float 0; #X coords 0 1 100 -1 400 300 1; #X restore 298 194 graph; #X obj 148 223 tabwrite~ scope; #X msg 148 198 bang; #X obj 178 634 tabwrite~ scope; #X msg 178 609 bang; #X text 161 466 toggle; #X text 154 416 on; #X text 156 440 off; #X floatatom 129 695 0 0 0 0 - - -; #N canvas 159 26 495 266 output 0; #X obj 338 160 t b; #X obj 338 110 f; #X obj 338 60 inlet; #X text 344 29 mute; #X obj 338 185 f; #X msg 425 178 0; #X msg 338 85 bang; #X obj 338 135 moses 1; #X obj 425 153 t b f; #X obj 397 117 moses 1; #X obj 83 148 dbtorms; #X obj 22 181 inlet~; #X obj 199 41 inlet; #X text 199 18 level; #X msg 96 65 set $1; #X obj 96 89 outlet; #X msg 214 64 ; pd dsp 1; #X obj 83 194 line~; #X obj 22 212 *~; #X obj 22 241 dac~; #X obj 83 171 pack 0 50; #X text 20 158 audio; #X text 93 110 show level; #X obj 83 42 r $0master-lvl2; #X obj 199 100 s $0master-lvl2; #X obj 338 210 s $0master-lvl2; #X obj 397 92 r $0master-lvl2; #X connect 0 0 4 0; #X connect 1 0 7 0; #X connect 2 0 6 0; #X connect 4 0 25 0; #X connect 5 0 25 0; #X connect 6 0 1 0; #X connect 7 0 0 0; #X connect 7 1 8 0; #X connect 8 0 5 0; #X connect 9 1 4 1; #X connect 10 0 20 0; #X connect 11 0 18 0; #X connect 12 0 16 0; #X connect 12 0 24 0; #X connect 14 0 15 0; #X connect 17 0 18 1; #X connect 18 0 19 0; #X connect 18 0 19 1; #X connect 20 0 17 0; #X connect 23 0 10 0; #X connect 23 0 14 0; #X connect 26 0 1 1; #X connect 26 0 9 0; #X restore 100 723 pd output; #X msg 158 695 MUTE; #X text 124 676 output amplitude; #X floatatom 125 301 0 0 0 0 - - -; #N canvas 159 26 495 266 output 0; #X obj 338 160 t b; #X obj 338 110 f; #X obj 338 60 inlet; #X text 344 29 mute; #X obj 338 185 f; #X msg 425 178 0; #X msg 338 85 bang; #X obj 338 135 moses 1; #X obj 425 153 t b f; #X obj 397 117 moses 1; #X obj 83 148 dbtorms; #X obj 22 181 inlet~; #X obj 199 41 inlet; #X text 199 18 level; #X msg 96 65 set $1; #X obj 96 89 outlet; #X msg 214 64 ; pd dsp 1; #X obj 83 194 line~; #X obj 22 212 *~; #X obj 22 241 dac~; #X obj 83 171 pack 0 50; #X text 20 158 audio; #X text 93 110 show level; #X obj 83 42 r $0master-lvl; #X obj 338 210 s $0master-lvl; #X obj 397 92 r $0master-lvl; #X obj 199 100 s $0master-lvl; #X connect 0 0 4 0; #X connect 1 0 7 0; #X connect 2 0 6 0; #X connect 4 0 24 0; #X connect 5 0 24 0; #X connect 6 0 1 0; #X connect 7 0 0 0; #X connect 7 1 8 0; #X connect 8 0 5 0; #X connect 9 1 4 1; #X connect 10 0 20 0; #X connect 11 0 18 0; #X connect 12 0 16 0; #X connect 12 0 26 0; #X connect 14 0 15 0; #X connect 17 0 18 1; #X connect 18 0 19 0; #X connect 18 0 19 1; #X connect 20 0 17 0; #X connect 23 0 10 0; #X connect 23 0 14 0; #X connect 25 0 1 1; #X connect 25 0 9 0; #X restore 96 329 pd output; #X msg 154 301 MUTE; #X text 120 282 output amplitude; #X text 657 13 part of zexy; #X connect 0 0 23 0; #X connect 0 0 29 0; #X connect 5 0 14 0; #X connect 6 0 14 0; #X connect 7 0 14 0; #X connect 8 0 14 0; #X connect 9 0 0 0; #X connect 10 0 0 0; #X connect 11 0 0 0; #X connect 12 0 14 0; #X connect 13 0 12 0; #X connect 14 0 21 0; #X connect 14 0 33 0; #X connect 15 0 0 0; #X connect 16 0 15 0; #X connect 17 0 0 0; #X connect 18 0 14 0; #X connect 22 0 21 0; #X connect 24 0 23 0; #X connect 28 0 29 1; #X connect 29 0 28 0; #X connect 30 0 29 2; #X connect 32 0 33 1; #X connect 33 0 32 0; #X connect 34 0 33 2;
--- NEW FILE: sum-help.pd --- #N canvas 231 541 421 294 10; #X floatatom 72 206 4 0 0 0 - - -; #X text 324 19 part of zexy; #X obj 72 186 sum; #X obj 77 40 sum; #X text 109 41 sum the elements of a list; #X msg 72 79 1; #X msg 83 108 1 2 3 4 5 6 7 8 9 10; #X msg 93 141 1000 3 2 -100 2 12; #X connect 2 0 0 0; #X connect 5 0 2 0; #X connect 6 0 2 0; #X connect 7 0 2 0;
--- NEW FILE: fifop-help.pd --- #N canvas 432 159 587 516 10; #X text 471 31 part of; #X obj 533 30 zexy; #X msg 58 85 1 2 3 4 5; #X msg 69 110 list a list; #X msg 81 137 5; #X msg 199 97 bang; #X floatatom 200 133 5 0 0 1 priority - -; #X text 45 61 input lists; #X text 50 400 priorities can be floating-point numbers (1.8 has a higher priority then 10); #X obj 58 192 fifop; #X text 47 18 fifop:: First-In-First-Out stack with Priorities; #X text 247 80 bang to output the first list that came in ; bang again to output the second list ; and so on; #X text 54 263 [fifop] manages a number of FIFO-stacks ; each stack has a priority value assigned ; the lower the value , the higher the priority; #X text 52 310 banging the object will first empty the FIFO with the highest priority , then the FIFO with the second highest priority and so on , until the FIFO with the lowest priority is emptied.; #X text 51 368 when all FIFOs are emptied , nothing will come out of the object any more.; #X obj 58 223 print FIFO; #X text 52 445 note: you can store any number of lists into the [fifop] , but just pushing lists on the stack without popping them back will eat your memory.; #X msg 201 159 info; #X text 247 158 query the number of arguments in the LIFO; #X obj 156 209 print info; #X connect 2 0 9 0; #X connect 3 0 9 0; #X connect 4 0 9 0; #X connect 5 0 9 0; #X connect 6 0 9 1; #X connect 9 0 15 0; #X connect 9 1 19 0; #X connect 17 0 9 0;
--- NEW FILE: any2list-help.pd --- #N canvas 319 129 450 458 10; #X text 113 30 convert "anything" to lists; #X text 116 56 pass through the rest; #X floatatom 46 229 0 0 0 0 - - -; #X symbolatom 46 203 0 0 0 0 - - -; #X msg 46 162 this is anything; #X msg 46 182 list this is a list; #X obj 35 276 print a2l; #X text 48 337 to make "anything"s out of lists , try; #X obj 319 339 route list; #X msg 319 318 list this is a list; #X obj 319 359 print l2a; #X obj 48 30 any2list; #X text 245 223 alias; #X obj 286 223 a2l; #X obj 35 256 any2list; #X text 356 6 part of zexy; #X connect 2 0 14 0; #X connect 3 0 14 0; #X connect 4 0 14 0; #X connect 5 0 14 0; #X connect 8 0 10 0; #X connect 9 0 8 0; #X connect 14 0 6 0;
--- NEW FILE: dirac~-help.pd --- #N canvas 484 494 564 290 10; #X obj 123 230 dirac~; #X floatatom 95 186 0 0 0 0 - - -; #X obj 95 208 t b f; #X obj 123 253 print~; #X text 40 30 dirac~ ::; #X text 40 60 IN :; #X text 115 30 produces a unit:sample:sequence; #X text 114 61 define the nth sample after the float::bang:message for the unit:sample to take place; #X text 98 165 position; #N canvas 0 0 765 385 application 0; #X obj 75 82 t b b b; #X msg 119 104 ; pd dsp 1; #X obj 97 139 dirac~; #X floatatom 181 141 0 0 0 0 - - -; #X obj 97 181 tabwrite~ unit::response; #N canvas 0 0 450 300 graph1 0; #X array unit::response 64 float 0; #X coords 0 1 63 -1 400 300 1; #X restore 358 25 graph; #X msg 70 283 ; unit::response resize 64; #X text 32 353 we thought it useful to have a tool that would be able to easily plot the unit::response of a system; #X text 111 61 press me; #X msg 75 61 bang; #X obj 97 160 hip~ 5000; #X connect 0 0 4 0; #X connect 0 1 2 0; #X connect 0 2 1 0; #X connect 2 0 10 0; #X connect 3 0 10 1; #X connect 9 0 0 0; #X connect 10 0 4 0; #X restore 270 148 page application; #X obj 53 208 t f b; #X msg 53 187 2; #X msg 185 225 2; #X text 462 7 part of zexy; #X connect 0 0 3 0; #X connect 1 0 2 0; #X connect 2 0 3 0; #X connect 2 1 0 0; #X connect 10 0 3 0; #X connect 10 1 0 0; #X connect 11 0 10 0; #X connect 12 0 3 0;
--- NEW FILE: time-help.pd --- #N canvas 613 398 421 378 10; #X msg 71 174 bang; #X floatatom 86 261 0 0 0 0 - - -; #X floatatom 78 284 0 0 0 0 - - -; #X floatatom 71 307 0 0 0 0 - - -; #X obj 71 203 time; #X floatatom 94 238 0 0 0 0 - - -; #X text 151 241 msec; #X text 152 263 sec; #X text 153 284 min; #X text 152 306 hours; #X msg 219 175 bang; #X floatatom 253 259 0 0 0 0 - - -; #X floatatom 236 284 0 0 0 0 - - -; #X floatatom 219 308 0 0 0 0 - - -; #X floatatom 270 234 0 0 0 0 - - -; #X obj 219 204 time GMT; #X text 91 79 get the system time; #X text 64 149 local; #X text 222 152 GMT; #X obj 73 27 time; #X text 233 31 part of zexy; #X connect 0 0 4 0; #X connect 4 0 3 0; #X connect 4 1 2 0; #X connect 4 2 1 0; #X connect 4 3 5 0; #X connect 10 0 15 0; #X connect 15 0 13 0; #X connect 15 1 12 0; #X connect 15 2 11 0; #X connect 15 3 14 0;
--- NEW FILE: tabdump-help.pd --- #N canvas 293 375 861 353 10; #N canvas 0 0 450 300 graph2 0; #X array my_array66 5 float 0; #X array my_array77 8 float 0; #X coords 0 1 8 -1 200 140 1; #X restore 603 117 graph; #X obj 283 138 loadbang; #X obj 83 168 tabdump my_array66; #X msg 83 100 bang; #X obj 83 193 print; #X msg 133 148 set my_array77; #X msg 283 164 ; my_array66 resize 5 ; my_array77 resize 8 ; my_array66 0.1 0.3 0.2 0.5 0.2 -0.1 ; my_array77 0.1 0.1 0.2 0.3 0.5 0.8 0.13 0.21 0.34; #X obj 176 22 tabdump; #X text 273 24 dump the contents of a table as a list; #X msg 132 126 set my_array66; #X text 648 24 part of zexy; #X connect 1 0 6 0; #X connect 2 0 4 0; #X connect 3 0 2 0; #X connect 5 0 2 0; #X connect 9 0 2 0;
--- NEW FILE: minmax-help.pd --- #N canvas 369 451 561 303 10; #X obj 73 61 minmax; #X text 127 60 get minimum and maximum of a (list of floats); #X obj 45 152 minmax; #X floatatom 45 184 4 0 0 0 - - -; #X floatatom 76 184 4 0 0 0 - - -; #X msg 45 112 10 2; #X msg 80 129 1 2 3 4 9 6 -1 7; #X text 352 14 part of zexy; #X connect 2 0 3 0; #X connect 2 1 4 0; #X connect 5 0 2 0; #X connect 6 0 2 0;
--- NEW FILE: prime-help.pd --- #N canvas 525 238 450 300 10; #X obj 34 32 prime; #X text 82 34 a prime number detector; #X floatatom 51 116 8 0 0 0 - - -; #X obj 51 147 prime; #X msg 51 75 1; #X msg 81 75 2; #X msg 111 75 3; #X msg 142 74 4; #X floatatom 51 187 5 0 0 0 - - -; #X msg 175 74 11117; #X msg 227 74 1.23457e+06; #X text 114 193 1 if input is prime , 0 otherwise; #X text 303 9 part of zexy; #X connect 2 0 3 0; #X connect 3 0 8 0; #X connect 4 0 2 0; #X connect 5 0 2 0; #X connect 6 0 2 0; #X connect 7 0 2 0; #X connect 9 0 2 0; #X connect 10 0 2 0;
--- NEW FILE: index-help.pd --- #N canvas 13 96 1051 669 10; #X msg 33 374 help; #X floatatom 682 190 0 0 128 0 - - -; #X msg 58 185 add alias; #X msg 58 203 add bind; #X msg 58 221 add break; #X msg 58 240 add built-in; #X msg 58 259 add case; #X msg 642 417 delete bind; #X msg 642 435 delete break; #X msg 642 454 delete built-in; #X msg 642 473 delete case; #X obj 514 287 symbol; #X msg 533 267 case; #X msg 533 248 built-in; #X msg 533 229 break; #X msg 533 211 bind; #X msg 533 193 alias; #X obj 514 305 send 2index; #X obj 61 431 receive 2index; #X obj 630 511 send 2index; #X obj 44 297 send 2index; #X text 522 156 get item index; #X text 516 170 (evt. add new item); #X text 33 154 add new item to map; #X text 640 360 delete item from map; #X text 128 39 creation : "index [<n> [<auto>]]"; #X msg 642 399 delete alias; #X text 162 73 auto :: 1_sets auto ON , 0_sets auto OFF (default off) ; #X text 705 14 part of zexy; #X floatatom 61 573 0 0 0 0 - - -; #X symbolatom 121 572 0 0 0 0 - - -; #X obj 61 552 route float symbol; #X obj 196 552 print INDEX; #X obj 682 294 send 2index; #X text 673 168 query an item at index #; #X text 61 9 index:: create a symbol->int map; #X text 164 59 n :: initial max. number of elements in list (default: 128); #X obj 460 7 index; #N canvas 0 0 849 372 administrative 0; #X obj 61 268 outlet; #X msg 61 77 reset; #X text 50 58 clear map; #X msg 103 155 auto $1; #X obj 103 134 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1; #X obj 156 205 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1; #X msg 156 226 resize $1; #X text 174 116 in AUTO mode , unknown symbols are automatically added to the map ;; #X text 175 143 in NON-AUTO mode (default) , only ADDed symbols (eg. "add <symbol>") are added to the map; #X text 235 197 normally , the map will resize automatically if it gets to small. you can prevent it from resizing by sending a "resize 0" message.; #X connect 1 0 0 0; #X connect 3 0 0 0; #X connect 4 0 3 0; #X connect 5 0 6 0; #X connect 6 0 0 0; #X restore 187 450 pd administrative; #N canvas 0 0 673 455 advanced 0; #X obj 76 298 outlet; #X msg 90 109 dump; #X msg 111 251 sort; #X msg 76 56 bang; #X text 124 56 output the number of stored entries; #X text 128 109 dump each entry in the format "list <symbol> <index>" ; #X msg 114 161 compact; #X text 173 161 compact the entries , so there are no holes in the map; #X text 159 253 sort the elements alphabetically; #X text 172 198 this does not produce any immediate output!; #X text 177 179 (e.g. "1 ... foo , 3 ... bar" --> "1 ... foo , 2 ... bar"); #X text 156 270 (e.g. "1 ... foo , 2 ... bar" --> "1 ... bar , 2 ... foo"); #X text 161 288 this does not produce any immediate output!; #X connect 1 0 0 0; #X connect 2 0 0 0; #X connect 3 0 0 0; #X connect 6 0 0 0; #X restore 190 480 pd advanced; #X text 320 450 open subpatch for administrative messages; #X text 320 480 open subpatch for advanced messages; #X obj 61 507 index 10 1; #X obj 210 299 send 2index; #X text 199 156 add new item to map at index#; #X msg 224 187 add foo 7; #X msg 231 221 add bar 2; #X text 205 168 (if that slot is still free); #X obj 824 514 send 2index; #X text 834 363 delete item at index# from map; #X msg 824 402 delete 6; #X text 88 123 "0" indicates success ; "-1" indicates an error; #X text 45 105 NOTE: indices start counting from "1" !!!; #X connect 0 0 42 0; #X connect 1 0 33 0; #X connect 2 0 20 0; #X connect 3 0 20 0; #X connect 4 0 20 0; #X connect 5 0 20 0; #X connect 6 0 20 0; #X connect 7 0 19 0; #X connect 8 0 19 0; #X connect 9 0 19 0; #X connect 10 0 19 0; #X connect 11 0 17 0; #X connect 12 0 11 0; #X connect 13 0 11 0; #X connect 14 0 11 0; #X connect 15 0 11 0; #X connect 16 0 11 0; #X connect 18 0 42 0; #X connect 26 0 19 0; #X connect 31 0 29 0; #X connect 31 1 30 0; #X connect 31 2 32 0; #X connect 38 0 42 0; #X connect 39 0 42 0; #X connect 42 0 31 0; #X connect 45 0 43 0; #X connect 46 0 43 0; #X connect 50 0 48 0;
--- NEW FILE: lpt-help.pd --- #N canvas 173 205 772 508 10; #X text 129 36 write data to the (parallel) port; #X text 75 390 parallel ports 0 , 1 , 2; #X text 289 394 another port; #X obj 81 305 % 256; #X floatatom 81 283 4 0 0 0 - - -; #X text 122 284 write an 8bit-word; #X obj 90 33 lpt; #X obj 81 337 lpt 1; #X obj 81 411 lpt 0; #X obj 120 411 lpt 1; #X obj 159 411 lpt 2; #X obj 294 415 lpt 0x378; #X text 521 30 part of zexy; #X text 82 70 this does not work on osX (as there is no parallel port) ; #X text 79 194 if your port-address exceeds 0x3ff , "lpt" will try to get all permissions with the iopl()-command. this might be dangerous !; #X text 79 160 you can access all ports on your system when using "lpt <hex-port-address>"; #N canvas 0 0 631 406 windows 0; #X text 32 16 To get it running under WinNT/2000/XP a special kernel driver is needed. These systems do not allow direct access to I/O ports. ; #X text 53 207 If you ever whish to remove the kernel driver start the programm again and click 'Stop'.; #X text 54 242 Under Win95/98/Me all this is not needed!!!; #X text 52 272 Good Luck!; #X text 54 141 The subfolder 'UserPort' contains a kernel driver that handles the I/O stuff. Just copy the file UserPort.sys into %WINDIR%/system32/drivers (e.g. C:/WinNT/system32/drivers) and run the program UserPort.exe. Click on 'Start' and then 'Exit'.; #X text 175 112 ftp://iem.at/DOSen/UserPort/; #X text 172 82 http://www.embeddedtronics.com/public/Electronics/minidaq/.. ../userport; #X text 49 79 downloads:; #X text 267 326 thanks to Olaf Matthes for this; #X restore 292 94 pd windows; #X text 78 94 windoze users shoud read this:; #X text 79 122 linux users might have to be root to get write-permissions on your specified port.; #X connect 3 0 7 0; #X connect 4 0 3 0;
--- NEW FILE: relay-help.pd --- #N canvas 167 7 778 771 12; #X text 625 11 part of; #X obj 700 10 zexy; #X obj 183 223 print x1; #X obj 261 223 print x2; #X obj 339 223 print x3; #X obj 422 223 print x4; #X obj 183 195 relay 23 54 1; #X msg 183 165 234 345 456; #X msg 308 165 23 34 45; #X msg 414 165 54 43; #X msg 485 165 1 foo bar; #X msg 254 257 impeach ringo starr; #X obj 191 285 relay big apple; #X msg 435 258 apple pie; #X msg 191 257 1 2 3; #X msg 523 258 big apple pie; #X msg 578 165 walk the dog; #X text 45 43 Relay checks the first element of a message against each of its arguments , which may be numbers or symbols (but not a mixture of the two.); #X text 19 195 numeric arguments:; #X text 17 285 symbolic arguments:; #X obj 157 499 print z1; #X obj 233 499 print z2; #X msg 124 434 bang; #X msg 170 434 list; #X msg 213 434 5; #X msg 251 434 float 5; #X msg 320 434 list 5; #X msg 385 434 symbol pie; #X msg 560 434 pie; #X msg 483 434 list pie; #X msg 70 434 1 2 3; #X obj 157 471 relay list float symbol bang; #X obj 310 499 print z3; #X obj 387 499 print z4; #X obj 461 499 print z5; #X obj 191 315 print y1; #X obj 269 315 print y2; #X obj 347 315 print y3; #X text 76 354 To avoid confusion between , say , the number 5 and the list contining only the number 5 , both messages match "float" , and ditto for symbols. An empty list matches "bang". In Pd these are all considered special cases of lists.; #X text 97 9 - relay messages according to their first element; #X obj 43 8 relay; #X text 44 93 If a match is found , the complete(!) message appears on the corresponding outlet. If no match , the message is repeated to the last "rejection" outlet. The number of outlets is the number of arguments plus one.; #X obj 624 581 route; #X text 72 616 the only difference is , that a matching first element is NOT stripped from the message.; #X text 76 674 (btw , this help patch has been taken from [route]) ; #X text 72 583 [relay] is very similar to pd's built-in object [route] ; #X text 612 564 see also; #X text 72 720 NOTE: "relay" as in "mail relay" , not as in "reed relay"; #X connect 6 0 2 0; #X connect 6 1 3 0; #X connect 6 2 4 0; #X connect 6 3 5 0; #X connect 7 0 6 0; #X connect 8 0 6 0; #X connect 9 0 6 0; #X connect 10 0 6 0; #X connect 11 0 12 0; #X connect 12 0 35 0; #X connect 12 1 36 0; #X connect 12 2 37 0; #X connect 13 0 12 0; #X connect 14 0 12 0; #X connect 15 0 12 0; #X connect 16 0 6 0; #X connect 22 0 31 0; #X connect 23 0 31 0; #X connect 24 0 31 0; #X connect 25 0 31 0; #X connect 26 0 31 0; #X connect 27 0 31 0; #X connect 28 0 31 0; #X connect 29 0 31 0; #X connect 30 0 31 0; #X connect 31 0 20 0; #X connect 31 1 21 0; #X connect 31 2 32 0; #X connect 31 3 33 0; #X connect 31 4 34 0;
--- NEW FILE: length-help.pd --- #N canvas 231 541 421 294 10; #X obj 77 40 length; #X text 141 43 get the length of a list; #X obj 72 186 length; #X floatatom 72 206 4 0 0 0 - - -; #X msg 72 109 list these are 4 elements; #X msg 83 128 1 2 3; #X msg 95 155 auralization by wave field synthesis; #X msg 25 113 bang; #X floatatom 14 146 4 0 0 0 - - -; #X text 324 19 part of zexy; #X connect 2 0 3 0; #X connect 4 0 2 0; #X connect 5 0 2 0; #X connect 6 0 2 0; #X connect 7 0 2 0; #X connect 8 0 2 0;
--- NEW FILE: pack~-help.pd --- #N canvas 420 353 697 479 10; #X floatatom 83 92 0 0 0 0 - - -; #X obj 83 111 osc~ 689.062; #X obj 83 320 unpack 0 0 0; #X obj 240 302 print; #X floatatom 83 359 0 0 0 0 - - -; #X floatatom 150 339 0 0 0 0 - - -; #X obj 83 230 t l l; #X obj 240 282 spigot; #X msg 271 262 1; #X msg 297 262 0; #X obj 83 300 spigot; #X msg 114 280 1; #X msg 140 280 0; #X obj 83 162 pack~; #X text 154 40 pack~; #X text 178 65 convert signals to float-packages; #X text 368 189 see also; #X obj 369 208 unpack~; #X text 98 379 1st and 3rd sample of each signal-vector; #X text 434 36 part of zexy; #X connect 0 0 1 0; #X connect 1 0 13 0; #X connect 2 0 4 0; #X connect 2 2 5 0; #X connect 6 0 10 0; #X connect 6 1 7 0; #X connect 7 0 3 0; #X connect 8 0 7 1; #X connect 9 0 7 1; #X connect 10 0 2 0; #X connect 11 0 10 1; #X connect 12 0 10 1; #X connect 13 0 6 0;
--- NEW FILE: tabminmax-help.pd --- #N canvas 293 375 861 353 10; #N canvas 0 0 450 300 graph2 0; #X array my_array66 5 float 0; #X array my_array77 8 float 0; #X coords 0 1 8 -1 200 140 1; #X restore 653 87 graph; #X obj 493 208 loadbang; #X msg 83 100 bang; #X msg 133 148 set my_array77; #X msg 493 234 ; my_array66 resize 5 ; my_array77 resize 8 ; my_array66 0.1 0.3 0.2 0.5 0.2 -0.1 ; my_array77 0.1 0.1 0.2 0.3 0.5 0.8 0.13 0.21 0.34; #X msg 132 126 set my_array66; #X text 648 24 part of zexy; #X obj 176 22 tabminmax; #X text 256 24 get the minimum and the maximum of a table; #X obj 83 168 tabminmax my_array66; #X obj 83 192 unpack; #X floatatom 83 217 0 0 0 0 minimum - -; #X floatatom 120 218 2 0 0 3 idx - -; #X obj 213 192 unpack; #X floatatom 213 217 0 0 0 0 maximum - -; #X floatatom 250 218 2 0 0 3 idx - -; #X text 149 81 additionally this object gets the indices of the maxima. ; #X connect 1 0 4 0; #X connect 2 0 9 0; #X connect 3 0 9 0; #X connect 5 0 9 0; #X connect 9 0 10 0; #X connect 9 1 13 0; #X connect 10 0 11 0; #X connect 10 1 12 0; #X connect 13 0 14 0; #X connect 13 1 15 0;
--- NEW FILE: unpack~-help.pd --- #N canvas 321 479 736 292 10; #X text 460 14 see also; #X obj 461 33 pack~; #X text 147 40 unpack~; #X text 178 65 convert float-packages to signals; #X obj 85 132 unpack~ 512; #X text 234 156 creation: "unpack~ [<bufsize>]"; #X text 255 181 <bufsize>: in samples (defaults to 64) ; could be fine if you don't have a constant stream of floats; #N canvas 94 221 845 529 example 1; #X obj 69 75 osc~ 689.062; #X obj 69 123 pack~; #X obj 69 94 *~ 0.2; #X obj 69 142 unfold; #X obj 69 160 t b f; #X obj 69 178 +; #X obj 69 198 + 1; #X obj 69 236 select 0; #X obj 69 256 f; #X obj 69 312 unpack~; #X floatatom 69 50 0 0 0 0 - - -; #X obj 69 218 % 8; #X text 74 6 a simple samplerate-reducer; #X text 116 129 samplerate = 44.1kHz; #X text 126 258 samplerate = 5.5125kHz; #X text 108 363 reconstructed signal @ 44.1kHz; #X obj 127 114 dac~ 2; #X msg 69 276 $1 $1 $1 $1 $1 $1 $1 $1; #N canvas 0 0 450 300 graph2 0; #X array high_rate 100 float 0; #X coords 0 1 64 -1 300 200 1; #X restore 526 13 graph; #N canvas 0 0 450 300 graph3 0; #X array low_rate 100 float 0; #X coords 0 1 64 -1 300 200 1; #X restore 526 241 graph; #X obj 170 113 tabsend~ high_rate; #X obj 156 344 tabsend~ low_rate; #X msg 349 179 ; pd dsp 1; #X floatatom 97 412 0 0 0 0 - - -; #N canvas 159 26 495 266 output 0; #X obj 338 160 t b; #X obj 338 110 f; #X obj 338 60 inlet; #X text 344 29 mute; #X obj 338 185 f; #X msg 425 178 0; #X msg 338 85 bang; #X obj 338 135 moses 1; #X obj 425 153 t b f; #X obj 397 117 moses 1; #X obj 83 148 dbtorms; #X obj 22 181 inlet~; #X obj 199 41 inlet; #X text 199 18 level; #X msg 96 65 set $1; #X obj 96 89 outlet; #X msg 214 64 ; pd dsp 1; #X obj 83 194 line~; #X obj 22 212 *~; #X obj 22 241 dac~; #X obj 83 171 pack 0 50; #X text 20 158 audio; #X text 93 110 show level; #X obj 83 42 r $0master-lvl; #X obj 199 100 s $0master-lvl; #X obj 397 92 r $0master-lvl; #X obj 338 210 s $0master-lvl; #X connect 0 0 4 0; #X connect 1 0 7 0; #X connect 2 0 6 0; #X connect 4 0 26 0; #X connect 5 0 26 0; #X connect 6 0 1 0; #X connect 7 0 0 0; #X connect 7 1 8 0; #X connect 8 0 5 0; #X connect 9 1 4 1; #X connect 10 0 20 0; #X connect 11 0 18 0; #X connect 12 0 16 0; #X connect 12 0 24 0; #X connect 14 0 15 0; #X connect 17 0 18 1; #X connect 18 0 19 0; #X connect 18 0 19 1; #X connect 20 0 17 0; #X connect 23 0 10 0; #X connect 23 0 14 0; #X connect 25 0 1 1; #X connect 25 0 9 0; #X restore 68 440 pd output; #X msg 126 412 MUTE; #X text 92 393 output amplitude; #X connect 0 0 2 0; #X connect 1 0 3 0; #X connect 2 0 1 0; #X connect 2 0 16 0; #X connect 2 0 20 0; #X connect 3 0 4 0; #X connect 4 0 5 0; #X connect 4 1 8 1; #X connect 5 0 6 0; #X connect 6 0 11 0; #X connect 7 0 8 0; #X connect 8 0 17 0; #X connect 9 0 21 0; #X connect 9 0 24 0; #X connect 10 0 0 0; #X connect 11 0 5 1; #X connect 11 0 7 0; #X connect 17 0 9 0; #X connect 23 0 24 1; #X connect 24 0 23 0; #X connect 25 0 24 2; #X restore 85 249 pd example; #X text 530 34 part of zexy;
--- NEW FILE: niagara-help.pd --- #N canvas 87 562 895 337 10; #X floatatom 134 178 0 0 0 0 - - -; #X obj 69 206 niagara 12; #X obj 69 288 print LEFT; #X obj 124 269 print RIGHT; #X msg 69 103 1 2 3 4 5 6 7 all good children go to heaven; #X obj 159 25 niagara; #X text 374 28 divide a package into 2 sub-packages; #X text 241 53 creation : "niagara <n>" creates a niagara-fall with a rock at point <n>; #X text 169 179 where to divide; #X text 420 219 note :; #X text 467 233 if <anything> is passed , then 2 <anything>s appear at the outputs; #X text 467 219 if a <list> is passed , then 2 <list>s appear at the outputs; #X msg 90 122 some water will go down on the left side of the rock and the rest will come down on the other side; #X text 398 105 a list; #X text 492 131 not a list , but works too; #X text 679 12 part of zexy; #X connect 0 0 1 1; #X connect 1 0 2 0; #X connect 1 1 3 0; #X connect 4 0 1 0; #X connect 12 0 1 0;
--- NEW FILE: sort-help.pd --- #N canvas 137 350 811 532 10; #X obj 95 233 print UNSORTED; #X msg 37 107 bang; #X obj 198 23 sort; #X text 314 87 any package-elements that are non-float will be interpreted as "0.0".; #X text 270 87 note :; #X obj 56 335 sort 1; #X obj 56 467 print ASCENDING; #X obj 37 377 sort -1; #X obj 37 487 print DESCENDING; #X text 278 297 creation : "sort [<dir>]"; #X text 457 310 dir < 0 :: descending sort; #X text 456 297 dir >= 0 :: ascending sort; #X text 460 328 dir defaults to ascending; #N canvas 360 175 475 254 randompackage 0; #X obj 37 190 pack 0 0 0 0 0 0 0 0 0 0 0; #X obj 170 87 random 15; #X obj 156 104 random 15; #X obj 143 121 random 15; #X obj 130 138 random 15; #X obj 116 155 random 15; #X obj 103 172 random 15; #X obj 90 87 random 15; #X obj 76 104 random 15; #X obj 63 121 random 15; #X obj 50 138 random 15; #X obj 37 155 random 15; #X obj 37 52 inlet; #X obj 37 69 t b b b b b b b b b b b; #X obj 37 210 outlet; #X connect 0 0 14 0; #X connect 1 0 0 10; #X connect 2 0 0 9; #X connect 3 0 0 8; #X connect 4 0 0 7; #X connect 5 0 0 6; #X connect 6 0 0 5; #X connect 7 0 0 4; #X connect 8 0 0 3; #X connect 9 0 0 2; #X connect 10 0 0 1; #X connect 11 0 0 0; #X connect 12 0 13 0; #X connect 13 0 11 0; #X connect 13 1 10 0; #X connect 13 2 9 0; #X connect 13 3 8 0; #X connect 13 4 7 0; #X connect 13 5 6 0; #X connect 13 6 5 0; #X connect 13 7 4 0; #X connect 13 8 3 0; #X connect 13 9 2 0; #X connect 13 10 1 0; #X restore 37 195 pd randompackage; #X msg 72 160 -----; #X obj 37 141 t b b; #X floatatom 94 268 0 0 0 0 - - -; #X text 128 270 direction; #X obj 37 213 t l l l l; #X obj 75 287 sort; #X obj 75 448 print SORTED; #X text 237 23 shell-sort a package of floats; #X text 553 16 part of zexy; #X obj 81 402 print indicesD; #X obj 93 357 print indicesA; #X obj 72 177 print -----; #X text 269 162 the second outlet gives the indices of the input data. ; #X connect 1 0 15 0; #X connect 5 0 6 0; #X connect 5 1 24 0; #X connect 7 0 8 0; #X connect 7 1 23 0; #X connect 13 0 18 0; #X connect 14 0 25 0; #X connect 15 0 13 0; #X connect 15 1 14 0; #X connect 16 0 19 1; #X connect 18 0 7 0; #X connect 18 1 5 0; #X connect 18 2 19 0; #X connect 18 3 0 0; #X connect 19 0 20 0;
--- NEW FILE: symbol2list-help.pd --- #N canvas 60 29 809 570 10; #X symbolatom 75 517 22 0 0 0 - - -; #X symbolatom 147 393 10 0 0 0 - - -; #X obj 135 48 symbol2list; #X text 219 48 convert a symbol into a list; #X obj 458 50 s2l; #X symbolatom 106 500 16 0 0 0 - - -; #X symbolatom 137 483 10 0 0 0 - - -; #X msg 75 97 symbol a_dash_separated_list; #X msg 147 358 symbol -; #X obj 348 409 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X msg 170 206 symbol _i; #X obj 170 226 t b s; #X obj 75 448 unpack s s s s; #X symbolatom 168 467 10 0 0 0 - - -; #X msg 159 118 symbol what_is-the_de-limiter_i-ask-(_i) ?; #X text 336 497 see also:; #X obj 447 497 list2symbol; #X text 253 189 by default , list-elements are separated by spaces. You can set the separator to any symbol either with an argument or by setting the second inlet; #X text 250 240 using a zero-symbol as delimiter will break the symbol up into its characters.; #X msg 256 277 symbol; #X obj 256 296 t b s; #X text 221 393 delimiter; #X text 375 412 banging the object will re-parse the list-symbol; #X text 532 498 which does the inverse; #X obj 75 428 symbol2list _; #X text 600 44 part of zexy; #X connect 1 0 24 1; #X connect 7 0 24 0; #X connect 8 0 1 0; #X connect 9 0 24 0; #X connect 10 0 11 0; #X connect 11 0 24 0; #X connect 11 1 1 0; #X connect 12 0 0 0; #X connect 12 1 5 0; #X connect 12 2 6 0; #X connect 12 3 13 0; #X connect 14 0 24 0; #X connect 19 0 20 0; #X connect 20 0 24 0; #X connect 20 1 1 0; #X connect 24 0 12 0;
--- NEW FILE: multiline~-help.pd --- #N canvas 262 397 898 508 10; #X obj 67 53 multiline~; #X text 209 55 line~d multiplication of multiple signals; #X obj 47 201 sig~ 1; #X obj 96 201 sig~ 10; #X floatatom 57 281 4 0 0 0 - - -; #X floatatom 154 282 4 0 0 0 - - -; #X msg 153 181 0 -1; #X obj 57 261 avg~; #X obj 154 262 avg~; #X floatatom 215 208 4 0 0 0 - - -; #X text 252 209 line-time; #X floatatom 121 129 4 0 0 0 - - -; #X text 157 132 multiply all signals with the same value; #X obj 57 223 multiline~ 1 2 50; #X msg 154 154 2 1; #X obj 452 235 multiline~ 1 1 1 1 1000; #X obj 452 253 avg~; #X floatatom 452 272 4 0 0 0 - - -; #X obj 452 193 sig~ 1; #X obj 496 253 avg~; #X floatatom 496 272 4 0 0 0 - - -; #X obj 496 193 sig~ 1; #X obj 540 253 avg~; #X floatatom 540 272 4 0 0 0 - - -; #X obj 540 193 sig~ 1; #X obj 585 254 avg~; #X floatatom 585 273 4 0 0 0 - - -; #X obj 585 194 sig~ 1; #X msg 653 171 0 0 0 0; #X msg 653 207 1 0 2 0; #X msg 653 189 0 1 0 2; #X msg 653 225 1 1; #X text 49 397 creation:; #X obj 121 400 multiline~ g1 g2 g3 ... g<n> fade-time; #X text 194 166 gain1 gain2 ...; #X text 397 394 will make <n> outlets and (n+2) inlets (1 extra for the gain-list , 1 extra for the fade-time); #X text 551 18 part of zexy; #X connect 2 0 13 0; #X connect 3 0 13 1; #X connect 6 0 13 2; #X connect 7 0 4 0; #X connect 8 0 5 0; #X connect 9 0 13 3; #X connect 11 0 13 2; #X connect 13 0 7 0; #X connect 13 1 8 0; #X connect 14 0 13 2; #X connect 15 0 16 0; #X connect 15 1 19 0; #X connect 15 2 22 0; #X connect 15 3 25 0; #X connect 16 0 17 0; #X connect 18 0 15 0; #X connect 19 0 20 0; #X connect 21 0 15 1; #X connect 22 0 23 0; #X connect 24 0 15 2; #X connect 25 0 26 0; #X connect 27 0 15 3; #X connect 28 0 15 4; #X connect 29 0 15 4; #X connect 30 0 15 4; #X connect 31 0 15 4;
--- NEW FILE: msgfile-help.pd --- #N canvas 94 78 859 363 10; #X obj 443 239 print done; #X text 72 260 see also:; #X msg 443 39 bang; #X text 334 293 this outlet gets the lines in sequence.; #X obj 73 9 msgfile; #X text 127 9 read and write messages into text files; #X obj 406 201 msgfile; #X obj 133 261 textfile; #X text 18 57 The msgfile object is derived from the textfile object and expands its features.; #X text 15 97 new features are :; #X text 127 110 insert , append , delete , replace; #X text 492 36 output one line as a list and move to the next; #X text 90 201 add2 : read "add too" ; append to an existing line ; #X text 508 222 This outlet gets a bang when you hit the end of the sequence ; it will also get the current position when using "when" ; #X text 127 97 end , goto , skip; #X text 131 127 flush , where , this , prev , next; #X text 128 145 find; #X text 73 163 read/write can handle csv files too; #X text 618 7 part of zexy; #N canvas 347 164 646 300 navigation 0; #X obj 54 272 outlet; #X msg 91 140 rewind; #X text 140 139 go to beginning; #X msg 92 163 end; #X text 139 163 go the the end; #X msg 92 214 skip -1; #X msg 92 238 where; #X text 145 237 where are we now ?; #X text 146 214 go to the <n>th line from here; #X text 142 188 go to line number <n>; #X msg 92 189 goto 8; #X text 44 38 navigating through the lines of a [msgfile]; #X text 42 62 these messages will not output any data; #X text 41 80 'where' will output the position of the "cursor" at the 2nd outlet of [msgfile]; #X connect 1 0 0 0; #X connect 3 0 0 0; #X connect 5 0 0 0; #X connect 6 0 0 0; #X connect 10 0 0 0; #X restore 443 84 pd navigation; #N canvas 0 0 458 426 data 0; #X obj 54 332 outlet; #X msg 105 143 bang; #X msg 103 231 next; #X msg 102 189 prev; #X msg 103 210 this; #X text 154 140 output one line as a list and move to the next; #X text 151 189 output the previous line; #X text 153 229 output the next line; #X text 151 209 output the current line; #X msg 104 264 flush; #X text 153 263 output all lines; #X text 39 37 get the contents of the [msgfile] line-by-line; #X text 37 63 'prev' , 'this' , 'next' and 'flush' will not alter the current "cursor" position.; #X connect 1 0 0 0; #X connect 2 0 0 0; #X connect 3 0 0 0; #X connect 4 0 0 0; #X connect 9 0 0 0; #X restore 443 64 pd data retrieval; #N canvas 0 0 669 573 editing 0; #X obj 54 512 outlet; #X msg 137 101 clear; #X msg 140 481 set 2 4 6 8; #X text 246 480 clear and then add one message; #X msg 136 258 add cis boom bah; #X msg 136 277 add2 bang; #X text 190 102 empty the object; #X msg 137 161 delete 2; #X text 272 303 insert a message before the current line; #X text 238 255 add a message at the end of the object; #X msg 137 359 append after the break of dawn; #X text 331 356 add a message at the current position; #X msg 138 437 replace the new day; #X text 330 437 replace the current line; #X msg 136 306 insert before sunrise; #X msg 136 325 insert2 inserted; #X msg 137 378 append2 appendix; #X msg 137 141 delete; #X text 191 142 delete the current line; #X text 194 161 delete the specified line; #X msg 137 180 delete 4 7; #X text 205 181 delete the specified region; #X msg 137 200 delete 7 4; #X text 208 200 delete all but the specified region; #X text 56 39 editing (adding , modifying , deleting) the content if the [msgfile]; #X text 237 275 add to the last line (INCOMPATIBLE with [textfile]) ; #X text 275 325 add to the previous line (INCOMPATIBLE with [textfile]) ; #X text 330 379 add to the current line (INCOMPATIBLE with [textfile]) ; #X connect 1 0 0 0; #X connect 2 0 0 0; #X connect 4 0 0 0; #X connect 5 0 0 0; #X connect 7 0 0 0; #X connect 10 0 0 0; #X connect 12 0 0 0; #X connect 14 0 0 0; #X connect 15 0 0 0; #X connect 16 0 0 0; #X connect 17 0 0 0; #X connect 20 0 0 0; #X connect 22 0 0 0; #X restore 443 104 pd editing; #N canvas 0 21 576 302 searching 0; #X obj 54 272 outlet; #X msg 70 180 find test 6; #X msg 70 239 find test * 7 *; #X text 73 61 searching (and finding) lines within the [msgfile]; #X text 177 241 you can use '*' as a wildchard for a single atom. '*' is the only wildcard supported; #X text 174 178 find a matching list , starting at the current position ; #X msg 72 208 find the new day; #X text 76 130 if the search fails , a 'bang' is emitted at the 2nd outlet; #X text 77 99 if the searched list is found , then the linenumber and the list is output (via the 2nd and 1st outlet).; #X connect 1 0 0 0; #X connect 2 0 0 0; #X connect 6 0 0 0; #X restore 443 124 pd searching; #N canvas 0 0 853 402 file-i/o 0; #X obj 54 312 outlet; #X text 265 75 read a file; #X text 299 96 write one; #X text 305 164 write a file , terminating lines only with carriage return (omitting semicolons.) You can read files this way too , in which case carriage returns are mapped to semicolons.; #X msg 87 76 read msgfile.txt; #X msg 87 168 write /tmp/msgfile2.txt cr; #X msg 87 191 read msgfile2.txt cr; #X msg 87 97 write /tmp/msgfile.txt; #X text 51 26 reading from and writing the contents of [msgfile] to files; #X msg 111 248 write /tmp/msgfile3.txt $$; #X text 331 238 on writing replace every occurence of $$ with a single $. This way you can write pd-patches which can handle arguments.; #X msg 146 291 add #X obj f $$1; #X msg 92 130 read2 msgfile.txt; #X text 264 131 read file and append it to the current buffer; #X connect 4 0 0 0; #X connect 5 0 0 0; #X connect 6 0 0 0; #X connect 7 0 0 0; #X connect 9 0 0 0; #X connect 11 0 0 0; #X connect 12 0 0 0; #X restore 443 144 pd file-i/o; #N canvas 0 0 450 397 misc 0; #X obj 84 282 outlet; #X msg 84 112 print; #X text 40 72 miscellaneous functionality of [msgfile]; #X text 126 114 debugging printout of the contents to the console; #X connect 1 0 0 0; #X restore 443 164 pd misc; #X obj 406 267 print data; #X text 9 183 incompatible with [textfile] :; #X connect 2 0 6 0; #X connect 6 0 25 0; #X connect 6 1 0 0; #X connect 19 0 6 0; #X connect 20 0 6 0; #X connect 21 0 6 0; #X connect 22 0 6 0; #X connect 23 0 6 0; #X connect 24 0 6 0;
--- NEW FILE: glue-help.pd --- #N canvas 243 428 595 456 10; #X obj 111 58 glue; #X text 171 58 glue together 2 packages (append , prepend , ...) ; #X msg 95 147 1 2 3; #X msg 127 174 4 you and me; #X obj 95 274 print; #X obj 277 270 print; #X msg 277 154 bang; #X msg 317 154 symbol click; #X text 104 335 creation argument: preset the second inlet; #X msg 51 179 bang; #X obj 95 210 glue; #X obj 277 206 glue and stick; #X text 490 14 part of zexy; #X connect 2 0 10 0; #X connect 3 0 10 1; #X connect 6 0 11 0; #X connect 7 0 11 0; #X connect 9 0 10 0; #X connect 10 0 4 0; #X connect 11 0 5 0;
--- NEW FILE: date-help.pd --- #N canvas 683 311 421 483 10; #X obj 71 203 date; #X msg 71 174 bang; #X floatatom 94 350 0 0 0 0 - - -; #X floatatom 82 374 0 0 0 0 - - -; #X floatatom 71 401 0 0 0 0 - - -; #X msg 285 173 bang; #X floatatom 336 347 0 0 0 0 - - -; #X floatatom 310 373 0 0 0 0 - - -; #X floatatom 285 400 0 0 0 0 - - -; #X obj 285 202 date GMT; #X obj 73 26 date; #X text 91 79 get the system date; #X text 175 373 month; #X text 179 399 year; #X text 70 151 local; #X text 294 153 GMT; #X floatatom 124 240 0 0 0 0 - - -; #X floatatom 112 264 0 0 0 0 - - -; #X floatatom 101 291 0 0 0 0 - - -; #X floatatom 366 237 0 0 0 0 - - -; #X floatatom 340 263 0 0 0 0 - - -; #X floatatom 315 290 0 0 0 0 - - -; #X text 170 239 daylight-saving; #X text 179 267 day of year; #X text 180 293 day of week; #X text 180 349 day of month; #X text 316 6 part of zexy; #X connect 0 0 4 0; #X connect 0 1 3 0; #X connect 0 2 2 0; #X connect 0 3 18 0; #X connect 0 4 17 0; #X connect 0 5 16 0; #X connect 1 0 0 0; #X connect 5 0 9 0; #X connect 9 0 8 0; #X connect 9 1 7 0; #X connect 9 2 6 0; #X connect 9 3 21 0; #X connect 9 4 20 0; #X connect 9 5 19 0;
--- NEW FILE: zigbinops-help.pd --- #N canvas 470 149 594 490 10; #X obj 62 193 abs~; #X obj 120 194 sgn~; #X obj 342 191 <~; #X obj 376 190 ==~; #X obj 410 191 >~; #X obj 468 190 &&~; #X obj 503 190 ||~; #X floatatom 503 238 0 0 0 0 - - -; #X floatatom 468 238 0 0 0 0 - - -; #X floatatom 410 239 0 0 0 0 - - -; #X floatatom 376 239 0 0 0 0 - - -; #X floatatom 120 242 0 0 0 0 - - -; #X floatatom 62 243 0 0 0 0 - - -; #X obj 62 221 avg~; #X obj 120 220 avg~; #X floatatom 342 239 0 0 0 0 - - -; #X obj 342 217 avg~; #X obj 376 216 avg~; #X obj 410 216 avg~; #X obj 468 216 avg~; #X obj 503 216 avg~; #X obj 62 163 sig~; #X floatatom 62 141 0 0 0 0 - - -; #X obj 410 126 sig~; #X floatatom 410 104 0 0 0 0 - - -; #X obj 484 126 sig~; #X floatatom 484 104 0 0 0 0 - - -; #X floatatom 520 448 0 0 0 0 - - -; #X floatatom 480 448 0 0 0 0 - - -; #X floatatom 429 448 0 0 0 0 - - -; #X floatatom 388 449 0 0 0 0 - - -; #X floatatom 354 449 0 0 0 0 - - -; #X obj 354 427 avg~; #X obj 388 426 avg~; #X obj 429 425 avg~; #X obj 480 426 avg~; #X obj 520 426 avg~; #X obj 429 337 sig~; #X floatatom 429 315 0 0 0 0 - - -; #X floatatom 510 316 0 0 0 0 - - -; #X obj 354 401 <~ 2; #X obj 388 400 ==~ 2; #X obj 429 400 >~ 2; #X obj 480 400 &&~ 2; #X obj 520 400 ||~ 2; #X text 83 30 more math and binary operations for signals; #X text 28 263 absolute; #X text 50 278 value; #X text 112 263 signum; #X text 329 267 greater; #X text 410 268 less; #X text 376 284 equal; #X text 473 261 logical; #X text 466 274 AND; #X text 511 274 OR; #X text 430 16 part of zexy; #X floatatom 230 242 0 0 0 0 - - -; #X floatatom 192 243 0 0 0 0 - - -; #X obj 192 221 avg~; #X obj 230 220 avg~; #X obj 192 193 absgn~; #X text 196 267 (both); #X text 72 58 (this help-patch might be very CPU-consumptious , because of the float-atoms....); #X connect 0 0 13 0; #X connect 1 0 14 0; #X connect 2 0 16 0; #X connect 3 0 17 0; #X connect 4 0 18 0; #X connect 5 0 19 0; #X connect 6 0 20 0; #X connect 13 0 12 0; #X connect 14 0 11 0; #X connect 16 0 15 0; #X connect 17 0 10 0; #X connect 18 0 9 0; #X connect 19 0 8 0; #X connect 20 0 7 0; #X connect 21 0 0 0; #X connect 21 0 1 0; #X connect 21 0 60 0; #X connect 22 0 21 0; #X connect 23 0 2 0; #X connect 23 0 3 0; #X connect 23 0 4 0; #X connect 23 0 5 0; #X connect 23 0 6 0; #X connect 24 0 23 0; #X connect 25 0 6 1; #X connect 25 0 5 1; #X connect 25 0 4 1; #X connect 25 0 3 1; #X connect 25 0 2 1; #X connect 26 0 25 0; #X connect 32 0 31 0; #X connect 33 0 30 0; #X connect 34 0 29 0; #X connect 35 0 28 0; #X connect 36 0 27 0; #X connect 37 0 40 0; #X connect 37 0 41 0; #X connect 37 0 42 0; #X connect 37 0 43 0; #X connect 37 0 44 0; #X connect 38 0 37 0; #X connect 39 0 43 1; #X connect 39 0 42 1; #X connect 39 0 41 1; #X connect 39 0 40 1; #X connect 40 0 32 0; #X connect 41 0 33 0; #X connect 42 0 34 0; #X connect 43 0 35 0; #X connect 44 0 36 0; #X connect 58 0 57 0; #X connect 59 0 56 0; #X connect 60 0 58 0; #X connect 60 1 59 0;
--- NEW FILE: blockswap~-help.pd --- #N canvas 380 305 705 533 10; #X floatatom 26 203 0 0 0 0 - - -; #X msg 118 228 help; #X msg 404 59 ; pd dsp 1; #N canvas 0 0 450 300 graph5 0; #X array scope 100 float 0; #X coords 0 1 100 -1 400 300 1; #X restore 298 194 graph; #X obj 139 314 tabwrite~ scope; #X msg 139 289 bang; #X text 287 166 note: there will be a break at 64 samples (signal-vector!) ; #X obj 87 255 blockswap~; #X obj 26 227 osc~ 440; #X obj 123 12 blockswap~; #X text 200 13 swap upper and lower half of the signal-vector; #X obj 122 198 tgl 15 0 empty empty on/off 0 -6 0 8 -262144 -1 -1 0 1; #X text 287 151 note: there will be a break at 32 samples (swap!); #X floatatom 116 442 0 0 0 0 - - -; #N canvas 159 26 495 266 output 0; #X obj 338 160 t b; #X obj 338 110 f; #X obj 338 60 inlet; #X text 344 29 mute; #X obj 338 185 f; #X msg 425 178 0; #X msg 338 85 bang; #X obj 338 135 moses 1; #X obj 425 153 t b f; #X obj 397 117 moses 1; #X obj 83 148 dbtorms; #X obj 22 181 inlet~; #X obj 199 41 inlet; #X text 199 18 level; #X msg 96 65 set $1; #X obj 96 89 outlet; #X msg 214 64 ; pd dsp 1; #X obj 83 194 line~; #X obj 22 212 *~; #X obj 22 241 dac~; #X obj 83 171 pack 0 50; #X text 20 158 audio; #X text 93 110 show level; #X obj 83 42 r $0master-lvl; #X obj 199 100 s $0master-lvl; #X obj 397 92 r $0master-lvl; #X obj 338 210 s $0master-lvl; #X connect 0 0 4 0; #X connect 1 0 7 0; #X connect 2 0 6 0; #X connect 4 0 26 0; #X connect 5 0 26 0; #X connect 6 0 1 0; #X connect 7 0 0 0; #X connect 7 1 8 0; #X connect 8 0 5 0; #X connect 9 1 4 1; #X connect 10 0 20 0; #X connect 11 0 18 0; #X connect 12 0 16 0; #X connect 12 0 24 0; #X connect 14 0 15 0; #X connect 17 0 18 1; #X connect 18 0 19 0; #X connect 18 0 19 1; #X connect 20 0 17 0; #X connect 23 0 10 0; #X connect 23 0 14 0; #X connect 25 0 1 1; #X connect 25 0 9 0; #X restore 87 470 pd output; #X msg 145 442 MUTE; #X text 111 423 output amplitude; #X text 477 63 part of zexy; #X connect 0 0 8 0; #X connect 1 0 7 0; #X connect 5 0 4 0; #X connect 7 0 4 0; #X connect 7 0 14 0; #X connect 8 0 7 0; #X connect 11 0 7 0; #X connect 13 0 14 1; #X connect 14 0 13 0; #X connect 15 0 14 2;
--- NEW FILE: demultiplex-help.pd --- #N canvas 425 439 709 294 10; #X obj 51 171 demux 1 2 3 4; #X obj 51 91 metro 320; #X obj 51 111 t b b; #X obj 51 130 random 100; #X msg 51 69 1; #X msg 76 69 0; #X floatatom 135 147 0 0 0 0 - - -; #X obj 51 239 print output0; #X obj 135 129 random 4; #X obj 75 222 print outpu1; #X obj 99 205 print outp2; #X obj 124 188 print out3; #X msg 51 150 bet $1; #X text 231 10 demultiplex the inlet to the specified output; #X obj 111 12 demultiplex; #X obj 315 236 demux; #X text 271 237 alias; #X text 303 159 the number of arguments defines the number of outlets ; #X text 277 81 the right inlet specifies , to which outlet the left inlet is routed; #X text 280 119 outlets number from 0..(n-1); #X text 549 33 part of zexy; #X text 263 174 even though this seems to be a bit weird , this makes patches more readable (as the object becomes wider if it has more outlets) ; #X text 268 140 creation: "demultiplex [<out1?> [<out2?> [<out3?> ... ]]]"; #X connect 0 0 7 0; #X connect 0 1 9 0; #X connect 0 2 10 0; #X connect 0 3 11 0; #X connect 1 0 2 0; #X connect 2 0 3 0; #X connect 2 1 8 0; #X connect 3 0 12 0; #X connect 4 0 1 0; #X connect 5 0 1 0; #X connect 6 0 0 1; #X connect 8 0 6 0; #X connect 12 0 0 0;
--- NEW FILE: list2int-help.pd --- #N canvas 265 308 612 302 12; #X obj 106 246 print; #X msg 141 139 3.14159 2 hello 1; #X msg 150 170 gosh 2.3 1; #X obj 106 212 list2int; #X text 145 23 list to integer; #X text 98 49 cast all floats of a list to integers; #X msg 106 110 1 2 -1.567 3 2; #X text 238 110 list of floats; #X text 304 139 list with symbols; #X obj 412 248 l2i; #X text 365 248 alias; #X text 451 15 part of zexy; #X text 248 169 not really a list; #X connect 1 0 3 0; #X connect 2 0 3 0; #X connect 3 0 0 0; #X connect 6 0 3 0;
--- NEW FILE: avg~-help.pd --- #N canvas 288 18 580 361 10; #X floatatom 59 148 0 0 0 0 - - -; #X floatatom 59 254 0 0 0 0 - - -; #X floatatom 129 255 0 0 0 0 - - -; #X obj 59 276 dbtorms; #X floatatom 59 299 0 0 0 0 - - -; #X text 272 269 see also:; #X obj 277 296 env~; #X obj 373 296 tavg~; #X obj 71 51 avg~; #X obj 129 234 avg~; #X obj 59 233 env~; #X text 155 49 calculates the arithmetic mean of one signal vector ; #X obj 315 296 envrms~; #X obj 59 173 osc~ 5512.5; #X text 456 11 part of zexy; #X connect 0 0 13 0; #X connect 1 0 3 0; #X connect 3 0 4 0; #X connect 9 0 2 0; #X connect 10 0 1 0; #X connect 13 0 9 0; #X connect 13 0 10 0;
--- NEW FILE: atoi-help.pd --- #N canvas 274 494 749 300 10; #X obj 125 21 atoi; #X text 174 19 convert ascii to integer; #X obj 72 178 atoi; #X floatatom 72 201 4 0 0 0 - - -; #X obj 72 132 makefilename %4d; #X symbolatom 72 155 10 0 0 0 - - -; #X floatatom 72 110 4 0 0 0 - - -; #X floatatom 177 110 4 0 0 0 - - -; #X obj 177 132 makefilename 0%d; #X floatatom 280 110 4 0 0 0 - - -; #X obj 280 132 makefilename 0x%d; #X text 74 92 decimal; #X text 178 94 octal; #X text 280 93 sedecimal; #X floatatom 417 109 4 0 0 0 - - -; #X obj 417 127 makefilename %d; #X floatatom 502 106 4 0 0 0 - - -; #X text 506 93 base; #X obj 417 146 pack s 2; #X msg 417 86 101; #X msg 443 86 10011; #X text 241 214 symbols starting with "0x" are converted as hex-numbers ; #X text 242 228 symbols starting with "0" are converted as octal numbers ; #X text 241 243 symbols starting with numbers but "0" are converted as decimal numbers; #X text 360 325 updated for zexy-2.0; #X text 360 325 updated for zexy-2.0; #X text 539 17 part of zexy; #X connect 2 0 3 0; #X connect 4 0 5 0; #X connect 5 0 2 0; #X connect 6 0 4 0; #X connect 7 0 8 0; #X connect 8 0 5 0; #X connect 9 0 10 0; #X connect 10 0 5 0; #X connect 14 0 15 0; #X connect 15 0 18 0; #X connect 16 0 18 1; #X connect 18 0 2 0; #X connect 19 0 14 0; #X connect 20 0 14 0;
--- NEW FILE: tavg~-help.pd --- #N canvas 445 479 580 361 10; #X floatatom 59 148 0 0 0 0 - - -; #X floatatom 59 254 0 0 0 0 - - -; #X floatatom 129 255 0 0 0 0 - - -; #X obj 59 276 dbtorms; #X floatatom 59 299 0 0 0 0 - - -; #X text 272 269 see also:; #X obj 277 296 env~; #X obj 59 233 env~; #X obj 315 296 envrms~; #X obj 59 173 osc~ 5512.5; #X obj 373 296 avg~; #X obj 129 234 tavg~; #X obj 71 51 tavg~; #X text 130 51 calculates the arithmetic mean of a signal between 2 bangs; #X obj 176 195 metro 1000; #X msg 176 167 bang; #X msg 211 167 stop; #X text 392 23 part of zexy; #X connect 0 0 9 0; #X connect 1 0 3 0; #X connect 3 0 4 0; #X connect 7 0 1 0; #X connect 9 0 7 0; #X connect 9 0 11 0; #X connect 11 0 2 0; #X connect 14 0 11 0; #X connect 15 0 14 0; #X connect 16 0 14 0;
--- NEW FILE: coordinates-help.pd --- #N canvas 413 385 754 537 10; #X text 122 40 convert between SPHeric , POLar and CARTesian coordinates ; #X obj 99 305 cart2sph; #X floatatom 150 286 5 0 0 0 z - -; #X floatatom 124 268 5 0 0 0 y - -; #X floatatom 99 248 5 0 0 0 x - -; #X floatatom 150 366 5 0 0 0 theta - -; #X floatatom 124 348 5 0 0 0 phi - -; #X floatatom 99 328 5 0 0 0 r - -; #X floatatom 150 116 5 0 0 0 z - -; #X floatatom 124 98 5 0 0 0 y - -; #X floatatom 99 78 5 0 0 0 x - -; #X floatatom 150 196 5 0 0 0 z - -; #X floatatom 124 178 5 0 0 0 phi - -; #X floatatom 99 158 5 0 0 0 r - -; #X obj 99 135 cart2pol; #X floatatom 353 116 5 0 0 0 z - -; #X floatatom 331 98 5 0 0 0 phi - -; #X floatatom 309 78 5 0 0 0 r - -; #X floatatom 353 196 5 0 0 0 theta - -; #X floatatom 331 178 5 0 0 0 phi - -; #X floatatom 309 158 5 0 0 0 r - -; #X floatatom 360 286 5 0 0 0 z - -; #X floatatom 334 268 5 0 0 0 phi - -; #X floatatom 309 248 5 0 0 0 r - -; #X floatatom 360 366 5 0 0 0 z - -; #X floatatom 334 348 5 0 0 0 y - -; #X floatatom 309 328 5 0 0 0 x - -; #X floatatom 573 286 5 0 0 0 theta - -; #X floatatom 551 268 5 0 0 0 phi - -; #X floatatom 529 248 5 0 0 0 r - -; #X floatatom 573 366 5 0 0 0 z - -; #X floatatom 551 348 5 0 0 0 phi - -; #X floatatom 529 328 5 0 0 0 r - -; #X obj 529 305 sph2pol; #X floatatom 580 116 5 0 0 0 theta - -; #X floatatom 554 98 5 0 0 0 phi - -; #X floatatom 529 78 5 0 0 0 r - -; #X floatatom 580 196 5 0 0 0 z - -; #X floatatom 554 178 5 0 0 0 y - -; #X floatatom 529 158 5 0 0 0 x - -; #X obj 529 135 sph2cart; #X obj 309 135 pol2sph; #X obj 309 305 pol2cart; #X text 112 450 angles are given in RADian , if you want DEGree you might want to use [deg2rad] and [rad2deg]; #X text 599 17 part of zexy; #X connect 1 0 7 0; #X connect 1 1 6 0; #X connect 1 2 5 0; #X connect 2 0 1 2; #X connect 3 0 1 1; #X connect 4 0 1 0; #X connect 8 0 14 2; #X connect 9 0 14 1; #X connect 10 0 14 0; #X connect 14 0 13 0; #X connect 14 1 12 0; #X connect 14 2 11 0; #X connect 15 0 41 2; #X connect 16 0 41 1; #X connect 17 0 41 0; #X connect 21 0 42 2; #X connect 22 0 42 1; #X connect 23 0 42 0; #X connect 27 0 33 2; #X connect 28 0 33 1; #X connect 29 0 33 0; #X connect 33 0 32 0; #X connect 33 1 31 0; #X connect 33 2 30 0; #X connect 34 0 40 2; #X connect 35 0 40 1; #X connect 36 0 40 0; #X connect 40 0 39 0; #X connect 40 1 38 0; #X connect 40 2 37 0; #X connect 41 0 20 0; #X connect 41 1 19 0; #X connect 41 2 18 0; #X connect 42 0 26 0; #X connect 42 1 25 0; #X connect 42 2 24 0;
--- NEW FILE: blockmirror~-help.pd --- #N canvas 425 385 705 533 10; #X floatatom 26 203 0 0 0 0 - - -; #X msg 118 228 help; #X msg 488 83 ; pd dsp 1; #N canvas 0 0 450 300 graph5 0; #X array scope 100 float 0; #X coords 0 1 100 -1 400 300 1; #X restore 298 194 graph; #X obj 139 314 tabwrite~ scope; #X msg 139 289 bang; #X text 287 166 note: there will be a break at 64 samples (signal-vector!) ; #X obj 26 227 osc~ 440; #X obj 122 198 tgl 15 0 empty empty on/off 0 -6 0 8 -262144 -1 -1 0 1; #X obj 101 12 blockmirror~; #X obj 87 255 blockmirror~; #X text 200 13 play back a signal-vector in a time-reversed way!; #X floatatom 116 442 0 0 0 0 - - -; #N canvas 159 26 495 266 output 0; #X obj 338 160 t b; #X obj 338 110 f; #X obj 338 60 inlet; #X text 344 29 mute; #X obj 338 185 f; #X msg 425 178 0; #X msg 338 85 bang; #X obj 338 135 moses 1; #X obj 425 153 t b f; #X obj 397 117 moses 1; #X obj 83 148 dbtorms; #X obj 22 181 inlet~; #X obj 199 41 inlet; #X text 199 18 level; #X msg 96 65 set $1; #X obj 96 89 outlet; #X msg 214 64 ; pd dsp 1; #X obj 83 194 line~; #X obj 22 212 *~; #X obj 22 241 dac~; #X obj 83 171 pack 0 50; #X text 20 158 audio; #X text 93 110 show level; #X obj 83 42 r $0master-lvl; #X obj 397 92 r $0master-lvl; #X obj 338 210 s $0master-lvl; #X obj 199 100 s $0master-lvl; #X connect 0 0 4 0; #X connect 1 0 7 0; #X connect 2 0 6 0; #X connect 4 0 25 0; #X connect 5 0 25 0; #X connect 6 0 1 0; #X connect 7 0 0 0; #X connect 7 1 8 0; #X connect 8 0 5 0; #X connect 9 1 4 1; #X connect 10 0 20 0; #X connect 11 0 18 0; #X connect 12 0 16 0; #X connect 12 0 26 0; #X connect 14 0 15 0; #X connect 17 0 18 1; #X connect 18 0 19 0; #X connect 18 0 19 1; #X connect 20 0 17 0; #X connect 23 0 10 0; #X connect 23 0 14 0; #X connect 24 0 1 1; #X connect 24 0 9 0; #X restore 87 470 pd output; #X msg 145 442 MUTE; #X text 111 423 output amplitude; #X text 595 41 part of zexy; #X connect 0 0 7 0; #X connect 1 0 10 0; #X connect 5 0 4 0; #X connect 7 0 10 0; #X connect 8 0 10 0; #X connect 10 0 4 0; #X connect 10 0 13 0; #X connect 12 0 13 1; #X connect 13 0 12 0; #X connect 14 0 13 2;
--- NEW FILE: lifop-help.pd --- #N canvas 2 165 568 508 10; #X text 471 31 part of; #X obj 533 30 zexy; #X obj 58 192 lifop; #X msg 58 85 1 2 3 4 5; #X msg 69 110 list a list; #X msg 81 137 5; #X msg 199 107 bang; #X floatatom 200 143 5 0 0 1 priority - -; #X text 45 61 input lists; #X text 247 90 bang to output the last list that came in ; bang again to output the second last list ; and so on; #X obj 58 223 print LIFO; #X text 47 18 lifop:: Last-In-First-Out stack with Priorities; #X text 54 263 [lifop] manages a number of LIFO-stacks ; each stack has assigned a priority value ; the lower the value , the higher the priority; #X text 52 312 banging the object will first empty the LIFO with the highest priority , then the LIFO with the second highest priority until the LIFO with the lowest priority is emptied.; #X text 52 363 when all LIFOs are emptied , nothing will come out of the object any more.; #X text 50 400 priorities can be floating-point numbers (1.8 has a higher priority then 10); #X text 52 445 note: you can store any number of lists into the [fifop] , but just pushing lists on the stack without popping them back will eat your memory.; #X msg 200 167 info; #X obj 112 203 print info; #X text 247 168 query the number of arguments in the LIFO; #X connect 2 0 10 0; #X connect 2 1 18 0; #X connect 3 0 2 0; #X connect 4 0 2 0; #X connect 5 0 2 0; #X connect 6 0 2 0; #X connect 7 0 2 1; #X connect 17 0 2 0;
--- NEW FILE: repack-help.pd --- #N canvas 364 364 739 549 10; #X obj 78 35 repack; #X obj 73 303 print; #X floatatom 73 120 0 0 0 0 - - -; #X msg 73 138 1 2 3 4 5 6 7 8 9 10; #X obj 73 265 repack 7; #X msg 73 157 hallo; #X text 149 33 (re)packs (packages of) floats/symbols/pointers/anythings to packages of a (given) size; #X msg 120 187 bang; #X floatatom 116 235 0 0 0 0 - - -; #X text 172 236 set the package-size; #X text 173 191 output the currently made package immediately; #X obj 56 501 repack 1; #X text 118 502 unfolds packages to atoms ; see also; #X obj 337 503 drip; #X text 72 407 creation:; #X text 140 408 "repack <n>" create packages of the length n; #X text 582 11 part of zexy; #X connect 2 0 4 0; #X connect 3 0 4 0; #X connect 4 0 1 0; #X connect 5 0 4 0; #X connect 7 0 4 0; #X connect 8 0 4 1;
--- NEW FILE: makesymbol-help.pd --- #N canvas 382 48 796 839 10; #X obj 57 15 makesymbol; #X text 152 13 makesymbol is something between the "symbol" and the "makefilename" object.; #X text 57 42 Any list (with up to 10 members) on the first input will be applied on a C-like format-string that can be either given as an argument on the second input or as a creation-argument.; #X obj 59 281 makesymbol; #X obj 61 591 makesymbol %s_is_%s; #X msg 14 260 bang; #X msg 11 380 bang; #X msg 10 570 bang; #X msg 232 260 symbol cat; #X msg 65 222 symbol horse; #X msg 69 247 symbol cow; #X obj 58 401 makesymbol house; #X msg 67 370 symbol castle; #X msg 232 235 symbol %ss; #X symbolatom 233 210 0 0 0 0 - - -; #X symbolatom 59 196 0 0 0 0 - - -; #X symbolatom 200 340 0 0 0 0 - - -; #X msg 71 568 list conan back; #X floatatom 128 521 0 0 0 0 - - -; #X obj 61 546 pack s 12; #X msg 69 498 symbol eleven; #X msg 200 359 symbol %d; #X msg 200 378 symbol %s; #X text 288 380 only %s does; #X text 278 357 %d , %f... won't work properly; #X text 321 255 if the right inlet (mask) does not have any format-tags , the left one won't get through !!; #X floatatom 61 458 0 0 0 0 - - -; #X text 177 473 it doesn't matter whether you are using numbers , symbols...; #X text 235 567 note:: every member of the list will be converted to a STRING , so there's no use , using %d , %f...; #X floatatom 58 340 0 0 0 0 - - -; #X text 317 367 (at least , you won't get what you normally want) ; #X symbolatom 92 427 25 0 0 0 - - -; #X symbolatom 72 306 25 0 0 0 - - -; #X symbolatom 80 619 25 0 0 0 - - -; #X symbolatom 58 166 0 0 0 0 - - -; #X text 58 98 The result will always be a symbol.; #X msg 58 118 list you can have up to ten members in your list.; #X obj 58 142 makesymbol 1%s_2%s_3%s_4%s_5%s_6%s_7%s_8%s_9%s_10%s; #X obj 19 426 print B; #X obj 10 618 print C; #X obj 13 305 print A; #X obj 61 478 makefilename %d; #X text 551 18 part of zexy; #X text 25 719 a personal ntoe: this object is somewhat obsoleted ; use the following instead:; #X obj 167 742 makefilename; #X obj 167 772 l2s; #X text 260 741 (plain pd!); #X text 260 775 (zexy); #X connect 3 0 32 0; #X connect 3 0 40 0; #X connect 4 0 33 0; #X connect 4 0 39 0; #X connect 5 0 3 0; #X connect 6 0 11 0; #X connect 7 0 4 0; #X connect 8 0 3 1; #X connect 9 0 3 0; #X connect 10 0 3 0; #X connect 11 0 31 0; #X connect 11 0 38 0; #X connect 12 0 11 0; #X connect 13 0 3 1; #X connect 14 0 3 1; #X connect 15 0 3 0; #X connect 16 0 11 1; #X connect 17 0 4 0; #X connect 18 0 19 1; #X connect 19 0 4 0; #X connect 20 0 19 0; #X connect 21 0 11 1; #X connect 22 0 11 1; #X connect 26 0 41 0; #X connect 29 0 11 0; #X connect 36 0 37 0; #X connect 37 0 34 0; #X connect 41 0 19 0;
--- NEW FILE: swap~-help.pd --- #N canvas 427 339 718 576 10; #X obj 97 321 swap~; #X text 138 102 this object first converts the signal to 16bit , then swaps upper and lower byte.; #X msg 120 233 0; #X msg 120 209 1; #X msg 119 258 bang; #X obj 33 288 osc~ 440; #X floatatom 33 264 0 0 0 0 - - -; #X msg 119 283 help; #X msg 533 54 ; pd dsp 1; #N canvas 0 0 450 300 graph5 0; #X array scope 100 float 0; #X coords 0 1 100 -1 400 300 1; #X restore 298 194 graph; #X obj 143 345 tabwrite~ scope; #X msg 143 320 bang; #X text 159 258 toggle; #X text 152 208 on; #X text 154 232 off; #X obj 87 27 swap~; #X text 149 25 byte-swap a 16bit signal; #X floatatom 126 412 0 0 0 0 - - -; #N canvas 159 26 495 266 output 0; #X obj 338 160 t b; #X obj 338 110 f; #X obj 338 60 inlet; #X text 344 29 mute; #X obj 338 185 f; #X msg 425 178 0; #X msg 338 85 bang; #X obj 338 135 moses 1; #X obj 425 153 t b f; #X obj 397 117 moses 1; #X obj 83 148 dbtorms; #X obj 22 181 inlet~; #X obj 199 41 inlet; #X text 199 18 level; #X msg 96 65 set $1; #X obj 96 89 outlet; #X msg 214 64 ; pd dsp 1; #X obj 83 194 line~; #X obj 22 212 *~; #X obj 22 241 dac~; #X obj 83 171 pack 0 50; #X text 20 158 audio; #X text 93 110 show level; #X obj 83 42 r $0master-lvl; #X obj 199 100 s $0master-lvl; #X obj 397 92 r $0master-lvl; #X obj 338 210 s $0master-lvl; #X connect 0 0 4 0; #X connect 1 0 7 0; #X connect 2 0 6 0; #X connect 4 0 26 0; #X connect 5 0 26 0; #X connect 6 0 1 0; #X connect 7 0 0 0; #X connect 7 1 8 0; #X connect 8 0 5 0; #X connect 9 1 4 1; #X connect 10 0 20 0; #X connect 11 0 18 0; #X connect 12 0 16 0; #X connect 12 0 24 0; #X connect 14 0 15 0; #X connect 17 0 18 1; #X connect 18 0 19 0; #X connect 18 0 19 1; #X connect 20 0 17 0; #X connect 23 0 10 0; #X connect 23 0 14 0; #X connect 25 0 1 1; #X connect 25 0 9 0; #X restore 97 440 pd output; #X msg 155 412 MUTE; #X text 121 393 output amplitude; #X text 513 29 part of zexy; #X connect 0 0 10 0; #X connect 0 0 18 0; #X connect 2 0 0 0; #X connect 3 0 0 0; #X connect 4 0 0 0; #X connect 5 0 0 0; #X connect 6 0 5 0; #X connect 7 0 0 0; #X connect 11 0 10 0; #X connect 17 0 18 1; #X connect 18 0 17 0; #X connect 19 0 18 2;
--- NEW FILE: packel-help.pd --- #N canvas 431 458 720 387 10; #X obj 48 34 packel; #X text 112 33 get the nth element of a package; #X msg 62 161 uno dva drei quattre five; #X floatatom 105 219 0 0 0 0 - - -; #X obj 62 239 packel 3; #X obj 62 268 print ELEMENT; #X msg 62 307 uno dva drei quattre five; #X obj 62 327 packel -2; #X obj 62 351 print REVERSE_ELEMENT; #X text 275 210 creation: packel [<n>]; #X text 140 220 n; #X text 314 227 n indicates the index of the element to be output; #X text 314 245 n==0 ouputs the whole package; #X text 314 262 n<0 ouputs the nth-last element; #X text 511 26 part of zexy; #X connect 2 0 4 0; #X connect 3 0 4 1; #X connect 4 0 5 0; #X connect 6 0 7 0; #X connect 7 0 8 0;
--- NEW FILE: pdf~-help.pd --- #N canvas 220 418 829 485 10; #X obj 90 43 pdf~; #X text 175 44 probability density function; #X obj 14 166 osc~ 440; #X msg 97 193 bang; #X obj 14 387 tabwrite array99; #X obj 14 303 pdf~ 128; #X msg 96 246 clear; #X msg 97 215 1; #X msg 96 269 0; #X text 146 260 clear the buffer; #X text 140 203 send the pdf to the outlet; #X obj 137 387 print; #X text 90 302 creation argument : number of steps; #X text 227 315 default is 64; #N canvas 0 0 450 300 graph1 0; #X array array99 128 float 0; #X coords 0 1 128 -1 400 300 1; #X restore 428 131 graph; #X text 532 42 part of zexy; #X connect 2 0 5 0; #X connect 3 0 5 0; #X connect 5 0 4 0; #X connect 5 0 11 0; #X connect 6 0 5 0; #X connect 7 0 5 0; #X connect 8 0 5 0;
--- NEW FILE: z~-help.pd --- #N canvas 304 271 597 497 10; #X obj 125 42 z~; #X text 177 41 samplewise delay; #X text 168 89 should make FIR-filter design possible; #X obj 65 222 osc~ 440; #X floatatom 65 191 0 0 0 0 - - -; #X obj 97 270 z~; #X obj 127 270 z~ 2; #X obj 65 310 +~; #X text 235 269 4th order moving average filter; #X text 193 298 creation argument : delay in samples (default is 1) ; #X text 167 119 (note that you cannot do IIR-filters easily this way !); #X text 351 42 z; #X text 359 36 -N; #X obj 65 336 *~ 0.25; #X text 442 11 part of zexy; #X obj 167 270 z~ 3; #X obj 65 384 tabwrite~ $0scope; #X msg 82 361 bang; #X obj 258 388 table $0scope; #X connect 3 0 7 0; #X connect 3 0 5 0; #X connect 3 0 6 0; #X connect 3 0 15 0; #X connect 4 0 3 0; #X connect 5 0 7 0; #X connect 6 0 7 0; #X connect 7 0 13 0; #X connect 13 0 16 0; #X connect 15 0 7 0; #X connect 17 0 16 0;
--- NEW FILE: lister-help.pd --- #N canvas 385 348 685 518 10; #X obj 110 16 lister; #X text 160 17 - store a list; #X msg 41 132 bang; #X text 76 133 outputs a list; #X text 288 180 sets and outputs a list; #X text 243 336 creation argument initializes a list; #X obj 18 381 print; #X text 291 16 alias; #X obj 331 16 l; #X msg 232 315 2 3 5 7 11 prime; #X obj 41 336 lister 1 2 3 4 5 6 7 ordinal; #X msg 62 180 1 1 2 3 5 8 13 21 44 fibonacchi; #X text 64 77 of course , this is similar to the "pack" object , but here we handle list-lenghts dynamically and do not care about type checking !!!; #X text 40 434 of course , this should be named "list" , but there already appears to be a "list" object , though i don't see any use in it; #X obj 443 440 list 1 two trois; #X text 40 473 it seems to store 1 atom only; #X obj 67 381 list2symbol; #X symbolatom 67 403 0 0 0 0 output: - -; #X msg 91 260 one 2 3 four; #X msg 96 283 list one 2 3 four; #X text 228 283 works; #X text 193 260 does NOT work (check console for error); #X text 353 315 right inlet sets a list without outputting; #X text 94 222 lists of mixed-type work but if any list starts with a symbol , you need to cast it as a list:; #X msg 77 199 1 two three 4; #X msg 51 161 7 8 9; #X text 64 53 similar to:; #X obj 154 52 float; #X obj 202 52 int; #X obj 237 52 symbol; #X text 497 29 part of zexy; #X connect 2 0 10 0; #X connect 9 0 10 1; #X connect 10 0 6 0; #X connect 10 0 16 0; #X connect 11 0 10 0; #X connect 16 0 17 0; #X connect 18 0 10 0; #X connect 19 0 10 0; #X connect 24 0 10 0; #X connect 25 0 10 0;
--- NEW FILE: regex-help.pd --- #N canvas 396 157 628 611 10; #X floatatom 71 423 0 0 0 0 - - -; #X text 426 24 part of zexy; #X obj 90 54 regex; #X text 147 54 -- check whether a symbol matches a regular expression ; #X symbolatom 235 406 10 0 0 0 - - -; #X msg 93 333 list aba Aa Ac; #X symbolatom 137 361 10 0 0 0 - - -; #X msg 18 337 case $1; #X obj 24 315 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 1 ; #X obj 60 459 print result; #X obj 153 498 print details; #X obj 188 465 print num; #X obj 71 398 regex; #X obj 214 374 symbol; #X msg 252 335 Ab; #X msg 261 364 bA; #X msg 265 385 bAc; #X msg 213 339 aba; #X msg 72 274 list a a a; #X connect 4 0 12 1; #X connect 5 0 12 0; #X connect 6 0 12 0; #X connect 7 0 12 0; #X connect 8 0 7 0; #X connect 12 0 0 0; #X connect 12 0 9 0; #X connect 12 1 10 0; #X connect 12 2 11 0; #X connect 13 0 12 0; #X connect 14 0 13 0; #X connect 15 0 13 0; #X connect 16 0 13 0; #X connect 17 0 13 0; #X connect 18 0 12 0;
--- NEW FILE: mavg-help.pd --- #N canvas 404 326 452 302 12; #X obj 119 132 metro 100; #X obj 119 155 random 10; #X floatatom 119 235 4 0 0 0 - - -; #X msg 120 107 1; #X msg 153 108 0; #X obj 119 202 mavg 4; #X floatatom 220 181 4 0 0 0 - - -; #X text 59 20 moving average filter; #X text 261 181 samples to average; #X text 277 47 part of zexy; #X connect 0 0 1 0; #X connect 1 0 5 0; #X connect 3 0 0 0; #X connect 4 0 0 0; #X connect 5 0 2 0; #X connect 6 0 5 1;
--- NEW FILE: list2symbol-help.pd --- #N canvas 14 156 817 446 10; #X obj 135 48 list2symbol; #X text 228 49 convert a list into a symbol; #X obj 457 50 l2s; #X symbolatom 75 286 0 0 0 0 - - -; #X msg 75 97 list this was a list and is now a symbol; #X msg 159 118 anythings work fine too; #X obj 507 288 print; #X symbolatom 147 223 10 0 0 0 - - -; #X msg 147 158 symbol --; #X text 230 157 by default , list-elements are separated by spaces. You can set the separator to any symbol; #X text 536 31 part of zexy; #X msg 156 201 symbol; #X obj 75 258 list2symbol; #X text 222 203 even to a zero-length symbol!; #X msg 507 247 my bonnie is over the ovean; #X obj 507 268 l2s .; #X text 537 61 updated for zexy-2.2; #X text 554 270 argument: default delimiter; #X text 316 326 in prior versions of [list2symbol] , the default delimiter was not settable via arguments ; instead the arguments denoted the incoming list. this has changed!!!!; #X text 321 302 Attention:; #X connect 4 0 12 0; #X connect 5 0 12 0; #X connect 7 0 12 1; #X connect 8 0 7 0; #X connect 11 0 7 0; #X connect 12 0 3 0; #X connect 14 0 15 0; #X connect 15 0 6 0;
--- NEW FILE: step~-help.pd --- #N canvas 496 479 634 373 10; #X obj 243 283 step~; #X obj 243 309 print~; #X msg 186 236 bang; #X floatatom 283 259 0 0 0 0 - - -; #X floatatom 243 237 0 0 0 0 - - -; #X obj 186 259 t b b; #X obj 243 259 t f b; #X text 50 20 step~ ::; #X text 50 70 IN1 :; #X text 50 110 IN2 :; #X text 50 180 note :; #X text 100 20 produces a unit:step:sequence or a rectangle:window ; #X text 100 70 define , how many samples after the float::bang:message the rectangle:window will start; #X text 100 110 define the length of the rectangle:window choosing 1 will produce a dirac:impulse :: unit:sample:sequence) choosing 0 will make the rectangle infinitely long :: unit:step:sequence; #X text 100 180 1 sample equals 1:over:samplerate secs; #X text 235 217 position; #X text 303 239 length; #N canvas 169 79 820 553 application 0; #X obj 88 188 sig~ 440; #X obj 88 211 osc~; #X obj 88 235 *~; #X obj 149 211 osc~; #X obj 149 235 *~; #X obj 149 188 sig~ 550; #X floatatom 88 163 0 0 0 0 - - -; #X floatatom 149 163 0 0 0 0 - - -; #X obj 276 189 sig~ -1; #X obj 228 189 step~; #X msg 258 166 0; #X msg 291 166 44100; #X floatatom 338 166 0 0 0 0 - - -; #X msg 228 142 bang; #X text 193 118 toggle::press; #X text 38 23 This , of course , is a quite barbarious use of the step~-object; #X text 124 51 but it was fast to do and I do think it illustrates the way it works.; #X floatatom 178 342 0 0 0 0 - - -; #N canvas 159 26 495 266 output 0; #X obj 338 160 t b; #X obj 338 110 f; #X obj 338 60 inlet; #X text 344 29 mute; #X obj 338 185 f; #X msg 425 178 0; #X msg 338 85 bang; #X obj 338 135 moses 1; #X obj 425 153 t b f; #X obj 397 117 moses 1; #X obj 83 148 dbtorms; #X obj 22 181 inlet~; #X obj 199 41 inlet; #X text 199 18 level; #X msg 96 65 set $1; #X obj 96 89 outlet; #X msg 214 64 ; pd dsp 1; #X obj 83 194 line~; #X obj 22 212 *~; #X obj 22 241 dac~; #X obj 83 171 pack 0 50; #X text 20 158 audio; #X text 93 110 show level; #X obj 83 42 r $0master-lvl; #X obj 199 100 s $0master-lvl; #X obj 397 92 r $0master-lvl; #X obj 338 210 s $0master-lvl; #X connect 0 0 4 0; #X connect 1 0 7 0; #X connect 2 0 6 0; #X connect 4 0 26 0; #X connect 5 0 26 0; #X connect 6 0 1 0; #X connect 7 0 0 0; #X connect 7 1 8 0; #X connect 8 0 5 0; #X connect 9 1 4 1; #X connect 10 0 20 0; #X connect 11 0 18 0; #X connect 12 0 16 0; #X connect 12 0 24 0; #X connect 14 0 15 0; #X connect 17 0 18 1; #X connect 18 0 19 0; #X connect 18 0 19 1; #X connect 20 0 17 0; #X connect 23 0 10 0; #X connect 23 0 14 0; #X connect 25 0 1 1; #X connect 25 0 9 0; #X restore 149 370 pd output; #X msg 207 342 MUTE; #X text 173 323 output amplitude; #X obj 149 290 +~; #X connect 0 0 1 0; #X connect 1 0 2 0; #X connect 2 0 21 0; #X connect 3 0 4 0; #X connect 4 0 21 0; #X connect 5 0 3 0; #X connect 6 0 0 0; #X connect 7 0 5 0; #X connect 8 0 4 1; #X connect 9 0 2 1; #X connect 9 0 4 1; #X connect 10 0 9 1; #X connect 11 0 9 1; #X connect 12 0 9 1; #X connect 13 0 9 0; #X connect 17 0 18 1; #X connect 18 0 17 0; #X connect 19 0 18 2; #X connect 21 0 18 0; #X restore 439 186 page application; #X msg 186 283 1; #X connect 0 0 1 0; #X connect 2 0 5 0; #X connect 3 0 0 1; #X connect 4 0 6 0; #X connect 5 0 0 0; #X connect 5 1 18 0; #X connect 6 0 0 0; #X connect 6 1 1 0; #X connect 18 0 1 0;